2,367 research outputs found
Preliminary specification and design documentation for software components to achieve catallaxy in computational systems
This Report is about the preliminary specifications and design documentation for software components to achieve Catallaxy in computational systems. -- Die Arbeit beschreibt die Spezifikation und das Design von Softwarekomponenten, um das Konzept der Katallaxie in Grid Systemen umzusetzen. Eine Einführung ordnet das Konzept der Katallaxie in bestehende Grid Taxonomien ein und stellt grundlegende Komponenten vor. Anschließend werden diese Komponenten auf ihre Anwendbarkeit in bestehenden Application Layer Netzwerken untersucht.Grid Computing
Online Reinforcement Learning for Dynamic Multimedia Systems
In our previous work, we proposed a systematic cross-layer framework for
dynamic multimedia systems, which allows each layer to make autonomous and
foresighted decisions that maximize the system's long-term performance, while
meeting the application's real-time delay constraints. The proposed solution
solved the cross-layer optimization offline, under the assumption that the
multimedia system's probabilistic dynamics were known a priori. In practice,
however, these dynamics are unknown a priori and therefore must be learned
online. In this paper, we address this problem by allowing the multimedia
system layers to learn, through repeated interactions with each other, to
autonomously optimize the system's long-term performance at run-time. We
propose two reinforcement learning algorithms for optimizing the system under
different design constraints: the first algorithm solves the cross-layer
optimization in a centralized manner, and the second solves it in a
decentralized manner. We analyze both algorithms in terms of their required
computation, memory, and inter-layer communication overheads. After noting that
the proposed reinforcement learning algorithms learn too slowly, we introduce a
complementary accelerated learning algorithm that exploits partial knowledge
about the system's dynamics in order to dramatically improve the system's
performance. In our experiments, we demonstrate that decentralized learning can
perform as well as centralized learning, while enabling the layers to act
autonomously. Additionally, we show that existing application-independent
reinforcement learning algorithms, and existing myopic learning algorithms
deployed in multimedia systems, perform significantly worse than our proposed
application-aware and foresighted learning methods.Comment: 35 pages, 11 figures, 10 table
A survey on engineering approaches for self-adaptive systems (extended version)
The complexity of information systems is increasing in recent years, leading to increased effort for maintenance and configuration. Self-adaptive systems (SASs) address this issue. Due to new computing trends, such as pervasive computing, miniaturization of IT leads to mobile devices with the emerging need for context adaptation. Therefore, it is beneficial that devices are able to adapt context. Hence, we propose to extend the definition of SASs and include
context adaptation. This paper presents a taxonomy of self-adaptation and a survey on engineering SASs. Based on the taxonomy and the survey, we motivate a new perspective on SAS including context adaptation
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