115,634 research outputs found

    Crossing the boundaries of film and architectural pedagogy

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    In this paper the potential role film has as an educational tool in the field of architecture design will be discussed. It will document workshops done by the author with students of architecture and interior design in both the UK and Spain. It will show how students are able to analyse film and directorial techniques to understand how film directors look at / use space. It will also show how that understanding has been used by students in their own designs projects to discover and explore previously hidden possibilities in spatial layouts and arrangements. Specifically, it is a paper on the relationship between film and spatial design. However, in a general sense, it is a paper about the potential of interdisciplinary design thinking in an educational context. It is based on a constructive approach that deliberately attempts to force architecture students to address their own subject through schemata they are not used to. As a result, it is an approach that naturally obliges them to reconsider their standard ways of working and thinking

    The BURCHAK corpus: a Challenge Data Set for Interactive Learning of Visually Grounded Word Meanings

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    We motivate and describe a new freely available human-human dialogue dataset for interactive learning of visually grounded word meanings through ostensive definition by a tutor to a learner. The data has been collected using a novel, character-by-character variant of the DiET chat tool (Healey et al., 2003; Mills and Healey, submitted) with a novel task, where a Learner needs to learn invented visual attribute words (such as " burchak " for square) from a tutor. As such, the text-based interactions closely resemble face-to-face conversation and thus contain many of the linguistic phenomena encountered in natural, spontaneous dialogue. These include self-and other-correction, mid-sentence continuations, interruptions, overlaps, fillers, and hedges. We also present a generic n-gram framework for building user (i.e. tutor) simulations from this type of incremental data, which is freely available to researchers. We show that the simulations produce outputs that are similar to the original data (e.g. 78% turn match similarity). Finally, we train and evaluate a Reinforcement Learning dialogue control agent for learning visually grounded word meanings, trained from the BURCHAK corpus. The learned policy shows comparable performance to a rule-based system built previously.Comment: 10 pages, THE 6TH WORKSHOP ON VISION AND LANGUAGE (VL'17

    Graduate Catalog, 1969-1970

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    https://scholar.valpo.edu/gradcatalogs/1005/thumbnail.jp

    Graduate Catalog, 1970-1971

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    https://scholar.valpo.edu/gradcatalogs/1006/thumbnail.jp

    Teaching Programming and Design-by-Contract

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    This paper summarizes the experience of teaching an introductory course to programming by using a correctness by construction approach at Innopolis University, Russian Federation. In this paper we claim that division in beginner and advanced groups improves the learning outcomes, present the discussion and the data that support the claim.Comment: 21th International Conference on Interactive Collaborative Learnin
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