15,778 research outputs found

    Allowing content-based functionalities in segmentation-based coding schemes

    Get PDF
    This paper deals with the use of the segmentation tools and principles presented in [10] and [13] for allowing content-based functionalities. In this framework, means for supervised selection of objects in the scene are proposed. In addition, a technique for object tracking in the context of segmentation-based video coding is presented. The technique is independent of the type of segmentation approach used in the coding scheme. The algorithm relies on a double partition of the image that yields spatially homogeneous regions. This double partition permits to obtain the position and shape of the previous object in the current image while computing the projected partition. In order to demonstrate the potentialities of this algorithm, it is applied in a specific coding scheme so that content-based functionalities, such as selective coding, are allowed.Peer ReviewedPostprint (published version

    Video coding for compression and content-based functionality

    Get PDF
    The lifetime of this research project has seen two dramatic developments in the area of digital video coding. The first has been the progress of compression research leading to a factor of two improvement over existing standards, much wider deployment possibilities and the development of the new international ITU-T Recommendation H.263. The second has been a radical change in the approach to video content production with the introduction of the content-based coding concept and the addition of scene composition information to the encoded bit-stream. Content-based coding is central to the latest international standards efforts from the ISO/IEC MPEG working group. This thesis reports on extensions to existing compression techniques exploiting a priori knowledge about scene content. Existing, standardised, block-based compression coding techniques were extended with work on arithmetic entropy coding and intra-block prediction. These both form part of the H.263 and MPEG-4 specifications respectively. Object-based coding techniques were developed within a collaborative simulation model, known as SIMOC, then extended with ideas on grid motion vector modelling and vector accuracy confidence estimation. An improved confidence measure for encouraging motion smoothness is proposed. Object-based coding ideas, with those from other model and layer-based coding approaches, influenced the development of content-based coding within MPEG-4. This standard made considerable progress in this newly adopted content based video coding field defining normative techniques for arbitrary shape and texture coding. The means to generate this information, the analysis problem, for the content to be coded was intentionally not specified. Further research work in this area concentrated on video segmentation and analysis techniques to exploit the benefits of content based coding for generic frame based video. The work reported here introduces the use of a clustering algorithm on raw data features for providing initial segmentation of video data and subsequent tracking of those image regions through video sequences. Collaborative video analysis frameworks from COST 21 l qual and MPEG-4, combining results from many other segmentation schemes, are also introduced

    Unsupervised offline video object segmentation using object enhancement and region merging

    Get PDF
    Content-based representation of video sequences for applications such as MPEG-4 and MPEG-7 coding is an area of growing interest in video processing. One of the key steps to content-based representation is segmenting the video into a meaningful set of objects. Existing methods often accomplish this through the use of color, motion, or edge detection. Other approaches combine several features in an effort to improve on single-feature approaches. Recent work proposes the use of object trajectories to improve the segmentation of objects that have been tracked throughout a video clip. This thesis proposes an unsupervised video object segmentation method that introduces a number of improvements to existing work in the area. The initial segmentation utilizes object color and motion variance to more accurately classify image pixels to their best fit region. Histogram-based merging is then employed to reduce over-segmentation of the first frame. During object tracking, segmentation quality measures based on object color and motion contrast are taken. These measures are then used to enhance video objects through selective pixel re-classification. After object enhancement, cumulative histogram-based merging, occlusion handling, and island detection are used to help group regions into meaningful objects. Objective and subjective tests were performed on a set of standard video test sequences which demonstrate improved accuracy and greater success in identifying the real objects in a video clip compared to two reference methods. Greater success and improved accuracy in identifying video objects is first demonstrated by subjectively examining selected frames from the test sequences. After this, objective results are obtained through the use of a set of measures that aim at evaluating the accuracy of object boundaries and temporal stability through the use of color, motion and histogram

    Interaction between high-level and low-level image analysis for semantic video object extraction

    Get PDF
    Authors of articles published in EURASIP Journal on Advances in Signal Processing are the copyright holders of their articles and have granted to any third party, in advance and in perpetuity, the right to use, reproduce or disseminate the article, according to the SpringerOpen copyright and license agreement (http://www.springeropen.com/authors/license)

    A video object generation tool allowing friendly user interaction

    Get PDF
    In this paper we describe an interactive video object segmentation tool developed in the framework of the ACTS-AC098 MOMUSYS project. The Video Object Generator with User Environment (VOGUE) combines three different sets of automatic and semi-automatic-tool (spatial segmentation, object tracking and temporal segmentation) with general purpose tools for user interaction. The result is an integrated environment allowing the user-assisted segmentation of any sort of video sequences in a friendly and efficient manner.Peer ReviewedPostprint (published version

    A segmentation-based coding system allowing manipulation of objects (sesame)

    Get PDF
    We present a coding scheme that achieves, for each image in the sequence, the best segmentation in terms of rate-distortion theory. It is obtained from a set of initial regions and a set of available coding techniques. The segmentation combines spatial and motion criteria. It selects at each area of the image the most adequate criterion for defining a partition in order to obtain the best compromise between cost and quality. In addition, the proposed scheme is very suitable for addressing content-based functionalities.Peer ReviewedPostprint (published version

    Segmentation-based video coding:temporals links

    Get PDF
    This paper analyzes the main elements that a segmentation-based video coding approach should be based on so that it can address coding efficiency and content-based functionalities. Such elements can be defined as temporal linking and rate control. The basic features of such elements are discussed and, in both cases, a specific implementation is proposed.Peer ReviewedPostprint (published version

    Perceptually optimised sign language video coding

    Get PDF

    Segmentation and tracking of video objects for a content-based video indexing context

    Get PDF
    This paper examines the problem of segmentation and tracking of video objects for content-based information retrieval. Segmentation and tracking of video objects plays an important role in index creation and user request definition steps. The object is initially selected using a semi-automatic approach. For this purpose, a user-based selection is required to define roughly the object to be tracked. In this paper, we propose two different methods to allow an accurate contour definition from the user selection. The first one is based on an active contour model which progressively refines the selection by fitting the natural edges of the object while the second used a binary partition tree with aPeer ReviewedPostprint (published version
    • 

    corecore