723 research outputs found

    Biosignalų požymių regos diskomfortui vertinti išskyrimas ir tyrimas

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    Comfortable stereoscopic perception continues to be an essential area of research. The growing interest in virtual reality content and increasing market for head-mounted displays (HMDs) still cause issues of balancing depth perception and comfortable viewing. Stereoscopic views are stimulating binocular cues – one type of several available human visual depth cues which becomes conflicting cues when stereoscopic displays are used. Depth perception by binocular cues is based on matching of image features from one retina with corresponding features from the second retina. It is known that our eyes can tolerate small amounts of retinal defocus, which is also known as Depth of Focus. When magnitudes are larger, a problem of visual discomfort arises. The research object of the doctoral dissertation is a visual discomfort level. This work aimed at the objective evaluation of visual discomfort, based on physiological signals. Different levels of disparity and the number of details in stereoscopic views in some cases make it difficult to find the focus point for comfortable depth perception quickly. During this investigation, a tendency for differences in single sensor-based electroencephalographic EEG signal activity at specific frequencies was found. Additionally, changes in eye tracker collected gaze signals were also found. A dataset of EEG and gaze signal records from 28 control subjects was collected and used for further evaluation. The dissertation consists of an introduction, three chapters and general conclusions. The first chapter reveals the fundamental knowledge ways of measuring visual discomfort based on objective and subjective methods. In the second chapter theoretical research results are presented. This research was aimed to investigate methods which use physiological signals to detect changes on the level of sense of presence. Results of the experimental research are presented in the third chapter. This research aimed to find differences in collected physiological signals when a level of visual discomfort changes. An experiment with 28 control subjects was conducted to collect these signals. The results of the thesis were published in six scientific publications – three in peer-reviewed scientific papers, three in conference proceedings. Additionally, the results of the research were presented in 8 conferences.Dissertatio

    Stereoscopic visual saliency prediction based on stereo contrast and stereo focus

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    © 2017, The Author(s). In this paper, we exploit two characteristics of stereoscopic vision: the pop-out effect and the comfort zone. We propose a visual saliency prediction model for stereoscopic images based on stereo contrast and stereo focus models. The stereo contrast model measures stereo saliency based on the color/depth contrast and the pop-out effect. The stereo focus model describes the degree of focus based on monocular focus and the comfort zone. After obtaining the values of the stereo contrast and stereo focus models in parallel, an enhancement based on clustering is performed on both values. We then apply a multi-scale fusion to form the respective maps of the two models. Last, we use a Bayesian integration scheme to integrate the two maps (the stereo contrast and stereo focus maps) into the stereo saliency map. Experimental results on two eye-tracking databases show that our proposed method outperforms the state-of-the-art saliency models

    Blind assessment for stereo images considering binocular characteristics and deep perception map based on deep belief network

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    © 2018 Elsevier Inc. In recent years, blind image quality assessment in the field of 2D image/video has gained the popularity, but its applications in 3D image/video are to be generalized. In this paper, we propose an effective blind metric evaluating stereo images via deep belief network (DBN). This method is based on wavelet transform with both 2D features from monocular images respectively as image content description and 3D features from a novel depth perception map (DPM) as depth perception description. In particular, the DPM is introduced to quantify longitudinal depth information to align with human stereo visual perception. More specifically, the 2D features are local histogram of oriented gradient (HoG) features from high frequency wavelet coefficients and global statistical features including magnitude, variance and entropy. Meanwhile, the global statistical features from the DPM are characterized as 3D features. Subsequently, considering binocular characteristics, an effective binocular weight model based on multiscale energy estimation of the left and right images is adopted to obtain the content quality. In the training and testing stages, three DBN models for the three types features separately are used to get the final score. Experimental results demonstrate that the proposed stereo image quality evaluation model has high superiority over existing methods and achieve higher consistency with subjective quality assessments

    Sparse representation based stereoscopic image quality assessment accounting for perceptual cognitive process

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    In this paper, we propose a sparse representation based Reduced-Reference Image Quality Assessment (RR-IQA) index for stereoscopic images from the following two perspectives: 1) Human visual system (HVS) always tries to infer the meaningful information and reduces uncertainty from the visual stimuli, and the entropy of primitive (EoP) can well describe this visual cognitive progress when perceiving natural images. 2) Ocular dominance (also known as binocularity) which represents the interaction between two eyes is quantified by the sparse representation coefficients. Inspired by previous research, the perception and understanding of an image is considered as an active inference process determined by the level of “surprise”, which can be described by EoP. Therefore, the primitives learnt from natural images can be utilized to evaluate the visual information by computing entropy. Meanwhile, considering the binocularity in stereo image quality assessment, a feasible way is proposed to characterize this binocular process according to the sparse representation coefficients of each view. Experimental results on LIVE 3D image databases and MCL database further demonstrate that the proposed algorithm achieves high consistency with subjective evaluation

    Quality index for stereoscopic images by jointly evaluating cyclopean amplitude and cyclopean phase

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    With widespread applications of three-dimensional (3-D) technology, measuring quality of experience for 3-D multimedia content plays an increasingly important role. In this paper, we propose a full reference stereo image quality assessment (SIQA) framework which focuses on the innovation of binocular visual properties and applications of low-level features. On one hand, based on the fact that human visual system understands an image mainly according to its low-level features, local phase and local amplitude extracted from phase congruency measurement are employed as primary features. Considering the less prominent performance of amplitude in IQA, visual saliency is applied into the modification on amplitude. On the other hand, by fully considering binocular rivalry phenomena, we create the cyclopean amplitude map and cyclopean phase map. With this method, both image features and binocular visual properties are mutually combined with each other. Meanwhile, a novel binocular modulation function in spatial domain is also adopted into the overall quality prediction of amplitude and phase. Extensive experiments demonstrate that the proposed framework achieves higher consistency with subjective tests than relevant SIQA metrics

    Stereoscopic image quality assessment method based on binocular combination saliency model

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    The objective quality assessment of stereoscopic images plays an important role in three-dimensional (3D) technologies. In this paper, we propose an effective method to evaluate the quality of stereoscopic images that are afflicted by symmetric distortions. The major technical contribution of this paper is that the binocular combination behaviours and human 3D visual saliency characteristics are both considered. In particular, a new 3D saliency map is developed, which not only greatly reduces the computational complexity by avoiding calculation of the depth information, but also assigns appropriate weights to the image contents. Experimental results indicate that the proposed metric not only significantly outperforms conventional 2D quality metrics, but also achieves higher performance than the existing 3D quality assessment models
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