23,042 research outputs found
Ajax Mistakes
Ajax, shorthand for Asynchronous JavaScript and XML, is a web development technique for creating interactive web applications. The intent is to make web pages feel more responsive by exchanging small amounts of data with the server behind the scenes, so that the entire web page does not have to be reloaded each time the user requests a change. This is meant to increase the web page's interactivity, speed, and usability. However, there are several common mistakes using it, like: using Axaj just for the sake of Ajax, moreover the back button of the browser become unuseful, there might be a delay displaying enhanced GUI widgets, offline content is not supported, concurrent page loading is dramatically slowed down, sensitive information might be sent encrypted, cross-browser implementation is not one of developers primary concerns, concurrent access is not well supported, running the entire application on the client side makes it slower, there is no support for user without a JavaScript enable browser, GUI might change unexpectedly, there are no URLs which may be referred and indexed by users and search engines, pop-up blockers might kill opening windows, there are a lot of asynchronous operations happening in the background which might be difficult to be controlled, inventing new controls which are less intuitive than the classic ones, style and internationalization issues due to partial page rendering, the lack of data posted back from the user, Web traffic cannot be reported for each section of a given site.Web Technologies, Web Frameworks, AJAX, Asynchronous HTTP Request, User-friendly Interfaces
Blind multiuser deconvolution in fading and dispersive channels
An adaptive near-far resistant technique for the blind joint multiuser identification and detection in asynchronous CDMA systems is analyzed in fading and dispersive GSM channels.Peer ReviewedPostprint (published version
An Expressive Language and Efficient Execution System for Software Agents
Software agents can be used to automate many of the tedious, time-consuming
information processing tasks that humans currently have to complete manually.
However, to do so, agent plans must be capable of representing the myriad of
actions and control flows required to perform those tasks. In addition, since
these tasks can require integrating multiple sources of remote information ?
typically, a slow, I/O-bound process ? it is desirable to make execution as
efficient as possible. To address both of these needs, we present a flexible
software agent plan language and a highly parallel execution system that enable
the efficient execution of expressive agent plans. The plan language allows
complex tasks to be more easily expressed by providing a variety of operators
for flexibly processing the data as well as supporting subplans (for
modularity) and recursion (for indeterminate looping). The executor is based on
a streaming dataflow model of execution to maximize the amount of operator and
data parallelism possible at runtime. We have implemented both the language and
executor in a system called THESEUS. Our results from testing THESEUS show that
streaming dataflow execution can yield significant speedups over both
traditional serial (von Neumann) as well as non-streaming dataflow-style
execution that existing software and robot agent execution systems currently
support. In addition, we show how plans written in the language we present can
represent certain types of subtasks that cannot be accomplished using the
languages supported by network query engines. Finally, we demonstrate that the
increased expressivity of our plan language does not hamper performance;
specifically, we show how data can be integrated from multiple remote sources
just as efficiently using our architecture as is possible with a
state-of-the-art streaming-dataflow network query engine
PALS-Based Analysis of an Airplane Multirate Control System in Real-Time Maude
Distributed cyber-physical systems (DCPS) are pervasive in areas such as
aeronautics and ground transportation systems, including the case of
distributed hybrid systems. DCPS design and verification is quite challenging
because of asynchronous communication, network delays, and clock skews.
Furthermore, their model checking verification typically becomes unfeasible due
to the huge state space explosion caused by the system's concurrency. The PALS
("physically asynchronous, logically synchronous") methodology has been
proposed to reduce the design and verification of a DCPS to the much simpler
task of designing and verifying its underlying synchronous version. The
original PALS methodology assumes a single logical period, but Multirate PALS
extends it to deal with multirate DCPS in which components may operate with
different logical periods. This paper shows how Multirate PALS can be applied
to formally verify a nontrivial multirate DCPS. We use Real-Time Maude to
formally specify a multirate distributed hybrid system consisting of an
airplane maneuvered by a pilot who turns the airplane according to a specified
angle through a distributed control system. Our formal analysis revealed that
the original design was ineffective in achieving a smooth turning maneuver, and
led to a redesign of the system that satisfies the desired correctness
properties. This shows that the Multirate PALS methodology is not only
effective for formal DCPS verification, but can also be used effectively in the
DCPS design process, even before properties are verified.Comment: In Proceedings FTSCS 2012, arXiv:1212.657
HiER 2015. Proceedings des 9. Hildesheimer Evaluierungs- und Retrievalworkshop
Die Digitalisierung formt unsere Informationsumwelten. Disruptive Technologien dringen verstärkt und immer schneller in unseren Alltag ein und verändern unser Informations- und Kommunikationsverhalten. Informationsmärkte wandeln sich. Der 9. Hildesheimer Evaluierungs- und Retrievalworkshop HIER 2015 thematisiert die Gestaltung und Evaluierung von Informationssystemen vor dem Hintergrund der sich beschleunigenden Digitalisierung. Im Fokus stehen die folgenden Themen: Digital Humanities, Internetsuche und Online Marketing, Information Seeking und nutzerzentrierte Entwicklung, E-Learning
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