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Packetized-voice/data integrated transmission on a token passing ring local area network
This paper investigates the performance of a token passing ring network with packetized-voice/data mixed traffic through extensive simulations. Both data and voice users are modeled in the simulations. Data users produce bursty traffic. Voice traffic is modeled as having alternating talkspurts and silences, with generation of voice packets at a constant rate during talkspurts and no packet generation during silence periods.The network performance measures obtained include: the distribution of transmission delays for voice packets, the average transmission delay and loss probabilities for voice packets, the number of voice users allowed on a network while satisfying the real-time constraints of speech, and the average transmission delay for data packets.Token passing ring local area networks are shown to effectively handle both voice and data traffic. The effects of system parameters (e.g., voice packet length, talkspurt/silence lengths, data traffic intensity, and limited versus exhaustive service disciplines) on network performance are discussed
Quality of Service over Specific Link Layers: state of the art report
The Integrated Services concept is proposed as an enhancement to the current Internet architecture, to provide a better Quality of Service (QoS) than that provided by the traditional Best-Effort service. The features of the Integrated Services are explained in this report. To support Integrated Services, certain requirements are posed on the underlying link layer. These requirements are studied by the Integrated Services over Specific Link Layers (ISSLL) IETF working group. The status of this ongoing research is reported in this document. To be more specific, the solutions to provide Integrated Services over ATM, IEEE 802 LAN technologies and low-bitrate links are evaluated in detail. The ISSLL working group has not yet studied the requirements, that are posed on the underlying link layer, when this link layer is wireless. Therefore, this state of the art report is extended with an identification of the requirements that are posed on the underlying wireless link, to provide differentiated Quality of Service
Spacelab system analysis: A study of the Marshall Avionics System Testbed (MAST)
An analysis of the Marshall Avionics Systems Testbed (MAST) communications requirements is presented. The average offered load for typical nodes is estimated. Suitable local area networks are determined
Scalable parallel communications
Coarse-grain parallelism in networking (that is, the use of multiple protocol processors running replicated software sending over several physical channels) can be used to provide gigabit communications for a single application. Since parallel network performance is highly dependent on real issues such as hardware properties (e.g., memory speeds and cache hit rates), operating system overhead (e.g., interrupt handling), and protocol performance (e.g., effect of timeouts), we have performed detailed simulations studies of both a bus-based multiprocessor workstation node (based on the Sun Galaxy MP multiprocessor) and a distributed-memory parallel computer node (based on the Touchstone DELTA) to evaluate the behavior of coarse-grain parallelism. Our results indicate: (1) coarse-grain parallelism can deliver multiple 100 Mbps with currently available hardware platforms and existing networking protocols (such as Transmission Control Protocol/Internet Protocol (TCP/IP) and parallel Fiber Distributed Data Interface (FDDI) rings); (2) scale-up is near linear in n, the number of protocol processors, and channels (for small n and up to a few hundred Mbps); and (3) since these results are based on existing hardware without specialized devices (except perhaps for some simple modifications of the FDDI boards), this is a low cost solution to providing multiple 100 Mbps on current machines. In addition, from both the performance analysis and the properties of these architectures, we conclude: (1) multiple processors providing identical services and the use of space division multiplexing for the physical channels can provide better reliability than monolithic approaches (it also provides graceful degradation and low-cost load balancing); (2) coarse-grain parallelism supports running several transport protocols in parallel to provide different types of service (for example, one TCP handles small messages for many users, other TCP's running in parallel provide high bandwidth service to a single application); and (3) coarse grain parallelism will be able to incorporate many future improvements from related work (e.g., reduced data movement, fast TCP, fine-grain parallelism) also with near linear speed-ups
Telemetry downlink interfaces and level-zero processing
The technical areas being investigated are as follows: (1) processing of space to ground data frames; (2) parallel architecture performance studies; and (3) parallel programming techniques. Additionally, the University administrative details and the technical liaison between New Mexico State University and Goddard Space Flight Center are addressed
Spacelab system analysis: A study of communications systems for advanced launch systems
An analysis of the required performance of internal avionics data bases for future launch vehicles is presented. Suitable local area networks that can service these requirements are determined
The Raincore Distributed Session Service for Networking Elements
Motivated by the explosive growth of the Internet, we study efficient and fault-tolerant distributed session layer
protocols for networking elements. These protocols are
designed to enable a network cluster to share the state
information necessary for balancing network traffic and
computation load among a group of networking elements.
In addition, in the presence of failures, they allow
network traffic to fail-over from failed networking
elements to healthy ones. To maximize the overall
network throughput of the networking cluster, we assume a unicast communication medium for these protocols. The Raincore Distributed Session Service is based on a fault-tolerant token protocol, and provides group membership, reliable multicast and mutual exclusion services in a networking environment. We show that this service provides atomic reliable multicast with consistent ordering. We also show that Raincore token protocol consumes less overhead than a broadcast-based protocol in this environment in terms of CPU task-switching. The Raincore technology was transferred to Rainfinity, a startup company that is focusing on software for Internet reliability and performance. Rainwall, Rainfinity’s first product, was developed using the Raincore Distributed Session Service. We present initial performance results of the Rainwall product that validates our design assumptions and goals
Study and simulation of low rate video coding schemes
The semiannual report is included. Topics covered include communication, information science, data compression, remote sensing, color mapped images, robust coding scheme for packet video, recursively indexed differential pulse code modulation, image compression technique for use on token ring networks, and joint source/channel coder design
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