809 research outputs found

    Visual Execution Analysis for Multiagent Systems

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    Multiagent systems have become increasingly important in developing complex software systems. Multiagent systems introduce collective intelligence and provide benefits such as flexibility, scalability, decentralization, and increased reliability. A software agent is a high-level software abstraction that is capable of performing given tasks in an environment without human intervention. Although multiagent systems provide a convenient and powerful way to organize complex software systems, developing such system is very complicated. To help manage this complexity this research develops a methodology and technique for analyzing, monitoring and troubleshooting multiagent systems execution. This is accomplished by visualizing a multiagent system at multiple levels of abstraction to capture the relationships and dependencies among the agents

    A Conceptual Generic Framework to Debugging in the Domain-Specific Modeling Languages for Multi-Agent Systems

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    Despite the existence of many agent programming environments and platforms, the developers may still encounter difficulties on implementing Multi-agent Systems (MASs) due to the complexity of agent features and agent interactions inside the MAS organizations. Working in a higher abstraction layer and modeling agent components within a model-driven engineering (MDE) process before going into depths of MAS implementation may facilitate MAS development. Perhaps the most popular way of applying MDE for MAS is based on creating Domain-specific Modeling Languages (DSMLs) with including appropriate integrated development environments (IDEs) in which both modeling and code generation for system-to-be-developed can be performed properly. Although IDEs of these MAS DSMLs provide some sort of checks on modeled systems according to the related DSML\u27s syntax and semantics descriptions, currently they do not have a built-in support for debugging these MAS models. That deficiency causes the agent developers not to be sure on the correctness of the prepared MAS model at the design phase. To help filling this gap, we introduce a conceptual generic debugging framework supporting the design of agent components inside the modeling environments of MAS DSMLs. The debugging framework is composed of 4 different metamodels and a simulator. Use of the proposed framework starts with modeling a MAS using a design language and transforming design model instances to a run-time model. According to the framework, the run-time model is simulated on a built-in simulator for debugging. The framework also provides a control mechanism for the simulation in the form of a simulation environment model

    How to Build the Best Macroscopic Description of your Multi-agent System? Application to News Analysis of International Relations

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    The design and debugging of large-scale MAS require abstraction tools in order to work at a macroscopic level of description. Agent aggregation provides such abstractions by reducing the microscopic description complexity. Since it leads to an information loss, such a key process may be extremely harmful if poorly executed. This research report presents measures inherited from information theory (Kullback-Leibler divergence and Shannon entropy) to evaluate ab- stractions and to provide the experts with feedbacks regarding the generated descriptions. Several evaluation techniques are applied to the spatial aggregation of an agent-based model of international rela- tions. The information from on-line newspapers constitutes a complex microscopic description of agent states. Our approach is able to evalu- ate geographical abstractions used by experts and to deliver them with e cient and meaningful macroscopic descriptions of the world state

    Implementing a Business Process Management System Using ADEPT: A Real-World Case Study

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    This article describes how the agent-based design of ADEPT (advanced decision environment for processed tasks) and implementation philosophy was used to prototype a business process management system for a real-world application. The application illustrated is based on the British Telecom (BT) business process of providing a quote to a customer for installing a network to deliver a specified type of telecommunication service. Particular emphasis is placed upon the techniques developed for specifying services, allowing heterogeneous information models to interoperate, allowing rich and flexible interagent negotiation to occur, and on the issues related to interfacing agent-based systems and humans. This article builds upon the companion article (Applied Artificial Intelligence Vol.14, no 2, pgs. 145-189) that provides details of the rationale and design of the ADEPT technology deployed in this application

    A Review of Platforms for the Development of Agent Systems

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    Agent-based computing is an active field of research with the goal of building autonomous software of hardware entities. This task is often facilitated by the use of dedicated, specialized frameworks. For almost thirty years, many such agent platforms have been developed. Meanwhile, some of them have been abandoned, others continue their development and new platforms are released. This paper presents a up-to-date review of the existing agent platforms and also a historical perspective of this domain. It aims to serve as a reference point for people interested in developing agent systems. This work details the main characteristics of the included agent platforms, together with links to specific projects where they have been used. It distinguishes between the active platforms and those no longer under development or with unclear status. It also classifies the agent platforms as general purpose ones, free or commercial, and specialized ones, which can be used for particular types of applications.Comment: 40 pages, 2 figures, 9 tables, 83 reference

    Multiagent cooperation for solving global optimization problems: an extendible framework with example cooperation strategies

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    This paper proposes the use of multiagent cooperation for solving global optimization problems through the introduction of a new multiagent environment, MANGO. The strength of the environment lays in itsflexible structure based on communicating software agents that attempt to solve a problem cooperatively. This structure allows the execution of a wide range of global optimization algorithms described as a set of interacting operations. At one extreme, MANGO welcomes an individual non-cooperating agent, which is basically the traditional way of solving a global optimization problem. At the other extreme, autonomous agents existing in the environment cooperate as they see fit during run time. We explain the development and communication tools provided in the environment as well as examples of agent realizations and cooperation scenarios. We also show how the multiagent structure is more effective than having a single nonlinear optimization algorithm with randomly selected initial points

    Making sense of actor behaviour: an algebraic filmstrip pattern and its implementation

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    Sense-making with respect to actor-based systems is challenging because of the non-determinism arising from concurrent behaviour. One strategy is to produce a trace of event histories that can be processed post-execution. Given a semantic domain, the histories can be translated into visual representations of the semantics in the form of filmstrips. This paper proposes a general pattern for the production of filmstrips from actor histories that can be implemented in a way that is independent of the particular data types used to represent the events, semantics and graphical displays. We demonstrate the pattern with respect to a simulation involving predators and prey which is a typical agent-based application

    In the Truman show: generating dynamic scenarios in a driving simulator

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    All the devices, animals, and people make their decisions based on what you're doing, but you don't know it or even notice it. Your world is that of Truman Burbank, from the 1998 movie The Truman Show. With this idea in mind, we've taken the movie metaphor to implement a prototype simulation system where the user steps into Truman's shoes. The set of our "movie" is a driving simulator, and the user is learning to drive a car. During the driving lessons, users drive in a virtual world that lets them experience all kinds of traffic scenarios. The system generates the scenarios with the student as the focal point, and the other traffic entities respond to the student's behavior, without the student noticing. To control the traffic scenarios and make them more effective, our prototype employs an agent-based framework. In this framework, each entity in the simulator is an actor agent playing a role. The prototype also includes a hierarchy of directors that directs the main action and the behind-the-scenes activity. The advantage of the movie metaphor is that it helps separate scenario description from scenario playing. The agents can read their required information from a script and perform their actions based on that information. Using this framework lets us build software that's extensible, maintainable, and easy to understan

    Accomplishing adaptability in simulation frameworks: the bubble approach

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    Enforcing framework adaptability is one of the key points in the process of building an object-oriented application framework. When it comes to simulation, some adaptation mechanisms to configure components on-the-fly are usually required in order to produce good software artifacts and alleviate development effort. The paper reports an experience using a simulation multi-agent framework, initially conceived to be used in fluid flow problems. The framework architecture demonstrated during its evolution a great potential regarding to flexibility and modularity, tackling a wide range of other problems ranging from a network protocol simulation to a soccer simulationI Workshop de Agentes y Sistemas Inteligentes (WASI)Red de Universidades con Carreras en Informática (RedUNCI
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