3,311 research outputs found
Unsupervised Learning of Long-Term Motion Dynamics for Videos
We present an unsupervised representation learning approach that compactly
encodes the motion dependencies in videos. Given a pair of images from a video
clip, our framework learns to predict the long-term 3D motions. To reduce the
complexity of the learning framework, we propose to describe the motion as a
sequence of atomic 3D flows computed with RGB-D modality. We use a Recurrent
Neural Network based Encoder-Decoder framework to predict these sequences of
flows. We argue that in order for the decoder to reconstruct these sequences,
the encoder must learn a robust video representation that captures long-term
motion dependencies and spatial-temporal relations. We demonstrate the
effectiveness of our learned temporal representations on activity
classification across multiple modalities and datasets such as NTU RGB+D and
MSR Daily Activity 3D. Our framework is generic to any input modality, i.e.,
RGB, Depth, and RGB-D videos.Comment: CVPR 201
Skeleton-aided Articulated Motion Generation
This work make the first attempt to generate articulated human motion
sequence from a single image. On the one hand, we utilize paired inputs
including human skeleton information as motion embedding and a single human
image as appearance reference, to generate novel motion frames, based on the
conditional GAN infrastructure. On the other hand, a triplet loss is employed
to pursue appearance-smoothness between consecutive frames. As the proposed
framework is capable of jointly exploiting the image appearance space and
articulated/kinematic motion space, it generates realistic articulated motion
sequence, in contrast to most previous video generation methods which yield
blurred motion effects. We test our model on two human action datasets
including KTH and Human3.6M, and the proposed framework generates very
promising results on both datasets.Comment: ACM MM 201
Deep representation learning for human motion prediction and classification
Generative models of 3D human motion are often restricted to a small number
of activities and can therefore not generalize well to novel movements or
applications. In this work we propose a deep learning framework for human
motion capture data that learns a generic representation from a large corpus of
motion capture data and generalizes well to new, unseen, motions. Using an
encoding-decoding network that learns to predict future 3D poses from the most
recent past, we extract a feature representation of human motion. Most work on
deep learning for sequence prediction focuses on video and speech. Since
skeletal data has a different structure, we present and evaluate different
network architectures that make different assumptions about time dependencies
and limb correlations. To quantify the learned features, we use the output of
different layers for action classification and visualize the receptive fields
of the network units. Our method outperforms the recent state of the art in
skeletal motion prediction even though these use action specific training data.
Our results show that deep feedforward networks, trained from a generic mocap
database, can successfully be used for feature extraction from human motion
data and that this representation can be used as a foundation for
classification and prediction.Comment: This paper is published at the IEEE Conference on Computer Vision and
Pattern Recognition (CVPR), 201
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