17,909 research outputs found

    Certified Reinforcement Learning with Logic Guidance

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    This paper proposes the first model-free Reinforcement Learning (RL) framework to synthesise policies for unknown, and continuous-state Markov Decision Processes (MDPs), such that a given linear temporal property is satisfied. We convert the given property into a Limit Deterministic Buchi Automaton (LDBA), namely a finite-state machine expressing the property. Exploiting the structure of the LDBA, we shape a synchronous reward function on-the-fly, so that an RL algorithm can synthesise a policy resulting in traces that probabilistically satisfy the linear temporal property. This probability (certificate) is also calculated in parallel with policy learning when the state space of the MDP is finite: as such, the RL algorithm produces a policy that is certified with respect to the property. Under the assumption of finite state space, theoretical guarantees are provided on the convergence of the RL algorithm to an optimal policy, maximising the above probability. We also show that our method produces ''best available'' control policies when the logical property cannot be satisfied. In the general case of a continuous state space, we propose a neural network architecture for RL and we empirically show that the algorithm finds satisfying policies, if there exist such policies. The performance of the proposed framework is evaluated via a set of numerical examples and benchmarks, where we observe an improvement of one order of magnitude in the number of iterations required for the policy synthesis, compared to existing approaches whenever available.Comment: This article draws from arXiv:1801.08099, arXiv:1809.0782

    Q-learning with Nearest Neighbors

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    We consider model-free reinforcement learning for infinite-horizon discounted Markov Decision Processes (MDPs) with a continuous state space and unknown transition kernel, when only a single sample path under an arbitrary policy of the system is available. We consider the Nearest Neighbor Q-Learning (NNQL) algorithm to learn the optimal Q function using nearest neighbor regression method. As the main contribution, we provide tight finite sample analysis of the convergence rate. In particular, for MDPs with a dd-dimensional state space and the discounted factor γ∈(0,1)\gamma \in (0,1), given an arbitrary sample path with "covering time" L L , we establish that the algorithm is guaranteed to output an ε\varepsilon-accurate estimate of the optimal Q-function using O~(L/(ε3(1−γ)7))\tilde{O}\big(L/(\varepsilon^3(1-\gamma)^7)\big) samples. For instance, for a well-behaved MDP, the covering time of the sample path under the purely random policy scales as O~(1/εd), \tilde{O}\big(1/\varepsilon^d\big), so the sample complexity scales as O~(1/εd+3).\tilde{O}\big(1/\varepsilon^{d+3}\big). Indeed, we establish a lower bound that argues that the dependence of Ω~(1/εd+2) \tilde{\Omega}\big(1/\varepsilon^{d+2}\big) is necessary.Comment: Accepted to NIPS 201

    Reinforcement Learning with Parameterized Actions

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    We introduce a model-free algorithm for learning in Markov decision processes with parameterized actions-discrete actions with continuous parameters. At each step the agent must select both which action to use and which parameters to use with that action. We introduce the Q-PAMDP algorithm for learning in these domains, show that it converges to a local optimum, and compare it to direct policy search in the goal-scoring and Platform domains.Comment: Accepted for AAAI 201
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