3,428 research outputs found

    Smooth Bundling of Large Streaming and Sequence Graphs

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    The Ubiquity of Large Graphs and Surprising Challenges of Graph Processing: Extended Survey

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    Graph processing is becoming increasingly prevalent across many application domains. In spite of this prevalence, there is little research about how graphs are actually used in practice. We performed an extensive study that consisted of an online survey of 89 users, a review of the mailing lists, source repositories, and whitepapers of a large suite of graph software products, and in-person interviews with 6 users and 2 developers of these products. Our online survey aimed at understanding: (i) the types of graphs users have; (ii) the graph computations users run; (iii) the types of graph software users use; and (iv) the major challenges users face when processing their graphs. We describe the participants' responses to our questions highlighting common patterns and challenges. Based on our interviews and survey of the rest of our sources, we were able to answer some new questions that were raised by participants' responses to our online survey and understand the specific applications that use graph data and software. Our study revealed surprising facts about graph processing in practice. In particular, real-world graphs represent a very diverse range of entities and are often very large, scalability and visualization are undeniably the most pressing challenges faced by participants, and data integration, recommendations, and fraud detection are very popular applications supported by existing graph software. We hope these findings can guide future research

    SOTXTSTREAM: Density-based self-organizing clustering of text streams

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    A streaming data clustering algorithm is presented building upon the density-based selforganizing stream clustering algorithm SOSTREAM. Many density-based clustering algorithms are limited by their inability to identify clusters with heterogeneous density. SOSTREAM addresses this limitation through the use of local (nearest neighbor-based) density determinations. Additionally, many stream clustering algorithms use a two-phase clustering approach. In the first phase, a micro-clustering solution is maintained online, while in the second phase, the micro-clustering solution is clustered offline to produce a macro solution. By performing self-organization techniques on micro-clusters in the online phase, SOSTREAM is able to maintain a macro clustering solution in a single phase. Leveraging concepts from SOSTREAM, a new density-based self-organizing text stream clustering algorithm, SOTXTSTREAM, is presented that addresses several shortcomings of SOSTREAM. Gains in clustering performance of this new algorithm are demonstrated on several real-world text stream datasets

    Retrospective on a Decade of Research in Visualization for Cybersecurity

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    Over the past decade, the visualization for cybersecurity (VizSec) research community has adapted many information visualization techniques to support the critical work of cyber analysts. While these efforts have yielded many specialized tools and platforms, the community lacks a unified approach to the design and implementation of these systems. In this work, we provide a retrospective analysis of the past decade of VizSec publications, with an eye toward developing a more cohesive understanding of the emerging patterns of design at work in our community. We identify common thematic groupings among existing work, as well as several interesting pat- terns of design around the utilization of various visual encodings. We also discuss existing gaps in the adaptation of information visualization techniques to cybersecurity applications, and recommend avenues for future exploration
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