4,066 research outputs found

    A moving control volume approach to computing hydrodynamic forces and torques on immersed bodies

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    We present a moving control volume (CV) approach to computing hydrodynamic forces and torques on complex geometries. The method requires surface and volumetric integrals over a simple and regular Cartesian box that moves with an arbitrary velocity to enclose the body at all times. The moving box is aligned with Cartesian grid faces, which makes the integral evaluation straightforward in an immersed boundary (IB) framework. Discontinuous and noisy derivatives of velocity and pressure at the fluid-structure interface are avoided and far-field (smooth) velocity and pressure information is used. We re-visit the approach to compute hydrodynamic forces and torques through force/torque balance equation in a Lagrangian frame that some of us took in a prior work (Bhalla et al., J Comp Phys, 2013). We prove the equivalence of the two approaches for IB methods, thanks to the use of Peskin's delta functions. Both approaches are able to suppress spurious force oscillations and are in excellent agreement, as expected theoretically. Test cases ranging from Stokes to high Reynolds number regimes are considered. We discuss regridding issues for the moving CV method in an adaptive mesh refinement (AMR) context. The proposed moving CV method is not limited to a specific IB method and can also be used, for example, with embedded boundary methods

    Direct Numerical Simulation of Complex Multi-Fluid Flows Using a Combined Volume of Fluid and Immersed Boundary Method

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    In this paper a simulation model is presented for the Direct Numerical Simulation (DNS) of complex multi-fluid flows in which simultaneously (moving) deformable (drops or bubbles) and non-deformable (moving) elements (particles) are present, possibly with the additional presence of free surfaces. Our model combines the VOF model developed by van Sint Annaland et al. (2005) and the Immersed Boundary (IB) model developed by van der Hoef et al. (2006). The Volume of Fluid (VOF) part features i) an interface reconstruction technique based on piecewise linear interface representation ii) a three-dimensional version of the CSF model of Brackbill et al. (1992). The Immersed Boundary (IB) part incorporates both particle-fluid and particle-particle interaction via a Direct Forcing Method (DFM) and a hard sphere Discrete Particle (DP) approach. In our model a fixed (Eulerian) grid is utilized to solve the Navier-Stokes equations for the entire computational domain. The no-slip condition at the surface of the moving particles is enforced via a momentum source term which only acts in the vicinity of the particle surface. For the enforcement of the no-slip condition Lagrangian force points are used which are distributed evenly over the surface of the particle. Dissipative particle-particle and/or particle-wall collisions are accounted via a hard sphere DP approach (Hoomans et al., 1996) using a three-parameter particle-particle interaction model accounting for normal and tangential restitution and tangential friction. The capabilities of the hybrid VOF-IB model are demonstrated with a number of examples in which complex topological changes in the interface are encountered

    ASHEE: a compressible, equilibrium-Eulerian model for volcanic ash plumes

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    A new fluid-dynamic model is developed to numerically simulate the non-equilibrium dynamics of polydisperse gas-particle mixtures forming volcanic plumes. Starting from the three-dimensional N-phase Eulerian transport equations for a mixture of gases and solid particles, we adopt an asymptotic expansion strategy to derive a compressible version of the first-order non-equilibrium model, valid for low concentration regimes and small particles Stokes St<0.2St<0.2. When St<0.001St < 0.001 the model reduces to the dusty-gas one. The new model is significantly faster than the Eulerian model while retaining the capability to describe gas-particle non-equilibrium. Direct numerical simulation accurately reproduce the dynamics of isotropic turbulence in subsonic regime. For gas-particle mixtures, it describes the main features of density fluctuations and the preferential concentration of particles by turbulence, verifying the model reliability and suitability for the simulation of high-Reynolds number and high-temperature regimes. On the other hand, Large-Eddy Numerical Simulations of forced plumes are able to reproduce their observed averaged and instantaneous properties. The self-similar radial profile and the development of large-scale structures are reproduced, including the rate of entrainment of atmospheric air. Application to the Large-Eddy Simulation of the injection of the eruptive mixture in a stratified atmosphere describes some of important features of turbulent volcanic plumes, including air entrainment, buoyancy reversal, and maximum plume height. Coarse particles partially decouple from the gas within eddies, modifying the turbulent structure, and preferentially concentrate at the eddy periphery, eventually being lost from the plume margins due to the gravity. By these mechanisms, gas-particle non-equilibrium is able to influence the large-scale behavior of volcanic plumes.Comment: 29 pages, 22 figure

    Lagrangian FE methods for coupled problems in fluid mechanics

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    This work aims at developing formulations and algorithms where maximum advantage of using Lagrangian finite element fluid formulations can be taken. In particular we concentrate our attention at fluid-structure interaction and thermally coupled applications, most of which originate from practical “real-life” problems. Two fundamental options are investigated - coupling two Lagrangian formulations (e.g. Lagrangian fluid and Lagrangian structure) and coupling the Lagrangian and Eulerian fluid formulations. In the first part of this work the basic concepts of the Lagrangian fluids, the so-called Particle Finite Element Method (PFEM) [1], [2] are presented. These include nodal variable storage, mesh re-construction using Delaunay triangulation/tetrahedralization and alpha shape-based method for identification of the computational domain boundaries. This shall serve as a general basis for all the further developments of this work.Postprint (published version
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