2 research outputs found

    Learning with comments: An analysis of comments and community on Stack Overflow

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    Stack Overflow (SO) has become a primary source for learning how to code, with community features supporting asking and answering questions, upvoting to signify approval of content, and comments to extend questions and answers. While past research has considered the value of posts, often based on upvoting, little has examined the role of comments. Beyond value in explaining code, comments may offer new ways of looking at problems, clarifications of questions or answers, and socially supportive community interactions. To understand the role of comments, a content analysis was conducted to evaluate the key purposes of comments. A coding schema of nine comment categories was developed from open coding on a set of 40 posts and used to classify comments in a larger dataset of 2323 comments from 50 threads over a 6-month period. Results provide insight into the way the comments support learning, knowledge development, and the SO community, and the use and usefulness of the comment feature

    Crowdsourcing the Curriculum: Redefining E-Learning Practices Through Peer-Generated Approaches

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    Inclusion of open resources that employ a peer-generated approach is changing who learns what, from whom, and via what means. With these changes, there is a shift in responsibilities from the course designer to motivated and self-directed learner-participants. While much research on e-learning has addressed challenges of creating and sustaining participatory environments, the development of massive open online courses calls for new approaches that go beyond the existing research on participatory environments in institutionally defined classes. We decenter institutionally defined classes and broaden the discussion to the literature on the creation of open virtual communities and the operation of open online crowds. We draw on literatures on online organizing, learning science, and emerging educational practice to discuss how collaboration and peer production shape learning and enable “crowdsourcing the curriculum.
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