54 research outputs found

    Microservices-based IoT Applications Scheduling in Edge and Fog Computing: A Taxonomy and Future Directions

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    Edge and Fog computing paradigms utilise distributed, heterogeneous and resource-constrained devices at the edge of the network for efficient deployment of latency-critical and bandwidth-hungry IoT application services. Moreover, MicroService Architecture (MSA) is increasingly adopted to keep up with the rapid development and deployment needs of the fast-evolving IoT applications. Due to the fine-grained modularity of the microservices along with their independently deployable and scalable nature, MSA exhibits great potential in harnessing both Fog and Cloud resources to meet diverse QoS requirements of the IoT application services, thus giving rise to novel paradigms like Osmotic computing. However, efficient and scalable scheduling algorithms are required to utilise the said characteristics of the MSA while overcoming novel challenges introduced by the architecture. To this end, we present a comprehensive taxonomy of recent literature on microservices-based IoT applications scheduling in Edge and Fog computing environments. Furthermore, we organise multiple taxonomies to capture the main aspects of the scheduling problem, analyse and classify related works, identify research gaps within each category, and discuss future research directions.Comment: 35 pages, 10 figures, submitted to ACM Computing Survey

    Managing Event-Driven Applications in Heterogeneous Fog Infrastructures

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    The steady increase in digitalization propelled by the Internet of Things (IoT) has led to a deluge of generated data at unprecedented pace. Thereby, the promise to realize data-driven decision-making is a major innovation driver in a myriad of industries. Based on the widely used event processing paradigm, event-driven applications allow to analyze data in the form of event streams in order to extract relevant information in a timely manner. Most recently, graphical flow-based approaches in no-code event processing systems have been introduced to significantly lower technological entry barriers. This empowers non-technical citizen technologists to create event-driven applications comprised of multiple interconnected event-driven processing services. Still, today’s event-driven applications are focused on centralized cloud deployments that come with inevitable drawbacks, especially in the context of IoT scenarios that require fast results, are limited by the available bandwidth, or are bound by the regulations in terms of privacy and security. Despite recent advances in the area of fog computing which mitigate these shortcomings by extending the cloud and moving certain processing closer to the event source, these approaches are hardly established in existing systems. Inherent fog computing characteristics, especially the heterogeneity of resources alongside novel application management demands, particularly the aspects of geo-distribution and dynamic adaptation, pose challenges that are currently insufficiently addressed and hinder the transition to a next generation of no-code event processing systems. The contributions of this thesis enable citizen technologists to manage event-driven applications in heterogeneous fog infrastructures along the application life cycle. Therefore, an approach for a holistic application management is proposed which abstracts citizen technologists from underlying technicalities. This allows to evolve present event processing systems and advances the democratization of event-driven application management in fog computing. Individual contributions of this thesis are summarized as follows: 1. A model, manifested in a geo-distributed system architecture, to semantically describe characteristics specific to node resources, event-driven applications and their management to blend application-centric and infrastructure-centric realms. 2. Concepts for geo-distributed deployment and operation of event-driven applications alongside strategies for flexible event stream management. 3. A methodology to support the evolution of event-driven applications including methods to dynamically reconfigure, migrate and offload individual event-driven processing services at run-time. The contributions are introduced, applied and evaluated along two scenarios from the manufacturing and logistics domain

    Sonic Interactions in Virtual Environments

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    Sonic Interactions in Virtual Environments

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    This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments

    Sonic interactions in virtual environments

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    This book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments

    Intelligent Sensors for Human Motion Analysis

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    The book, "Intelligent Sensors for Human Motion Analysis," contains 17 articles published in the Special Issue of the Sensors journal. These articles deal with many aspects related to the analysis of human movement. New techniques and methods for pose estimation, gait recognition, and fall detection have been proposed and verified. Some of them will trigger further research, and some may become the backbone of commercial systems

    Edge/Fog Computing Technologies for IoT Infrastructure

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    The prevalence of smart devices and cloud computing has led to an explosion in the amount of data generated by IoT devices. Moreover, emerging IoT applications, such as augmented and virtual reality (AR/VR), intelligent transportation systems, and smart factories require ultra-low latency for data communication and processing. Fog/edge computing is a new computing paradigm where fully distributed fog/edge nodes located nearby end devices provide computing resources. By analyzing, filtering, and processing at local fog/edge resources instead of transferring tremendous data to the centralized cloud servers, fog/edge computing can reduce the processing delay and network traffic significantly. With these advantages, fog/edge computing is expected to be one of the key enabling technologies for building the IoT infrastructure. Aiming to explore the recent research and development on fog/edge computing technologies for building an IoT infrastructure, this book collected 10 articles. The selected articles cover diverse topics such as resource management, service provisioning, task offloading and scheduling, container orchestration, and security on edge/fog computing infrastructure, which can help to grasp recent trends, as well as state-of-the-art algorithms of fog/edge computing technologies

    Geo-distributed Edge and Cloud Resource Management for Low-latency Stream Processing

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    The proliferation of Internet-of-Things (IoT) devices is rapidly increasing the demands for efficient processing of low latency stream data generated close to the edge of the network. Edge Computing provides a layer of infrastructure to fill latency gaps between the IoT devices and the back-end cloud computing infrastructure. A large number of IoT applications require continuous processing of data streams in real-time. Edge computing-based stream processing techniques that carefully consider the heterogeneity of the computing and network resources available in the geo-distributed infrastructure provide significant benefits in optimizing the throughput and end-to-end latency of the data streams. Managing geo-distributed resources operated by individual service providers raises new challenges in terms of effective global resource sharing and achieving global efficiency in the resource allocation process. In this dissertation, we present a distributed stream processing framework that optimizes the performance of stream processing applications through a careful allocation of computing and network resources available at the edge of the network. The proposed approach differentiates itself from the state-of-the-art through its careful consideration of data locality and resource constraints during physical plan generation and operator placement for the stream queries. Additionally, it considers co-flow dependencies that exist between the data streams to optimize the network resource allocation through an application-level rate control mechanism. The proposed framework incorporates resilience through a cost-aware partial active replication strategy that minimizes the recovery cost when applications incur failures. The framework employs a reinforcement learning-based online learning model for dynamically determining the level of parallelism to adapt to changing workload conditions. The second dimension of this dissertation proposes a novel model for allocating computing resources in edge and cloud computing environments. In edge computing environments, it allows service providers to establish resource sharing contracts with infrastructure providers apriori in a latency-aware manner. In geo-distributed cloud environments, it allows cloud service providers to establish resource sharing contracts with individual datacenters apriori for defined time intervals in a cost-aware manner. Based on these mechanisms, we develop a decentralized implementation of the contract-based resource allocation model for geo-distributed resources using Smart Contracts in Ethereum

    Advances in Grid Computing

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    This book approaches the grid computing with a perspective on the latest achievements in the field, providing an insight into the current research trends and advances, and presenting a large range of innovative research papers. The topics covered in this book include resource and data management, grid architectures and development, and grid-enabled applications. New ideas employing heuristic methods from swarm intelligence or genetic algorithm and quantum encryption are considered in order to explain two main aspects of grid computing: resource management and data management. The book addresses also some aspects of grid computing that regard architecture and development, and includes a diverse range of applications for grid computing, including possible human grid computing system, simulation of the fusion reaction, ubiquitous healthcare service provisioning and complex water systems
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