102 research outputs found

    Association of Christians in the Mathematical Sciences Proceedings 2017

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    The conference proceedings of the Association of Christians in the Mathematical Sciences biannual conference, May 31-June 2, 2017 at Charleson Southern University

    Encoding chance: a technocultural analysis of digital gambling

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    This thesis explores how gambling and gambling-like practices are increasingly mediated by digital technologies. Digital gambling brings gambling closer to the practices and features of videogames, as audiovisual simulations structure users’ experiences. New forms of digital gambling have clear political implications and institute new economic dynamics, as operators increasingly rely on the exploitation of constant interaction, as well as fostering compulsive play. By studying digital gambling from media studies, videogame and cultural studies approaches, this thesis offers a new critical perspective on the issues raised by computer-mediated gambling, while expanding our perspective on what media and gambling are. Current research on gambling practices and markets in disciplines such as psychology, sociology and law has positioned wagering as an exceptional activity because of its association with problem gambling, taxation and financial loss. The increasingly malleable nature of digital gambling media complicates these understandings. Digital gambling and play take a number of shapes: state-of-the-art slot machines, desktop platforms and mobile apps for smartphones and tablets. These cultural forms involve both gambling companies such as Aristocrat and IGT, and videogame companies such as Atari and Zynga. Digital gambling products are consumed by millions of users, primarily in Australia, Europe and North America. In contemporary forms of digital gambling, many users have a gambling or gambling-like experience with or without real money involved. Consumers pay with money and/or labour and/or time and/or access to their digital social networks and contacts. These dynamics represent a significant departure from previous gambling studies, which only consider gambling as those games that involve real money and are demarcated from everyday life. The development of digital gambling sees new cultural forms, including gamble-play media (gambling and gambling-like platforms constructed as videogames), the procedure-image (images that articulate interactive rhetoric), mobile social gambling (the practice carried out through social casino apps) and gambling-machines (an iteration of Deleuze and Guattari’s desiring-machines). Digital gambling operates through assemblages that are materially heterogeneous and increasingly deterritorialised. Through a selection of case studies – including the 3D online casino PKR, the mobile apps Slotomania and Slots Journey, the Electronic Gaming Machine market in New South Wales, Australia, and the online casinos PokerStars and 888 – this thesis analyses the interplay between various digital gambling assemblages and their relations to other media such as videogames and social networking sites

    Yale Medicine : Alumni Bulletin of the School of Medicine, Autumn 2006- Spring 2007

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    This volume contains Yale medicine: alumni bulletin of the School of Medicine, v.41 (Autumn 2006-Spring 2007). Prepared in cooperation with the alumni and development offices at the School of Medicine. Earlier volumes are called Yale School of Medicine alumni bulletins, dating from v.1 (1953) through v.13 (1965). Digitized with funding from the Arcadia fund, 2017.https://elischolar.library.yale.edu/yale_med_alumni_newsletters/1022/thumbnail.jp

    How not to return to normal

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    In a March 2020 article published in Le Monde, Bruno Latour defined the Covid-19 emergency as "the big rehearsal" for the larger disaster to come: one that extends to all forms of life on Earth. The ongoing crisis, in his eyes, becomes both a risk and an opportunity to trial and develop new action plans necessary for the continuation of life. "The pandemic is a portal," wrote author Arundhati Roy a few days later, calling for a more equitable and sustainable post-pandemic future. The pandemic is an opportunity for un-learning and changing direction, particularly in how we approach risk and disaster. The dominant narrative for politicians and the media, however, is one of “returning to normal” as soon as possible, bouncing back, relying on established models of resilience based on the management of economic risk. They are also rehearsing, or modelling, worst- or best-case scenarios. Artists, designers, and institutions are shaping discourses around the growing extinguishment of our resources, but also performing, visualising, simulating and modelling responses to possible risks and imagining resilience differently. Design and art can foster new visions, pilot new modes of communication and knowledge sharing, and drive the interdisciplinary collaborations necessary to address common issues. This panel explores ways in which art and design practices can be mobilized to transform current approaches to risk and disaster in imaginative, sustainable and equitable ways. The papers selected for this session reflect a need to reassess, reframe, and reimagine the roles of museums, art and design, and thus contribute to a space for critical reflection to inform action, strategy, and practices. It is important to remember that our fields are far from immune from being complicit in the creation and reinforcement of the kinds of inequalities and injustices that have been made even more unmistakably clear in the last year: as Sasha Costanza-Shock, author of the book Design Justice, has pointed out, designers are ‘often unwittingly reproducing the existing structure of [...] who's going to benefit the most and who's going to be harmed the most by the tools or the objects or the systems or the buildings or spaces that we're designing.’ The urge to respond in an emergency, whether it's a design challenge in the context of COVID 19 or exhibition on climate change, requires space for critical thinking, inclusive conversation and production. This necessity comes across on the three papers brought together for this panel, and in the opening presentation by Emily Candela and Francesca Cavallo

    Undergraduate Academic Catalog 2017-2018

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    Bowdoin Orient v.88, no.1-21 (1958-1959)

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    https://digitalcommons.bowdoin.edu/bowdoinorient-1950s/1009/thumbnail.jp

    Undergraduate Academic Catalog 2018-2019

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    Undergraduate Academic Catalog 2019-2020

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