30,258 research outputs found
Topology broadcast algorithms
Caption title. "May 1987."Includes bibliographical references.Supported in part by Codex Corporation. Supported in part by a contract with the National Science Foundation. ECS 8310698Pierre A. Humblet, Stuart R. Soloway
Self-adapting epidemic broadcast algorithms
Epidemic broadcast algorithms have a number of characteristics, such as strong resilience to node failures, that make them an appealing technology to build survivable systems. However, the performance of existing protocols is highly dependent of runtime parameters, such as the network load or network topology. In the current extended abstract we advocate, using concrete illustrations, the use of self-adapting epidemic broadcast algorithms
Throughput-Optimal Multihop Broadcast on Directed Acyclic Wireless Networks
We study the problem of efficiently broadcasting packets in multi-hop
wireless networks. At each time slot the network controller activates a set of
non-interfering links and forwards selected copies of packets on each activated
link. A packet is considered jointly received only when all nodes in the
network have obtained a copy of it. The maximum rate of jointly received
packets is referred to as the broadcast capacity of the network. Existing
policies achieve the broadcast capacity by balancing traffic over a set of
spanning trees, which are difficult to maintain in a large and time-varying
wireless network. We propose a new dynamic algorithm that achieves the
broadcast capacity when the underlying network topology is a directed acyclic
graph (DAG). This algorithm is decentralized, utilizes local queue-length
information only and does not require the use of global topological structures
such as spanning trees. The principal technical challenge inherent in the
problem is the absence of work-conservation principle due to the duplication of
packets, which renders traditional queuing modelling inapplicable. We overcome
this difficulty by studying relative packet deficits and imposing in-order
delivery constraints to every node in the network. Although in-order packet
delivery, in general, leads to degraded throughput in graphs with cycles, we
show that it is throughput optimal in DAGs and can be exploited to simplify the
design and analysis of optimal algorithms. Our characterization leads to a
polynomial time algorithm for computing the broadcast capacity of any wireless
DAG under the primary interference constraints. Additionally, we propose an
extension of our algorithm which can be effectively used for broadcasting in
any network with arbitrary topology
Broadcast Gossip Algorithms for Consensus on Strongly Connected Digraphs
We study a general framework for broadcast gossip algorithms which use
companion variables to solve the average consensus problem. Each node maintains
an initial state and a companion variable. Iterative updates are performed
asynchronously whereby one random node broadcasts its current state and
companion variable and all other nodes receiving the broadcast update their
state and companion variable. We provide conditions under which this scheme is
guaranteed to converge to a consensus solution, where all nodes have the same
limiting values, on any strongly connected directed graph. Under stronger
conditions, which are reasonable when the underlying communication graph is
undirected, we guarantee that the consensus value is equal to the average, both
in expectation and in the mean-squared sense. Our analysis uses tools from
non-negative matrix theory and perturbation theory. The perturbation results
rely on a parameter being sufficiently small. We characterize the allowable
upper bound as well as the optimal setting for the perturbation parameter as a
function of the network topology, and this allows us to characterize the
worst-case rate of convergence. Simulations illustrate that, in comparison to
existing broadcast gossip algorithms, the approaches proposed in this paper
have the advantage that they simultaneously can be guaranteed to converge to
the average consensus and they converge in a small number of broadcasts.Comment: 30 pages, submitte
Topology-transparent distributed multicast and broadcast scheduling in mobile ad hoc networks
Transmission scheduling is a key problem in mobile ad hoc networks. Many transmission scheduling algorithms have been proposed to maximize the spatial reuse and minimize the time-division multiple-access (TDMA) frame length in mobile ad hoc networks. Most algorithms are dependent on the exact network topology and cannot adapt to the dynamic topology in a mobile wireless network. To overcome this limitation, several topology-transparent scheduling algorithms have been proposed. The slots are assigned to guarantee that there is at least one collision-free time slot in each frame. In this paper, we consider multicast and broadcast, and propose a novel topology-transparent distributed scheduling algorithm. Instead of guaranteeing at least one collision-free transmission, the proposed algorithm guarantees one successful transmission exceeding a given probability, and achieves a much better average throughput. The simulation results show that the performance of our proposed algorithm is much better than the conventional TDMA and other existing algorithms in most cases. © 2012 IEEE.published_or_final_versio
Broadcasting in Noisy Radio Networks
The widely-studied radio network model [Chlamtac and Kutten, 1985] is a
graph-based description that captures the inherent impact of collisions in
wireless communication. In this model, the strong assumption is made that node
receives a message from a neighbor if and only if exactly one of its
neighbors broadcasts.
We relax this assumption by introducing a new noisy radio network model in
which random faults occur at senders or receivers. Specifically, for a constant
noise parameter , either every sender has probability of
transmitting noise or every receiver of a single transmission in its
neighborhood has probability of receiving noise.
We first study single-message broadcast algorithms in noisy radio networks
and show that the Decay algorithm [Bar-Yehuda et al., 1992] remains robust in
the noisy model while the diameter-linear algorithm of Gasieniec et al., 2007
does not. We give a modified version of the algorithm of Gasieniec et al., 2007
that is robust to sender and receiver faults, and extend both this modified
algorithm and the Decay algorithm to robust multi-message broadcast algorithms.
We next investigate the extent to which (network) coding improves throughput
in noisy radio networks. We address the previously perplexing result of Alon et
al. 2014 that worst case coding throughput is no better than worst case routing
throughput up to constants: we show that the worst case throughput performance
of coding is, in fact, superior to that of routing -- by a
gap -- provided receiver faults are introduced. However, we show that any
coding or routing scheme for the noiseless setting can be transformed to be
robust to sender faults with only a constant throughput overhead. These
transformations imply that the results of Alon et al., 2014 carry over to noisy
radio networks with sender faults.Comment: Principles of Distributed Computing 201
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