4 research outputs found

    Personalized Cinemagraphs using Semantic Understanding and Collaborative Learning

    Full text link
    Cinemagraphs are a compelling way to convey dynamic aspects of a scene. In these media, dynamic and still elements are juxtaposed to create an artistic and narrative experience. Creating a high-quality, aesthetically pleasing cinemagraph requires isolating objects in a semantically meaningful way and then selecting good start times and looping periods for those objects to minimize visual artifacts (such a tearing). To achieve this, we present a new technique that uses object recognition and semantic segmentation as part of an optimization method to automatically create cinemagraphs from videos that are both visually appealing and semantically meaningful. Given a scene with multiple objects, there are many cinemagraphs one could create. Our method evaluates these multiple candidates and presents the best one, as determined by a model trained to predict human preferences in a collaborative way. We demonstrate the effectiveness of our approach with multiple results and a user study.Comment: To appear in ICCV 2017. Total 17 pages including the supplementary materia

    Video-Story Composition via Plot Analysis

    No full text
    We address the problem of composing a story out of multiple short video clips taken by a person during an activity or experience. Inspired by plot analysis of written stories, our method generates a sequence of video clips ordered in such a way that it reflects plot dynamics and content coherency. That is, given a set of multiple video clips, our method composes a video which we call a video-story. We define metrics on scene dynamics and coherency by dense optical flow features and a patch matching algorithm. Using these metrics, we define an objective function for the video-story. To efficiently search for the best video-story, we introduce a novel Branch-and-Bound algorithm which guarantees the global optimum. We collect the dataset consisting of 23 video sets from the web, resulting in a total of 236 individual video clips. With the acquired dataset, we perform extensive user studies involving 30 human subjects by which the effectiveness of our approach is quantitatively and qualitatively verified.1
    corecore