302,975 research outputs found

    Graphical description of the action of Clifford operators on stabilizer states

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    We introduce a graphical representation of stabilizer states and translate the action of Clifford operators on stabilizer states into graph operations on the corresponding stabilizer-state graphs. Our stabilizer graphs are constructed of solid and hollow nodes, with (undirected) edges between nodes and with loops and signs attached to individual nodes. We find that local Clifford transformations are completely described in terms of local complementation on nodes and along edges, loop complementation, and change of node type or sign. Additionally, we show that a small set of equivalence rules generates all graphs corresponding to a given stabilizer state; we do this by constructing an efficient procedure for testing the equality of any two stabilizer graphs.Comment: 14 pages, 8 figures. Version 2 contains significant changes. Submitted to PR

    Learning-Based Synthesis of Safety Controllers

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    We propose a machine learning framework to synthesize reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration, two-player games over (potentially) infinite graphs. Our framework targets safety games with infinitely many vertices, but it is also applicable to safety games over finite graphs whose size is too prohibitive for conventional synthesis techniques. The learning takes place in a feedback loop between a teacher component, which can reason symbolically about the safety game, and a learning algorithm, which successively learns an overapproximation of the winning region from various kinds of examples provided by the teacher. We develop a novel decision tree learning algorithm for this setting and show that our algorithm is guaranteed to converge to a reactive safety controller if a suitable overapproximation of the winning region can be expressed as a decision tree. Finally, we empirically compare the performance of a prototype implementation to existing approaches, which are based on constraint solving and automata learning, respectively
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