25 research outputs found
A Douglas-Rachford splitting for semi-decentralized equilibrium seeking in generalized aggregative games
We address the generalized aggregative equilibrium seeking problem for
noncooperative agents playing average aggregative games with affine coupling
constraints. First, we use operator theory to characterize the generalized
aggregative equilibria of the game as the zeros of a monotone set-valued
operator. Then, we massage the Douglas-Rachford splitting to solve the monotone
inclusion problem and derive a single layer, semi-decentralized algorithm whose
global convergence is guaranteed under mild assumptions. The potential of the
proposed Douglas-Rachford algorithm is shown on a simplified resource
allocation game, where we observe faster convergence with respect to
forward-backward algorithms.Comment: arXiv admin note: text overlap with arXiv:1803.1044
Forward-Half-Reflected-Partial inverse-Backward Splitting Algorithm for Solving Monotone Inclusions
In this article, we proposed a method for numerically solving monotone
inclusions in real Hilbert spaces that involve the sum of a maximally monotone
operator, a monotone-Lipschitzian operator, a cocoercive operator, and a normal
cone to a vector subspace. Our algorithm splits and exploits the intrinsic
properties of each operator involved in the inclusion. The proposed method is
derived by combining partial inverse techniques and the {\it
forward-half-reflected-backward} (FHRB) splitting method proposed by Malitsky
and Tam (2020). Our method inherits the advantages of FHRB, equiring only one
activation of the Lipschitzian operator, one activation of the cocoercive
operator, two projections onto the closed vector subspace, and one calculation
of the resolvent of the maximally monotone operator. Furthermore, we develop a
method for solving primal-dual inclusions involving a mixture of sums, linear
compositions, parallel sums, Lipschitzian operators, cocoercive operators, and
normal cones. We apply our method to constrained composite convex optimization
problems as a specific example. Finally, in order to compare our proposed
method with existing methods in the literature, we provide numerical
experiments on constrained total variation least-squares optimization problems.
The numerical results are promising
The Geometry of Monotone Operator Splitting Methods
We propose a geometric framework to describe and analyze a wide array of
operator splitting methods for solving monotone inclusion problems. The initial
inclusion problem, which typically involves several operators combined through
monotonicity-preserving operations, is seldom solvable in its original form. We
embed it in an auxiliary space, where it is associated with a surrogate
monotone inclusion problem with a more tractable structure and which allows for
easy recovery of solutions to the initial problem. The surrogate problem is
solved by successive projections onto half-spaces containing its solution set.
The outer approximation half-spaces are constructed by using the individual
operators present in the model separately. This geometric framework is shown to
encompass traditional methods as well as state-of-the-art asynchronous
block-iterative algorithms, and its flexible structure provides a pattern to
design new ones
New strong convergence method for the sum of two maximal monotone operators
This paper aims to obtain a strong convergence result for a Douglas–Rachford splitting method with inertial extrapolation step for finding a zero of the sum of two set-valued maximal monotone operators without any further assumption of uniform monotonicity on any of the involved maximal monotone operators. Furthermore, our proposed method is easy to implement and the inertial factor in our proposed method is a natural choice. Our method of proof is of independent interest. Finally, some numerical implementations are given to confirm the theoretical analysis