13,246 research outputs found
2.5D multi-view gait recognition based on point cloud registration
This paper presents a method for modeling a 2.5-dimensional (2.5D) human body and extracting the gait features for identifying the human subject. To achieve view-invariant gait recognition, a multi-view synthesizing method based on point cloud registration (MVSM) to generate multi-view training galleries is proposed. The concept of a density and curvature-based Color Gait Curvature Image is introduced to map 2.5D data onto a 2D space to enable data dimension reduction by discrete cosine transform and 2D principle component analysis. Gait recognition is achieved via a 2.5D view-invariant gait recognition method based on point cloud registration. Experimental results on the in-house database captured by a Microsoft Kinect camera show a significant performance gain when using MVSM
Gait recognition and understanding based on hierarchical temporal memory using 3D gait semantic folding
Gait recognition and understanding systems have shown a wide-ranging application prospect. However, their use of unstructured data from image and video has affected their performance, e.g., they are easily influenced by multi-views, occlusion, clothes, and object carrying conditions. This paper addresses these problems using a realistic 3-dimensional (3D) human structural data and sequential pattern learning framework with top-down attention modulating mechanism based on Hierarchical Temporal Memory (HTM). First, an accurate 2-dimensional (2D) to 3D human body pose and shape semantic parameters estimation method is proposed, which exploits the advantages of an instance-level body parsing model and a virtual dressing method. Second, by using gait semantic folding, the estimated body parameters are encoded using a sparse 2D matrix to construct the structural gait semantic image. In order to achieve time-based gait recognition, an HTM Network is constructed to obtain the sequence-level gait sparse distribution representations (SL-GSDRs). A top-down attention mechanism is introduced to deal with various conditions including multi-views by refining the SL-GSDRs, according to prior knowledge. The proposed gait learning model not only aids gait recognition tasks to overcome the difficulties in real application scenarios but also provides the structured gait semantic images for visual cognition. Experimental analyses on CMU MoBo, CASIA B, TUM-IITKGP, and KY4D datasets show a significant performance gain in terms of accuracy and robustness
Covariate conscious approach for Gait recognition based upon Zernike moment invariants
Gait recognition i.e. identification of an individual from his/her walking
pattern is an emerging field. While existing gait recognition techniques
perform satisfactorily in normal walking conditions, there performance tend to
suffer drastically with variations in clothing and carrying conditions. In this
work, we propose a novel covariate cognizant framework to deal with the
presence of such covariates. We describe gait motion by forming a single 2D
spatio-temporal template from video sequence, called Average Energy Silhouette
image (AESI). Zernike moment invariants (ZMIs) are then computed to screen the
parts of AESI infected with covariates. Following this, features are extracted
from Spatial Distribution of Oriented Gradients (SDOGs) and novel Mean of
Directional Pixels (MDPs) methods. The obtained features are fused together to
form the final well-endowed feature set. Experimental evaluation of the
proposed framework on three publicly available datasets i.e. CASIA dataset B,
OU-ISIR Treadmill dataset B and USF Human-ID challenge dataset with recently
published gait recognition approaches, prove its superior performance.Comment: 11 page
A data augmentation methodology for training machine/deep learning gait recognition algorithms
There are several confounding factors that can reduce the accuracy of gait recognition systems. These factors can reduce the distinctiveness, or alter the features used to characterise gait; they include variations in clothing, lighting, pose and environment, such as the walking surface. Full invariance to all confounding factors is challenging in the absence of high-quality labelled training data. We introduce a simulation-based methodology and a subject-specific dataset which can be used for generating synthetic video frames and sequences for data augmentation. With this methodology, we generated a multi-modal dataset. In addition, we supply simulation files that provide the ability to simultaneously sample from several confounding variables. The basis of the data is real motion capture data of subjects walking and running on a treadmill at different speeds. Results from gait recognition experiments suggest that information about the identity of subjects is retained within synthetically generated examples. The dataset and methodology allow studies into fully-invariant identity recognition spanning a far greater number of observation conditions than would otherwise be possible
Learning optimised representations for view-invariant gait recognition
Gait recognition can be performed without subject cooperation under harsh conditions, thus it is an important tool in forensic gait analysis, security control, and other commercial applications. One critical issue that prevents gait recognition systems from being widely accepted is the performance drop when the camera viewpoint varies between the registered templates and the query data. In this paper, we explore the potential of combining feature optimisers and representations learned by convolutional neural networks (CNN) to achieve efficient view-invariant gait recognition. The experimental results indicate that CNN learns highly discriminative representations across moderate view variations, and these representations can be further improved using view-invariant feature selectors, achieving a high matching accuracy across views
Review of Person Re-identification Techniques
Person re-identification across different surveillance cameras with disjoint
fields of view has become one of the most interesting and challenging subjects
in the area of intelligent video surveillance. Although several methods have
been developed and proposed, certain limitations and unresolved issues remain.
In all of the existing re-identification approaches, feature vectors are
extracted from segmented still images or video frames. Different similarity or
dissimilarity measures have been applied to these vectors. Some methods have
used simple constant metrics, whereas others have utilised models to obtain
optimised metrics. Some have created models based on local colour or texture
information, and others have built models based on the gait of people. In
general, the main objective of all these approaches is to achieve a
higher-accuracy rate and lowercomputational costs. This study summarises
several developments in recent literature and discusses the various available
methods used in person re-identification. Specifically, their advantages and
disadvantages are mentioned and compared.Comment: Published 201
Gait Recognition from Motion Capture Data
Gait recognition from motion capture data, as a pattern classification
discipline, can be improved by the use of machine learning. This paper
contributes to the state-of-the-art with a statistical approach for extracting
robust gait features directly from raw data by a modification of Linear
Discriminant Analysis with Maximum Margin Criterion. Experiments on the CMU
MoCap database show that the suggested method outperforms thirteen relevant
methods based on geometric features and a method to learn the features by a
combination of Principal Component Analysis and Linear Discriminant Analysis.
The methods are evaluated in terms of the distribution of biometric templates
in respective feature spaces expressed in a number of class separability
coefficients and classification metrics. Results also indicate a high
portability of learned features, that means, we can learn what aspects of walk
people generally differ in and extract those as general gait features.
Recognizing people without needing group-specific features is convenient as
particular people might not always provide annotated learning data. As a
contribution to reproducible research, our evaluation framework and database
have been made publicly available. This research makes motion capture
technology directly applicable for human recognition.Comment: Preprint. Full paper accepted at the ACM Transactions on Multimedia
Computing, Communications, and Applications (TOMM), special issue on
Representation, Analysis and Recognition of 3D Humans. 18 pages. arXiv admin
note: substantial text overlap with arXiv:1701.00995, arXiv:1609.04392,
arXiv:1609.0693
Recurrent Attention Models for Depth-Based Person Identification
We present an attention-based model that reasons on human body shape and
motion dynamics to identify individuals in the absence of RGB information,
hence in the dark. Our approach leverages unique 4D spatio-temporal signatures
to address the identification problem across days. Formulated as a
reinforcement learning task, our model is based on a combination of
convolutional and recurrent neural networks with the goal of identifying small,
discriminative regions indicative of human identity. We demonstrate that our
model produces state-of-the-art results on several published datasets given
only depth images. We further study the robustness of our model towards
viewpoint, appearance, and volumetric changes. Finally, we share insights
gleaned from interpretable 2D, 3D, and 4D visualizations of our model's
spatio-temporal attention.Comment: Computer Vision and Pattern Recognition (CVPR) 201
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