16 research outputs found

    Applying inversion to construct rational spiral curves

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    A method is proposed to construct spiral curves by inversion of a spiral arc of parabola. The resulting curve is rational of 4-th order. Proper selection of the parabolic arc and parameters of inversion allows to match a wide range of boundary conditions, namely, tangents and curvatures at the endpoints, including those, assuming inflection.Comment: 18 pages, 11 figure

    GCS approximation

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    The discipline of Computer Aided Geometric Design (CAGD) deals with the computational aspects of geometric objects. This thesis is concerned with the construction of one of the most primitive geometric objects, curves. More specifically, it relates to the construction of a high quality planar curve. The Generalised Cornu Spiral (GCS) is a high quality planar curve that is beginning to show value in Computer Aided Design (CAD) and Computer Aided Manufacture (CAM) applications. However in its current form it is incompatible with current CAD/CAM systems. This thesis addresses the issue with the development of a robust and efficient polynomial replacement for the GCS

    Hermite Interpolation Using Möbius Transformations of Planar Pythagorean-Hodograph Cubics

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    We present an algorithm for C1 Hermite interpolation using Möbius transformations of planar polynomial Pythagoreanhodograph (PH) cubics. In general, with PH cubics, we cannot solve C1 Hermite interpolation problems, since their lack of parameters makes the problems overdetermined. In this paper, we show that, for each Möbius transformation, we can introduce an extra parameter determined by the transformation, with which we can reduce them to the problems determining PH cubics in the complex plane ℂ. Möbius transformations preserve the PH property of PH curves and are biholomorphic. Thus the interpolants obtained by this algorithm are also PH and preserve the topology of PH cubics. We present a condition to be met by a Hermite dataset, in order for the corresponding interpolant to be simple or to be a loop. We demonstrate the improved stability of these new interpolants compared with PH quintics

    Controlling the interpolation of NURBS curves and surfaces

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    The primary focus of this thesis is to determine the best methods for controlling the interpolation of NURBS curves and surfaces. The various factors that affect the quality of the interpolant are described, and existing methods for controlling them are reviewed. Improved methods are presented for calculating the parameter values, derivative magnitudes, data point spacing and twist vectors, with the aim of producing high quality interpolants with minimal data requirements. A new technique for obtaining the parameter values and derivative magnitudes is evaluated, which constructs a C1^1 cubic spline with orthogonal first and second derivatives at specified parametric locations. When this data is used to create a C2^2 spline, the resulting interpolant is superior to those constructed using existing parameterisation and derivative magnitude estimation methods. Consideration is given to the spacing of data points, which has a significant impact on the quality of the interpolant. Existing methods are shown to produce poor results with curves that are not circles. Three new methods are proposed that significantly reduce the positional error between the interpolant and original geometry. For constrained surface interpolation, twist vectors must be estimated. A method is proposed that builds on the Adini method, and is shown to have improved error characteristics. In numerical tests, the new method consistently outperforms Adini. Interpolated surfaces are often required to join together smoothly along their boundaries. The constraints for joining surfaces with parametric and geometric continuity are discussed, and the problem of joining NN patches to form an NN-sided region is considered. It is shown that regions with odd NN can be joined with G1^1 continuity, but those with even NN or requiring G2^2 continuity can only be obtained for specific geometries

    Notes in Pure Mathematics & Mathematical Structures in Physics

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    These Notes deal with various areas of mathematics, and seek reciprocal combinations, explore mutual relations, ranging from abstract objects to problems in physics.Comment: Small improvements and addition

    The benefits of an additional practice in descriptive geomerty course: non obligatory workshop at the Faculty of Civil Engineering in Belgrade

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    At the Faculty of Civil Engineering in Belgrade, in the Descriptive geometry (DG) course, non-obligatory workshops named “facultative task” are held for the three generations of freshman students with the aim to give students the opportunity to get higher final grade on the exam. The content of this workshop was a creative task, performed by a group of three students, offering free choice of a topic, i.e. the geometric structure associated with some real or imagery architectural/art-work object. After the workshops a questionnaire (composed by the professors at the course) is given to the students, in order to get their response on teaching/learning materials for the DG course and the workshop. During the workshop students performed one of the common tests for testing spatial abilities, named “paper folding". Based on the results of the questionnairethe investigation of the linkages between:students’ final achievements and spatial abilities, as well as students’ expectations of their performance on the exam, and how the students’ capacity to correctly estimate their grades were associated with expected and final grades, is provided. The goal was to give an evidence that a creative work, performed by a small group of students and self-assessment of their performances are a good way of helping students to maintain motivation and to accomplish their achievement. The final conclusion is addressed to the benefits of additional workshops employment in the course, which confirmhigherfinal scores-grades, achievement of creative results (facultative tasks) and confirmation of DG knowledge adaption

    The contemporary visualization and modelling technologies and the techniques for the design of the green roofs

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    The contemporary design solutions are merging the boundaries between real and virtual world. The Landscape architecture like the other interdisciplinary field stepped in a contemporary technologies area focused on that, beside the good execution of works, designer solutions has to be more realistic and “touchable”. The opportunities provided by Virtual Reality are certainly not negligible, it is common knowledge that the designs in the world are already presented in this way so the Virtual Reality increasingly used. Following the example of the application of virtual reality in landscape architecture, this paper deals with proposals for the use of virtual reality in landscape architecture so that designers, clients and users would have a virtual sense of scope e.g. rooftop garden, urban areas, parks, roads, etc. It is a programming language that creates a series of images creating a whole, so certain parts can be controlled or even modified in VR. Virtual reality today requires a specific gadget, such as Occulus, HTC Vive, Samsung Gear VR and similar. The aim of this paper is to acquire new theoretical and practical knowledge in the interdisciplinary field of virtual reality, the ability to display using virtual reality methods, and to present through a brief overview the plant species used in the design and construction of an intensive roof garden in a Mediterranean climate, the basic characteristics of roofing gardens as well as the benefits they carry. Virtual and augmented reality as technology is a very powerful tool for landscape architects, when modeling roof gardens, parks, and urban areas. One of the most popular technologies used by landscape architects is Google Tilt Brush, which enables fast modeling. The Google Tilt Brush VR app allows modeling in three-dimensional virtual space using a palette to work with the use of a three dimensional brush. The terms of two "programmed" realities - virtual reality and augmented reality - are often confused. One thing they have in common, though, is VRML - Virtual Reality Modeling Language. In this paper are shown the ways on which this issue can be solved and by the way, get closer the term of Virtual Reality (VR), also all the opportunities which the Virtual reality offered us. As well, in this paper are shown the conditions of Mediterranean climate, the conceptual solution and the plant species which will be used by execution of intensive green roof on the motel “Marković”

    Space programs summary no. 37-49, volume 3 for the period December 1, 1967 to January 30, 1968. Supporting research and advanced development

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    Space program research projects on systems analysis and engineering, telecommunications, guidance and control, propulsion, and data system
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