30,258 research outputs found

    Topology broadcast algorithms

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    Caption title. "May 1987."Includes bibliographical references.Supported in part by Codex Corporation. Supported in part by a contract with the National Science Foundation. ECS 8310698Pierre A. Humblet, Stuart R. Soloway

    Self-adapting epidemic broadcast algorithms

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    Epidemic broadcast algorithms have a number of characteristics, such as strong resilience to node failures, that make them an appealing technology to build survivable systems. However, the performance of existing protocols is highly dependent of runtime parameters, such as the network load or network topology. In the current extended abstract we advocate, using concrete illustrations, the use of self-adapting epidemic broadcast algorithms

    Throughput-Optimal Multihop Broadcast on Directed Acyclic Wireless Networks

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    We study the problem of efficiently broadcasting packets in multi-hop wireless networks. At each time slot the network controller activates a set of non-interfering links and forwards selected copies of packets on each activated link. A packet is considered jointly received only when all nodes in the network have obtained a copy of it. The maximum rate of jointly received packets is referred to as the broadcast capacity of the network. Existing policies achieve the broadcast capacity by balancing traffic over a set of spanning trees, which are difficult to maintain in a large and time-varying wireless network. We propose a new dynamic algorithm that achieves the broadcast capacity when the underlying network topology is a directed acyclic graph (DAG). This algorithm is decentralized, utilizes local queue-length information only and does not require the use of global topological structures such as spanning trees. The principal technical challenge inherent in the problem is the absence of work-conservation principle due to the duplication of packets, which renders traditional queuing modelling inapplicable. We overcome this difficulty by studying relative packet deficits and imposing in-order delivery constraints to every node in the network. Although in-order packet delivery, in general, leads to degraded throughput in graphs with cycles, we show that it is throughput optimal in DAGs and can be exploited to simplify the design and analysis of optimal algorithms. Our characterization leads to a polynomial time algorithm for computing the broadcast capacity of any wireless DAG under the primary interference constraints. Additionally, we propose an extension of our algorithm which can be effectively used for broadcasting in any network with arbitrary topology

    Broadcast Gossip Algorithms for Consensus on Strongly Connected Digraphs

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    We study a general framework for broadcast gossip algorithms which use companion variables to solve the average consensus problem. Each node maintains an initial state and a companion variable. Iterative updates are performed asynchronously whereby one random node broadcasts its current state and companion variable and all other nodes receiving the broadcast update their state and companion variable. We provide conditions under which this scheme is guaranteed to converge to a consensus solution, where all nodes have the same limiting values, on any strongly connected directed graph. Under stronger conditions, which are reasonable when the underlying communication graph is undirected, we guarantee that the consensus value is equal to the average, both in expectation and in the mean-squared sense. Our analysis uses tools from non-negative matrix theory and perturbation theory. The perturbation results rely on a parameter being sufficiently small. We characterize the allowable upper bound as well as the optimal setting for the perturbation parameter as a function of the network topology, and this allows us to characterize the worst-case rate of convergence. Simulations illustrate that, in comparison to existing broadcast gossip algorithms, the approaches proposed in this paper have the advantage that they simultaneously can be guaranteed to converge to the average consensus and they converge in a small number of broadcasts.Comment: 30 pages, submitte

    Topology-transparent distributed multicast and broadcast scheduling in mobile ad hoc networks

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    Transmission scheduling is a key problem in mobile ad hoc networks. Many transmission scheduling algorithms have been proposed to maximize the spatial reuse and minimize the time-division multiple-access (TDMA) frame length in mobile ad hoc networks. Most algorithms are dependent on the exact network topology and cannot adapt to the dynamic topology in a mobile wireless network. To overcome this limitation, several topology-transparent scheduling algorithms have been proposed. The slots are assigned to guarantee that there is at least one collision-free time slot in each frame. In this paper, we consider multicast and broadcast, and propose a novel topology-transparent distributed scheduling algorithm. Instead of guaranteeing at least one collision-free transmission, the proposed algorithm guarantees one successful transmission exceeding a given probability, and achieves a much better average throughput. The simulation results show that the performance of our proposed algorithm is much better than the conventional TDMA and other existing algorithms in most cases. © 2012 IEEE.published_or_final_versio

    Broadcasting in Noisy Radio Networks

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    The widely-studied radio network model [Chlamtac and Kutten, 1985] is a graph-based description that captures the inherent impact of collisions in wireless communication. In this model, the strong assumption is made that node vv receives a message from a neighbor if and only if exactly one of its neighbors broadcasts. We relax this assumption by introducing a new noisy radio network model in which random faults occur at senders or receivers. Specifically, for a constant noise parameter p[0,1)p \in [0,1), either every sender has probability pp of transmitting noise or every receiver of a single transmission in its neighborhood has probability pp of receiving noise. We first study single-message broadcast algorithms in noisy radio networks and show that the Decay algorithm [Bar-Yehuda et al., 1992] remains robust in the noisy model while the diameter-linear algorithm of Gasieniec et al., 2007 does not. We give a modified version of the algorithm of Gasieniec et al., 2007 that is robust to sender and receiver faults, and extend both this modified algorithm and the Decay algorithm to robust multi-message broadcast algorithms. We next investigate the extent to which (network) coding improves throughput in noisy radio networks. We address the previously perplexing result of Alon et al. 2014 that worst case coding throughput is no better than worst case routing throughput up to constants: we show that the worst case throughput performance of coding is, in fact, superior to that of routing -- by a Θ(log(n))\Theta(\log(n)) gap -- provided receiver faults are introduced. However, we show that any coding or routing scheme for the noiseless setting can be transformed to be robust to sender faults with only a constant throughput overhead. These transformations imply that the results of Alon et al., 2014 carry over to noisy radio networks with sender faults.Comment: Principles of Distributed Computing 201
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