34 research outputs found
Performance evaluation of real-time schedulers for HCCA function in IEEE 802.11e wireless networks
IEEE 802.11 standard for wireless networks recently has been enhanced with IEEE 802.11e amendment to this protocol which introduces Quality of Service support. It provides differentiation mechanisms at the Medium Access Control layer, using two additional access functions: the Enhanced Distributed Channel Access (EDCA) function and the HCF Controlled Channel Access (HCCA) function.
The EDCA function is based on a distributed control and enables prioritized channel access while the latter requires centralized scheduling and allows the applications to negotiate parameterized service guarantees. Only HCCA mechanism is suitable for serving traffic streams with real-time requirements such as multimedia applications and Voice Over IP. The IEEE 802.11e standard does not specify a mandatory HCCA scheduling algorithm, while it offers a reference scheduler.
In this paper we analyze four HCCA schedulers which are alternative to the reference one and which offer real-time guarantees. A performance evaluation through simulation is conducted to show the main differences between the considered schedulers, including the reference one
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Performance analysis of an ATM network with multimedia traffic: a simulation study
Traffic and congestion control are important in enabling ATM networks to maintain the Quality of Service (QoS) required by end users. A Call Admission Control (CAC) strategy ensures that the network has sufficient resources available at the start of each call, but this does not prevent a traffic source from violating the negotiated contract. A policing strategy (User Parameter Control (UPC)) is also required to enforce the negotiated rates for a particular connection and to protect conforming users from network overload.
The aim of this work is to investigate traffic policing and bandwidth management at the User to Network Interface (UNI). A policing function is proposed which is based on the leaky bucket (LB) which offers improved performance for both real time (RT) traffic such as speech and video and non-real time (non-RT) traffic, mainly data by taking into account the QoS requirements. A video cell in violation of the negotiated bit rate causes the remainder of the slice to be discarded. This 'tail clipping' provides protection for the decoder from damaged video slices. Speech cells are coded using a frequency domain coder, which places the most significant bits of a double speech sample into a high priority cell and the least significant bits into a high priority cell. In the case of congestion, the low priority cell can be discarded with little impact on the intelligibility of the received speech. However, data cells require loss-free delivery and are buffered rather than being discarded or tagged for subsequent deletion. This triple strategy is termed the super leaky bucket (SLB).
Separate queues for RT and non-RT traffic, are also proposed at the multiplexer, with non pre-emptive priority service for RT traffic if the queue exceeds a predetermined threshold. If the RT queue continues to grow beyond a second threshold, then all low priority cells (mainly speech) are discarded. This scheme protects non-RT traffic from being tagged and subsequently discarded, by queueing the cells and also by throttling back non-RT sources during periods of congestion. It also prevents the RT cells from being delayed excessively in the multiplexer queue.
A simulation model has been designed and implemented to test the proposal. Realistic sources have been incorporated into the model to simulate the types of traffic which could be expected on an ATM network.
The results show that the S-LB outperforms the standard LB for video cells. The number of cells discarded and the resulting number of damaged video slices are significantly reduced. Dual queues with cyclic service at the multiplexer also reduce the delays experienced by RT cells. The QoS for all categories of traffic is preserved
Real time communications in manufacturing
Colloque avec actes et comité de lecture.Manufacturing applications are today distributed and integrated, relying on different types of communication networks to interconnect the different levels of the systems' architecture. This paper discusses the main topics on manufacturing communications from the applications requirements to the most common solutions derived to fulfill them. Temporal and spatial properties of the data to be exchanged are analysed. Data is classified as periodic, aperiodic and sporadic and, for these types, the communication system performance requirements are identified with emphasis on the real-time aspects. A similar discussion is carried on in what concerns the size of data to be transferred per transaction. The use of multimedia and of wide-area communication is also briefly explored. Solutions for different levels of the CIM (Computer Integrated Manufacturing) architecture are identified and an overview of their characteristics is presented. This includes a short description of their organization under the OSI Reference Model and a more detailed discussion on techniques for traffic scheduling. This discussion is mainly focussed on the techniques to control the access to the communications medium and on the use of static or dynamic scheduling. This has essentially in consideration the fulfilment of the data temporal constraints. A short overview of the possibilities opened by the use of Internet in these applications is also included
A MAC protocol for IP-based CDMA wireless networks.
Thesis (M.Sc.)-University of KwaZulu-Natal, Durban, 2005.The evolution of the intemet protocol (IP) to offer quality of service
(QoS) makes it a suitable core network protocol for next generation
networks (NGN). The QoS features incorporated to IP will enable future lP-based wireless networks to meet QoS requirements of various multimedia traffic. The Differentiated Service (Diffserv) Architecture is a promising QoS technology due to its scalability which arises from traffic flow aggregates. For this reason, in this dissertation a network infrastructure based on DiffServ is assumed. This architecture provides assured service (AS) and premium service (PrS) classes in addition to best-effort service (BE). The medium access control (MAC) protocol is one of the important design issues in wireless networks. In a wireless network carrying multimedia traffic, the MAC protocol is required to provide simultaneous support for a wide variety of traffic types, support traffic with delay and jitter bounds, and assign bandwidth in an efficient and fair manner among traffic classes. Several MAC protocols capable of supporting multimedia services have been proposed in the literature, the majority of which were designed for wireless A1M (Asynchronous Transfer Mode). The focus of this dissertation is on time division multiple access and code division multiple access (TDMAlCDMA)
based MAC protocols that support QoS in lP-based wireless networks. This dissertation begins by giving a survey of wireless MAC protocols. The survey considers MAC protocols for centralised wireless networks and classifies them according to their multiple access technology and as well as their method of resource sharing. A novel TDMAlCDMA based MAC protocol incorporating techniques from existing protocols is then proposed. To provide the above-mentioned services, the bandwidth is partitioned amongst AS and PrS classes. The BE class utilizes the remaining bandwidth from the two classes because it does not have QoS requirements. The protocol employs a demand assignment (DA) scheme to support traffic from PrS and AS classes. BE traffic is supported by a random reservation access scheme with dual multiple access interference (MAl) admission thresholds. The performance of the protocol, i.e. the AS or PrS call blocking probability, and BE throughput are evaluated
through Markov analytical models and Monte-Carlo simulations.
