2,367 research outputs found

    Preliminary specification and design documentation for software components to achieve catallaxy in computational systems

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    This Report is about the preliminary specifications and design documentation for software components to achieve Catallaxy in computational systems. -- Die Arbeit beschreibt die Spezifikation und das Design von Softwarekomponenten, um das Konzept der Katallaxie in Grid Systemen umzusetzen. Eine Einführung ordnet das Konzept der Katallaxie in bestehende Grid Taxonomien ein und stellt grundlegende Komponenten vor. Anschließend werden diese Komponenten auf ihre Anwendbarkeit in bestehenden Application Layer Netzwerken untersucht.Grid Computing

    Online Reinforcement Learning for Dynamic Multimedia Systems

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    In our previous work, we proposed a systematic cross-layer framework for dynamic multimedia systems, which allows each layer to make autonomous and foresighted decisions that maximize the system's long-term performance, while meeting the application's real-time delay constraints. The proposed solution solved the cross-layer optimization offline, under the assumption that the multimedia system's probabilistic dynamics were known a priori. In practice, however, these dynamics are unknown a priori and therefore must be learned online. In this paper, we address this problem by allowing the multimedia system layers to learn, through repeated interactions with each other, to autonomously optimize the system's long-term performance at run-time. We propose two reinforcement learning algorithms for optimizing the system under different design constraints: the first algorithm solves the cross-layer optimization in a centralized manner, and the second solves it in a decentralized manner. We analyze both algorithms in terms of their required computation, memory, and inter-layer communication overheads. After noting that the proposed reinforcement learning algorithms learn too slowly, we introduce a complementary accelerated learning algorithm that exploits partial knowledge about the system's dynamics in order to dramatically improve the system's performance. In our experiments, we demonstrate that decentralized learning can perform as well as centralized learning, while enabling the layers to act autonomously. Additionally, we show that existing application-independent reinforcement learning algorithms, and existing myopic learning algorithms deployed in multimedia systems, perform significantly worse than our proposed application-aware and foresighted learning methods.Comment: 35 pages, 11 figures, 10 table

    A survey on engineering approaches for self-adaptive systems (extended version)

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    The complexity of information systems is increasing in recent years, leading to increased effort for maintenance and configuration. Self-adaptive systems (SASs) address this issue. Due to new computing trends, such as pervasive computing, miniaturization of IT leads to mobile devices with the emerging need for context adaptation. Therefore, it is beneficial that devices are able to adapt context. Hence, we propose to extend the definition of SASs and include context adaptation. This paper presents a taxonomy of self-adaptation and a survey on engineering SASs. Based on the taxonomy and the survey, we motivate a new perspective on SAS including context adaptation

    Special Session on Industry 4.0

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