2,528 research outputs found
Towards High-Level Programming of Multi-GPU Systems Using the SkelCL Library
Application programming for GPUs (Graphics Processing Units) is complex and error-prone, because the popular approaches — CUDA and OpenCL — are intrinsically low-level and offer no special support for systems consisting of multiple GPUs. The SkelCL library presented in this paper
is built on top of the OpenCL standard and offers preimplemented recurring computation and communication patterns (skeletons) which greatly simplify programming for multiGPU systems. The library also provides an abstract vector data type and a high-level data (re)distribution mechanism to shield the programmer from the low-level data transfers between the system’s main memory and multiple GPUs. In this
paper, we focus on the specific support in SkelCL for systems with multiple GPUs and use a real-world application study from the area of medical imaging to demonstrate the reduced programming effort and competitive performance of SkelCL as compared to OpenCL and CUDA. Besides, we illustrate how SkelCL adapts to large-scale, distributed heterogeneous
systems in order to simplify their programming
SkelCL - A Portable Skeleton Library for High-Level GPU Programming
While CUDA and OpenCL made general-purpose programming for Graphics Processing Units (GPU) popular, using these programming approaches remains complex and error-prone because they lack high-level abstractions. The especially challenging systems with multiple GPU are not addressed at all by these low-level programming models. We
propose SkelCL – a library providing so-called algorithmic skeletons that capture recurring patterns of parallel computation and communication, together with an abstract vector data type and constructs for specifying data distribution. We demonstrate that SkelCL greatly simplifies programming GPU systems. We report the competitive performance results of SkelCL using both a simple Mandelbrot set computation and an industrial-strength medical imaging application. Because the library is implemented using OpenCL, it is portable across GPU hardware of different vendors
CU2CL: A CUDA-to-OpenCL Translator for Multi- and Many-core Architectures
The use of graphics processing units (GPUs) in
high-performance parallel computing continues to become more
prevalent, often as part of a heterogeneous system. For years,
CUDA has been the de facto programming environment for
nearly all general-purpose GPU (GPGPU) applications. In spite
of this, the framework is available only on NVIDIA GPUs,
traditionally requiring reimplementation in other frameworks
in order to utilize additional multi- or many-core devices.
On the other hand, OpenCL provides an open and vendorneutral
programming environment and runtime system. With
implementations available for CPUs, GPUs, and other types of
accelerators, OpenCL therefore holds the promise of a “write
once, run anywhere” ecosystem for heterogeneous computing.
Given the many similarities between CUDA and OpenCL,
manually porting a CUDA application to OpenCL is typically
straightforward, albeit tedious and error-prone. In response
to this issue, we created CU2CL, an automated CUDA-to-
OpenCL source-to-source translator that possesses a novel design
and clever reuse of the Clang compiler framework. Currently,
the CU2CL translator covers the primary constructs found in
CUDA runtime API, and we have successfully translated many
applications from the CUDA SDK and Rodinia benchmark suite.
The performance of our automatically translated applications via
CU2CL is on par with their manually ported countparts
AutoAccel: Automated Accelerator Generation and Optimization with Composable, Parallel and Pipeline Architecture
CPU-FPGA heterogeneous architectures are attracting ever-increasing attention
in an attempt to advance computational capabilities and energy efficiency in
today's datacenters. These architectures provide programmers with the ability
to reprogram the FPGAs for flexible acceleration of many workloads.
Nonetheless, this advantage is often overshadowed by the poor programmability
of FPGAs whose programming is conventionally a RTL design practice. Although
recent advances in high-level synthesis (HLS) significantly improve the FPGA
programmability, it still leaves programmers facing the challenge of
identifying the optimal design configuration in a tremendous design space.
This paper aims to address this challenge and pave the path from software
programs towards high-quality FPGA accelerators. Specifically, we first propose
the composable, parallel and pipeline (CPP) microarchitecture as a template of
accelerator designs. Such a well-defined template is able to support efficient
accelerator designs for a broad class of computation kernels, and more
importantly, drastically reduce the design space. Also, we introduce an
analytical model to capture the performance and resource trade-offs among
different design configurations of the CPP microarchitecture, which lays the
foundation for fast design space exploration. On top of the CPP
microarchitecture and its analytical model, we develop the AutoAccel framework
to make the entire accelerator generation automated. AutoAccel accepts a
software program as an input and performs a series of code transformations
based on the result of the analytical-model-based design space exploration to
construct the desired CPP microarchitecture. Our experiments show that the
AutoAccel-generated accelerators outperform their corresponding software
implementations by an average of 72x for a broad class of computation kernels
PENCIL: Towards a Platform-Neutral Compute Intermediate Language for DSLs
We motivate the design and implementation of a platform-neutral compute
intermediate language (PENCIL) for productive and performance-portable
accelerator programming
dOpenCL: Towards a Uniform Programming Approach for Distributed Heterogeneous Multi-/Many-Core Systems
Modern computer systems are becoming increasingly heterogeneous by comprising multi-core CPUs, GPUs, and other accelerators. Current programming approaches for such systems usually require the application developer to use a combination of several programming models (e. g., MPI with OpenCL or CUDA) in order to exploit the full compute
capability of a system.
In this paper, we present dOpenCL (Distributed OpenCL) – a uniform approach to programming distributed heterogeneous systems with accelerators. dOpenCL extends the OpenCL standard, such that arbitrary computing devices installed on any node of a distributed system can be used together within a single application. dOpenCL allows moving data and program
code to these devices in a transparent, portable manner. Since dOpenCL is designed as a fully-fledged implementation of the OpenCL API, it allows running existing OpenCL applications in a heterogeneous distributed environment without any modifications. We describe in detail the mechanisms that are required to implement OpenCL for distributed systems, including a device management mechanism for running multiple applications concurrently. Using three application studies, we compare the performance of dOpenCL with MPI+OpenCL and a standard OpenCL implementation
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