2,723 research outputs found
Hybrid Branching-Time Logics
Hybrid branching-time logics are introduced as extensions of CTL-like logics
with state variables and the downarrow-binder. Following recent work in the
linear framework, only logics with a single variable are considered. The
expressive power and the complexity of satisfiability of the resulting logics
is investigated.
As main result, the satisfiability problem for the hybrid versions of several
branching-time logics is proved to be 2EXPTIME-complete. These branching-time
logics range from strict fragments of CTL to extensions of CTL that can talk
about the past and express fairness-properties. The complexity gap relative to
CTL is explained by a corresponding succinctness result.
To prove the upper bound, the automata-theoretic approach to branching-time
logics is extended to hybrid logics, showing that non-emptiness of alternating
one-pebble Buchi tree automata is 2EXPTIME-complete.Comment: An extended abstract of this paper was presented at the International
Workshop on Hybrid Logics (HyLo 2007
Inapproximability of the Standard Pebble Game and Hard to Pebble Graphs
Pebble games are single-player games on DAGs involving placing and moving
pebbles on nodes of the graph according to a certain set of rules. The goal is
to pebble a set of target nodes using a minimum number of pebbles. In this
paper, we present a possibly simpler proof of the result in [CLNV15] and
strengthen the result to show that it is PSPACE-hard to determine the minimum
number of pebbles to an additive term for all , which improves upon the currently known additive constant hardness of
approximation [CLNV15] in the standard pebble game. We also introduce a family
of explicit, constant indegree graphs with nodes where there exists a graph
in the family such that using constant pebbles requires moves
to pebble in both the standard and black-white pebble games. This independently
answers an open question summarized in [Nor15] of whether a family of DAGs
exists that meets the upper bound of moves using constant pebbles
with a different construction than that presented in [AdRNV17].Comment: Preliminary version in WADS 201
Quantum Circuits for Toom-Cook Multiplication
In this paper, we report efficient quantum circuits for integer
multiplication using Toom-Cook algorithm. By analysing the recursive tree
structure of the algorithm, we obtained a bound on the count of Toffoli gates
and qubits. These bounds are further improved by employing reversible pebble
games through uncomputing the intermediate results. The asymptotic bounds for
different performance metrics of the proposed quantum circuit are superior to
the prior implementations of multiplier circuits using schoolbook and Karatsuba
algorithms
The Arity Hierarchy in the Polyadic -Calculus
The polyadic mu-calculus is a modal fixpoint logic whose formulas define
relations of nodes rather than just sets in labelled transition systems. It can
express exactly the polynomial-time computable and bisimulation-invariant
queries on finite graphs. In this paper we show a hierarchy result with respect
to expressive power inside the polyadic mu-calculus: for every level of
fixpoint alternation, greater arity of relations gives rise to higher
expressive power. The proof uses a diagonalisation argument.Comment: In Proceedings FICS 2015, arXiv:1509.0282
Completeness Results for Parameterized Space Classes
The parameterized complexity of a problem is considered "settled" once it has
been shown to lie in FPT or to be complete for a class in the W-hierarchy or a
similar parameterized hierarchy. Several natural parameterized problems have,
however, resisted such a classification. At least in some cases, the reason is
that upper and lower bounds for their parameterized space complexity have
recently been obtained that rule out completeness results for parameterized
time classes. In this paper, we make progress in this direction by proving that
the associative generability problem and the longest common subsequence problem
are complete for parameterized space classes. These classes are defined in
terms of different forms of bounded nondeterminism and in terms of simultaneous
time--space bounds. As a technical tool we introduce a "union operation" that
translates between problems complete for classical complexity classes and for
W-classes.Comment: IPEC 201
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