90,874 research outputs found

    Separable Karhunen Loeve transforms for the weighted universal transform coding algorithm

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    The weighted universal transform code (WUTC) is a two-stage transform code that replaces JPEG's single, non-optimal transform code with a jointly designed collection of transform codes to achieve good performance across a broader class of possible sources. Unfortunately, the performance gains of WUTC are achieved at the expense of significant increases in computational complexity and larger codes. We here present a faster, more space-efficient WUTC algorithm. The new algorithm uses separable coding instead of direct KLT. While separable coding gives performance comparable to that of WUTC, it uses only 1/8 of the floating-point multiplications and 1/32 of storage of direct KLT. Experimental results included in this work compare the performance of new separable WUTC with both the WUTC and other fast variations of that algorithm

    Weighted universal image compression

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    We describe a general coding strategy leading to a family of universal image compression systems designed to give good performance in applications where the statistics of the source to be compressed are not available at design time or vary over time or space. The basic approach considered uses a two-stage structure in which the single source code of traditional image compression systems is replaced with a family of codes designed to cover a large class of possible sources. To illustrate this approach, we consider the optimal design and use of two-stage codes containing collections of vector quantizers (weighted universal vector quantization), bit allocations for JPEG-style coding (weighted universal bit allocation), and transform codes (weighted universal transform coding). Further, we demonstrate the benefits to be gained from the inclusion of perceptual distortion measures and optimal parsing. The strategy yields two-stage codes that significantly outperform their single-stage predecessors. On a sequence of medical images, weighted universal vector quantization outperforms entropy coded vector quantization by over 9 dB. On the same data sequence, weighted universal bit allocation outperforms a JPEG-style code by over 2.5 dB. On a collection of mixed test and image data, weighted universal transform coding outperforms a single, data-optimized transform code (which gives performance almost identical to that of JPEG) by over 6 dB

    On the rate-distortion performance and computational efficiency of the Karhunen-Loeve transform for lossy data compression

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    We examine the rate-distortion performance and computational complexity of linear transforms for lossy data compression. The goal is to better understand the performance/complexity tradeoffs associated with using the Karhunen-Loeve transform (KLT) and its fast approximations. Since the optimal transform for transform coding is unknown in general, we investigate the performance penalties associated with using the KLT by examining cases where the KLT fails, developing a new transform that corrects the KLT's failures in those examples, and then empirically testing the performance difference between this new transform and the KLT. Experiments demonstrate that while the worst KLT can yield transform coding performance at least 3 dB worse than that of alternative block transforms, the performance penalty associated with using the KLT on real data sets seems to be significantly smaller, giving at most 0.5 dB difference in our experiments. The KLT and its fast variations studied here range in complexity requirements from O(n^2) to O(n log n) in coding vectors of dimension n. We empirically investigate the rate-distortion performance tradeoffs associated with traversing this range of options. For example, an algorithm with complexity O(n^3/2) and memory O(n) gives 0.4 dB performance loss relative to the full KLT in our image compression experiment

    Image compression based on 2D Discrete Fourier Transform and matrix minimization algorithm

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    In the present era of the internet and multimedia, image compression techniques are essential to improve image and video performance in terms of storage space, network bandwidth usage, and secure transmission. A number of image compression methods are available with largely differing compression ratios and coding complexity. In this paper we propose a new method for compressing high-resolution images based on the Discrete Fourier Transform (DFT) and Matrix Minimization (MM) algorithm. The method consists of transforming an image by DFT yielding the real and imaginary components. A quantization process is applied to both components independently aiming at increasing the number of high frequency coefficients. The real component matrix is separated into Low Frequency Coefficients (LFC) and High Frequency Coefficients (HFC). Finally, the MM algorithm followed by arithmetic coding is applied to the LFC and HFC matrices. The decompression algorithm decodes the data in reverse order. A sequential search algorithm is used to decode the data from the MM matrix. Thereafter, all decoded LFC and HFC values are combined into one matrix followed by the inverse DFT. Results demonstrate that the proposed method yields high compression ratios over 98% for structured light images with good image reconstruction. Moreover, it is shown that the proposed method compares favorably with the JPEG technique based on compression ratios and image quality

    Perceptually-Driven Video Coding with the Daala Video Codec

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    The Daala project is a royalty-free video codec that attempts to compete with the best patent-encumbered codecs. Part of our strategy is to replace core tools of traditional video codecs with alternative approaches, many of them designed to take perceptual aspects into account, rather than optimizing for simple metrics like PSNR. This paper documents some of our experiences with these tools, which ones worked and which did not. We evaluate which tools are easy to integrate into a more traditional codec design, and show results in the context of the codec being developed by the Alliance for Open Media.Comment: 19 pages, Proceedings of SPIE Workshop on Applications of Digital Image Processing (ADIP), 201
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