Furthermore, the protocol is modified and incorporated into IEEE 802.16 broadband wireless access (BWA) network
Distributed multimedia systems
A distributed multimedia system (DMS) is an integrated communication, computing, and information system that enables the processing, management, delivery, and presentation of synchronized multimedia information with quality-of-service guarantees. Multimedia information may include discrete media data, such as text, data, and images, and continuous media data, such as video and audio. Such a system enhances human communications by exploiting both visual and aural senses and provides the ultimate flexibility in work and entertainment, allowing one to collaborate with remote participants, view movies on demand, access on-line digital libraries from the desktop, and so forth. In this paper, we present a technical survey of a DMS. We give an overview of distributed multimedia systems, examine the fundamental concept of digital media, identify the applications, and survey the important enabling technologies.published_or_final_versio
An Integrated Network Architecture for a High Speed Distributed Multimedia System.
Computer communication demands for higher bandwidth and smaller delays are increasing rapidly as the march into the twenty-first century gains momentum. These demands are generated by visualization applications which model complex real time phenomena in visual form, electronic document imaging and manipulation, concurrent engineering, on-line databases and multimedia applications which integrate audio, video and data. The convergence of the computer and video worlds is leading to the emergence of a distributed multimedia environment. This research investigates an integrated approach in the design of a high speed computer-video local area network for a distributed multimedia environment. The initial step in providing multimedia services over computer networks is to ensure bandwidth availability for these services. The bandwidth needs based on traffic generated in a distributed multimedia environment is computationally characterized by a model. This model is applied to the real-time problem of designing a backbone for a distributed multimedia environment at the NASA Classroom of the Future Program. The network incorporates legacy LANs and the latest high speed switching technologies. Performance studies have been conducted with different network topologies for various multimedia application scenarios to establish benchmarks for the operation of the network. In these performance studies it has been observed that network topologies play an important role in ensuring that sufficient bandwidth is available for multimedia traffic. After the implementation of the network and the performance studies, it was found that for true quality of service guarantees, some modifications will have to be made in the multimedia operating systems used in client workstations. These modifications would gather knowledge of the channel between source and destination and reserve resources for multimedia communication based on specified requirements. A scheme for reserving resources in a network consisting legacy LAN and ATM is presented to guarantee quality of service for multimedia applications
A cross-layer middleware architecture for time and safety critical applications in MANETs
Mobile Ad hoc Networks (MANETs) can be deployed instantaneously and adaptively, making them highly suitable to military, medical and disaster-response scenarios. Using real-time applications for provision of instantaneous and dependable communications, media streaming, and device control in these scenarios is a growing research field. Realising timing requirements in packet delivery is
essential to safety-critical real-time applications that are both delay- and loss-sensitive.
Safety of these applications is compromised by packet loss, both on the network and by the applications themselves that will drop packets exceeding delay bounds. However, the provision of this required Quality of Service (QoS) must overcome issues relating to the lack of reliable existing infrastructure, conservation of safety-certified functionality. It must also overcome issues relating to the layer-2 dynamics with causal factors including hidden transmitters and fading channels. This thesis proposes that bounded maximum delay and safety-critical application support can be achieved by using cross-layer middleware. Such an approach benefits from the use of established protocols without requiring modifications to safety-certified ones. This research proposes ROAM: a novel, adaptive and scalable cross-layer Real-time Optimising Ad hoc Middleware framework for the provision and maintenance of performance guarantees in self-configuring MANETs. The ROAM framework is designed to be scalable to new optimisers and MANET protocols and requires no modifications of protocol functionality. Four original contributions are proposed: (1) ROAM, a middleware entity abstracts information from the protocol stack using application programming interfaces (APIs) and that implements optimisers to monitor and autonomously tune conditions at protocol layers in response to dynamic network conditions. The cross-layer approach is MANET protocol generic, using minimal imposition on the protocol stack, without protocol modification requirements. (2) A horizontal handoff optimiser that responds to time-varying link quality to ensure optimal and most robust channel usage. (3) A distributed contention reduction optimiser that reduces channel contention and related delay, in response to detection of the presence of a hidden transmitter. (4) A feasibility evaluation of the ROAM architecture to bound maximum delay and jitter in a comprehensive range of ns2-MIRACLE simulation scenarios that demonstrate independence from the key causes of network dynamics:
application setting and MANET configuration; including mobility or topology. Experimental results show that ROAM can constrain end-to-end delay, jitter and packet loss, to support real-time applications with critical timing requirements