4,470 research outputs found
Using probabilistic movement primitives in robotics
Movement Primitives are a well-established paradigm for modular movement representation and generation. They provide a data-driven representation of movements and support generalization to novel situations, temporal modulation, sequencing of primitives and controllers for executing the primitive on physical systems. However, while many MP frameworks exhibit some of these properties, there is a need for a unified framework that implements all of them in a principled way. In this paper, we show that this goal can be achieved by using a probabilistic representation. Our approach models trajectory distributions learned from stochastic movements. Probabilistic operations, such as conditioning can be used to achieve generalization to novel situations or to combine and blend movements in a principled way. We derive a stochastic feedback controller that reproduces the encoded variability of the
movement and the coupling of the degrees of freedom of the robot. We evaluate and compare our approach on several simulated and real robot scenarios
Low-cost Sensor Glove with Force Feedback for Learning from Demonstrations using Probabilistic Trajectory Representations
Sensor gloves are popular input devices for a large variety of applications
including health monitoring, control of music instruments, learning sign
language, dexterous computer interfaces, and tele-operating robot hands. Many
commercial products as well as low-cost open source projects have been
developed. We discuss here how low-cost (approx. 250 EUROs) sensor gloves with
force feedback can be build, provide an open source software interface for
Matlab and present first results in learning object manipulation skills through
imitation learning on the humanoid robot iCub.Comment: 3 pages, 3 figures. Workshop paper of the International Conference on
Robotics and Automation (ICRA 2015
Learning to Segment and Represent Motion Primitives from Driving Data for Motion Planning Applications
Developing an intelligent vehicle which can perform human-like actions
requires the ability to learn basic driving skills from a large amount of
naturalistic driving data. The algorithms will become efficient if we could
decompose the complex driving tasks into motion primitives which represent the
elementary compositions of driving skills. Therefore, the purpose of this paper
is to segment unlabeled trajectory data into a library of motion primitives. By
applying a probabilistic inference based on an iterative
Expectation-Maximization algorithm, our method segments the collected
trajectories while learning a set of motion primitives represented by the
dynamic movement primitives. The proposed method utilizes the mutual
dependencies between the segmentation and representation of motion primitives
and the driving-specific based initial segmentation. By utilizing this mutual
dependency and the initial condition, this paper presents how we can enhance
the performance of both the segmentation and the motion primitive library
establishment. We also evaluate the applicability of the primitive
representation method to imitation learning and motion planning algorithms. The
model is trained and validated by using the driving data collected from the
Beijing Institute of Technology intelligent vehicle platform. The results show
that the proposed approach can find the proper segmentation and establish the
motion primitive library simultaneously
Learning Human-Robot Collaboration Insights through the Integration of Muscle Activity in Interaction Motion Models
Recent progress in human-robot collaboration makes fast and fluid
interactions possible, even when human observations are partial and occluded.
Methods like Interaction Probabilistic Movement Primitives (ProMP) model human
trajectories through motion capture systems. However, such representation does
not properly model tasks where similar motions handle different objects. Under
current approaches, a robot would not adapt its pose and dynamics for proper
handling. We integrate the use of Electromyography (EMG) into the Interaction
ProMP framework and utilize muscular signals to augment the human observation
representation. The contribution of our paper is increased task discernment
when trajectories are similar but tools are different and require the robot to
adjust its pose for proper handling. Interaction ProMPs are used with an
augmented vector that integrates muscle activity. Augmented time-normalized
trajectories are used in training to learn correlation parameters and robot
motions are predicted by finding the best weight combination and temporal
scaling for a task. Collaborative single task scenarios with similar motions
but different objects were used and compared. For one experiment only joint
angles were recorded, for the other EMG signals were additionally integrated.
Task recognition was computed for both tasks. Observation state vectors with
augmented EMG signals were able to completely identify differences across
tasks, while the baseline method failed every time. Integrating EMG signals
into collaborative tasks significantly increases the ability of the system to
recognize nuances in the tasks that are otherwise imperceptible, up to 74.6% in
our studies. Furthermore, the integration of EMG signals for collaboration also
opens the door to a wide class of human-robot physical interactions based on
haptic communication that has been largely unexploited in the field.Comment: 7 pages, 2 figures, 2 tables. As submitted to Humanoids 201
Learning Task Priorities from Demonstrations
Bimanual operations in humanoids offer the possibility to carry out more than
one manipulation task at the same time, which in turn introduces the problem of
task prioritization. We address this problem from a learning from demonstration
perspective, by extending the Task-Parameterized Gaussian Mixture Model
(TP-GMM) to Jacobian and null space structures. The proposed approach is tested
on bimanual skills but can be applied in any scenario where the prioritization
between potentially conflicting tasks needs to be learned. We evaluate the
proposed framework in: two different tasks with humanoids requiring the
learning of priorities and a loco-manipulation scenario, showing that the
approach can be exploited to learn the prioritization of multiple tasks in
parallel.Comment: Accepted for publication at the IEEE Transactions on Robotic
Gaussian-Process-based Robot Learning from Demonstration
Endowed with higher levels of autonomy, robots are required to perform
increasingly complex manipulation tasks. Learning from demonstration is arising
as a promising paradigm for transferring skills to robots. It allows to
implicitly learn task constraints from observing the motion executed by a human
teacher, which can enable adaptive behavior. We present a novel
Gaussian-Process-based learning from demonstration approach. This probabilistic
representation allows to generalize over multiple demonstrations, and encode
variability along the different phases of the task. In this paper, we address
how Gaussian Processes can be used to effectively learn a policy from
trajectories in task space. We also present a method to efficiently adapt the
policy to fulfill new requirements, and to modulate the robot behavior as a
function of task variability. This approach is illustrated through a real-world
application using the TIAGo robot.Comment: 8 pages, 10 figure
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