20,040 research outputs found

    Quadrilateral-octagon coordinates for almost normal surfaces

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    Normal and almost normal surfaces are essential tools for algorithmic 3-manifold topology, but to use them requires exponentially slow enumeration algorithms in a high-dimensional vector space. The quadrilateral coordinates of Tollefson alleviate this problem considerably for normal surfaces, by reducing the dimension of this vector space from 7n to 3n (where n is the complexity of the underlying triangulation). Here we develop an analogous theory for octagonal almost normal surfaces, using quadrilateral and octagon coordinates to reduce this dimension from 10n to 6n. As an application, we show that quadrilateral-octagon coordinates can be used exclusively in the streamlined 3-sphere recognition algorithm of Jaco, Rubinstein and Thompson, reducing experimental running times by factors of thousands. We also introduce joint coordinates, a system with only 3n dimensions for octagonal almost normal surfaces that has appealing geometric properties.Comment: 34 pages, 20 figures; v2: Simplified the proof of Theorem 4.5 using cohomology, plus other minor changes; v3: Minor housekeepin

    Scattering Amplitudes and Toric Geometry

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    In this paper we provide a first attempt towards a toric geometric interpretation of scattering amplitudes. In recent investigations it has indeed been proposed that the all-loop integrand of planar N=4 SYM can be represented in terms of well defined finite objects called on-shell diagrams drawn on disks. Furthermore it has been shown that the physical information of on-shell diagrams is encoded in the geometry of auxiliary algebraic varieties called the totally non negative Grassmannians. In this new formulation the infinite dimensional symmetry of the theory is manifest and many results, that are quite tricky to obtain in terms of the standard Lagrangian formulation of the theory, are instead manifest. In this paper, elaborating on previous results, we provide another picture of the scattering amplitudes in terms of toric geometry. In particular we describe in detail the toric varieties associated to an on-shell diagram, how the singularities of the amplitudes are encoded in some subspaces of the toric variety, and how this picture maps onto the Grassmannian description. Eventually we discuss the action of cluster transformations on the toric varieties. The hope is to provide an alternative description of the scattering amplitudes that could contribute in the developing of this very interesting field of research.Comment: 58 pages, 25 figures, typos corrected, a reference added, to be published in JHE

    Converting between quadrilateral and standard solution sets in normal surface theory

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    The enumeration of normal surfaces is a crucial but very slow operation in algorithmic 3-manifold topology. At the heart of this operation is a polytope vertex enumeration in a high-dimensional space (standard coordinates). Tollefson's Q-theory speeds up this operation by using a much smaller space (quadrilateral coordinates), at the cost of a reduced solution set that might not always be sufficient for our needs. In this paper we present algorithms for converting between solution sets in quadrilateral and standard coordinates. As a consequence we obtain a new algorithm for enumerating all standard vertex normal surfaces, yielding both the speed of quadrilateral coordinates and the wider applicability of standard coordinates. Experimentation with the software package Regina shows this new algorithm to be extremely fast in practice, improving speed for large cases by factors from thousands up to millions.Comment: 55 pages, 10 figures; v2: minor fixes only, plus a reformat for the journal styl

    Maximal admissible faces and asymptotic bounds for the normal surface solution space

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    The enumeration of normal surfaces is a key bottleneck in computational three-dimensional topology. The underlying procedure is the enumeration of admissible vertices of a high-dimensional polytope, where admissibility is a powerful but non-linear and non-convex constraint. The main results of this paper are significant improvements upon the best known asymptotic bounds on the number of admissible vertices, using polytopes in both the standard normal surface coordinate system and the streamlined quadrilateral coordinate system. To achieve these results we examine the layout of admissible points within these polytopes. We show that these points correspond to well-behaved substructures of the face lattice, and we study properties of the corresponding "admissible faces". Key lemmata include upper bounds on the number of maximal admissible faces of each dimension, and a bijection between the maximal admissible faces in the two coordinate systems mentioned above.Comment: 31 pages, 10 figures, 2 tables; v2: minor revisions (to appear in Journal of Combinatorial Theory A

    Stereo image processing system for robot vision

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    More and more applications (path planning, collision avoidance methods) require 3D description of the surround world. This paper describes a stereo vision system that uses 2D (grayscale or color) images to extract simple 2D geometric entities (points, lines) applying a low-level feature detector. The features are matched across views with a graph matching algorithm. During the projective reconstruction the 3D description of the scene is recovered. The developed system uses uncalibrated cameras, therefore only projective 3D structure can be detected defined up to a collineation. Using the Euclidean information about a known set of predefined objects stored in database and the results of the recognition algorithm, the description can be updated to a metric one
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