5 research outputs found

    Minimization of passenger takeoff and landing risk in offshore helicopter transportation: models, approaches and analysis

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    Offshore petroleum industry uses helicopters to transport the employees to and from installations. Takeoff and landing represent a substantial part of the flight risks for passengers. In this paper, we propose and analyze approaches to create a safe flight schedule to perform pickup of employees by several independent flights. Two scenarios are considered. Under the non-split scenario, exactly one visit is allowed to each installation. Under the split scenario, the pickup demand of an installation can be split between several flights. Interesting links between our problem and other problems of combinatorial optimization, e.g., parallel machine scheduling and bin-packing are established. We provide worst-case analysis of the performance of some of our algorithms and report the results of computational experiments conducted on randomly generated instances based on the real sets of installations in the oil fields on the Norwegian continental shelf. This paper is the first attempt to handle takeoff and landing risk in a flight schedule that consists of several flights and lays ground for the study on more advanced and practically relevant models

    Generalized selfish bin packing

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    Standard bin packing is the problem of partitioning a set of items with positive sizes no larger than 1 into a minimum number of subsets (called bins) each having a total size of at most 1. In bin packing games, an item has a positive weight, and given a valid packing or partition of the items, each item has a cost or a payoff associated with it. We study a class of bin packing games where the payoff of an item is the ratio between its weight and the total weight of items packed with it, that is, the cost sharing is based linearly on the weights of items. We study several types of pure Nash equilibria: standard Nash equilibria, strong equilibria, strictly Pareto optimal equilibria, and weakly Pareto optimal equilibria. We show that any game of this class admits all these types of equilibria. We study the (asymptotic) prices of anarchy and stability (PoA and PoS) of the problem with respect to these four types of equilibria, for the two cases of general weights and of unit weights. We show that while the case of general weights is strongly related to the well-known First Fit algorithm, and all the four PoA values are equal to 1.7, this is not true for unit weights. In particular, we show that all of them are strictly below 1.7, the strong PoA is equal to approximately 1.691 (another well-known number in bin packing) while the strictly Pareto optimal PoA is much lower. We show that all the PoS values are equal to 1, except for those of strong equilibria, which is equal to 1.7 for general weights, and to approximately 1.611824 for unit weights. This last value is not known to be the (asymptotic) approximation ratio of any well-known algorithm for bin packing. Finally, we study convergence to equilibria

    Worst-Case Analysis of the Subset Sum Algorithm for Bin Packing

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    We analyze the worst-case ratio of a natural heuristic for the bin packing problem, which proceeds by filling one bin at a time, each as much as possible. A known lower bound on the worst-case ratio of this heuristic is 1.6067..., conjectured to be tight. In this paper, we show a nontrivial upper bound of 4/3 + ln (4/3) = 1.6210..., thus determining the value of the worst-case ratio within a relative error smaller than 1%. We also discuss how the lower and upper bounds extend to the case in which the maximum item size is bounded

    Performance Controlled Power Optimization for Virtualized Internet Datacenters

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    Modern data centers must provide performance assurance for complex system software such as web applications. In addition, the power consumption of data centers needs to be minimized to reduce operating costs and avoid system overheating. In recent years, more and more data centers start to adopt server virtualization strategies for resource sharing to reduce hardware and operating costs by consolidating applications previously running on multiple physical servers onto a single physical server. In this dissertation, several power efficient algorithms are proposed to effectively reduce server power consumption while achieving the required application-level performance for virtualized servers. First, at the server level this dissertation proposes two control solutions based on dynamic voltage and frequency scaling (DVFS) technology and request batching technology. The two solutions share a performance balancing technique that maintains performance balancing among all virtual machines so that they can have approximately the same performance level relative to their allowed peak values. Then, when the workload intensity is light, we adopt the request batching technology by using a controller to determine the time length for periodically batching incoming requests and putting the processor into sleep mode. When the workload intensity changes from light to moderate, request batching is automatically switched to DVFS to increase the processor frequency for performance guarantees. Second, at the datacenter level, this dissertation proposes a performance-controlled power optimization solution for virtualized server clusters with multi-tier applications. The solution utilizes both DVFS and server consolidation strategies for maximized power savings by integrating feedback control with optimization strategies. At the application level, a multi-input-multi-output controller is designed to achieve the desired performance for applications spanning multiple VMs, on a short time scale, by reallocating the CPU resources and DVFS. At the cluster level, a power optimizer is proposed to incrementally consolidate VMs onto the most power-efficient servers on a longer time scale. Finally, this dissertation proposes a VM scheduling algorithm that exploits core performance heterogeneity to optimize the overall system energy efficiency. The four algorithms at the three different levels are demonstrated with empirical results on hardware testbeds and trace-driven simulations and compared against state-of-the-art baselines

    Packing, Scheduling and Covering Problems in a Game-Theoretic Perspective

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    Many packing, scheduling and covering problems that were previously considered by computer science literature in the context of various transportation and production problems, appear also suitable for describing and modeling various fundamental aspects in networks optimization such as routing, resource allocation, congestion control, etc. Various combinatorial problems were already studied from the game theoretic standpoint, and we attempt to complement to this body of research. Specifically, we consider the bin packing problem both in the classic and parametric versions, the job scheduling problem and the machine covering problem in various machine models. We suggest new interpretations of such problems in the context of modern networks and study these problems from a game theoretic perspective by modeling them as games, and then concerning various game theoretic concepts in these games by combining tools from game theory and the traditional combinatorial optimization. In the framework of this research we introduce and study models that were not considered before, and also improve upon previously known results.Comment: PhD thesi
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