178,414 research outputs found

    Transformation of UML Behavioral Diagrams to Support Software Model Checking

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    Unified Modeling Language (UML) is currently accepted as the standard for modeling (object-oriented) software, and its use is increasing in the aerospace industry. Verification and Validation of complex software developed according to UML is not trivial due to complexity of the software itself, and the several different UML models/diagrams that can be used to model behavior and structure of the software. This paper presents an approach to transform up to three different UML behavioral diagrams (sequence, behavioral state machines, and activity) into a single Transition System to support Model Checking of software developed in accordance with UML. In our approach, properties are formalized based on use case descriptions. The transformation is done for the NuSMV model checker, but we see the possibility in using other model checkers, such as SPIN. The main contribution of our work is the transformation of a non-formal language (UML) to a formal language (language of the NuSMV model checker) towards a greater adoption in practice of formal methods in software development.Comment: In Proceedings FESCA 2014, arXiv:1404.043

    Incremental UML for Agile development: embedding UML class models in source code

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    Agile methods favor "working software over comprehensive documentation." The latter presumably includes Unified Modeling Language. UML is expensive to maintain, and it lacks good drill-down mechanisms, however, UML affords very useful visualizations. This paper describes a discipline for incrementally embedding graphical UML class models within source code for continuous agile development. The approach consists of identifying a main function, and having it drive the piece-wise creation of UML by explicitly including in its postconditions the placement of functions corresponding directly to requirements. The approach thus introduces higher order pre-and postconditions. A specific process is provided for carrying this out, together with examples. It enables UML class model visualization in rapid development, especially when tool-supported

    TURTLE-P: a UML profile for the formal validation of critical and distributed systems

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    The timed UML and RT-LOTOS environment, or TURTLE for short, extends UML class and activity diagrams with composition and temporal operators. TURTLE is a real-time UML profile with a formal semantics expressed in RT-LOTOS. Further, it is supported by a formal validation toolkit. This paper introduces TURTLE-P, an extended profile no longer restricted to the abstract modeling of distributed systems. Indeed, TURTLE-P addresses the concrete descriptions of communication architectures, including quality of service parameters (delay, jitter, etc.). This new profile enables co-design of hardware and software components with extended UML component and deployment diagrams. Properties of these diagrams can be evaluated and/or validated thanks to the formal semantics given in RT-LOTOS. The application of TURTLE-P is illustrated with a telecommunication satellite system

    Translating standard process models to BPEL

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    Standardisation of languages in the field of business process management has long been an elusive goal. Recently though, consensus has built around one process implementation language, namely BPEL, and two fundamentally similar process modelling notations, namely UML Activity Diagram (UML AD) and BPMN. This paper presents a technique for generating BPEL code from process models expressed in a core subset of BPMN and UML AD. This model-to-code translation is a necessary ingredient to the emergence of model-driven business process development environments based on these standards. The proposed translation has been implemented as an open source tool

    Object-oriented modelling with unified modelling language 2.0 for simple software application based on agile methodology

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    Unified modelling language (UML) 2.0 introduced in 2002 has been developing and influencing object-oriented software engineering and has become a standard and reference for information system analysis and design modelling. There are many concepts and theories to model the information system or software application with UML 2.0, which can make ambiguities and inconsistencies for a novice to learn to how to model the system with UML especially with UML 2.0. This article will discuss how to model the simple software application by using some of the diagrams of UML 2.0 and not by using the whole diagrams as suggested by agile methodology. Agile methodology is considered as convenient for novices because it can deliver the information technology environment to the end-user quickly and adaptively with minimal documentation. It also has the ability to deliver best performance software application according to the customer's needs. Agile methodology will make simple model with simple documentation, simple team and simple tools.Comment: 15 pages, 30 figure
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