151,104 research outputs found

    The shortest distance among points in general position

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    AbstractWe prove that among n points in the plane in general position, the shortest distance can occur at most (2+37)n times. We also give a construction where the shortest distance occurs more than (2+516)N−10⌊n⌊ times

    Visibility Graphs, Dismantlability, and the Cops and Robbers Game

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    We study versions of cop and robber pursuit-evasion games on the visibility graphs of polygons, and inside polygons with straight and curved sides. Each player has full information about the other player's location, players take turns, and the robber is captured when the cop arrives at the same point as the robber. In visibility graphs we show the cop can always win because visibility graphs are dismantlable, which is interesting as one of the few results relating visibility graphs to other known graph classes. We extend this to show that the cop wins games in which players move along straight line segments inside any polygon and, more generally, inside any simply connected planar region with a reasonable boundary. Essentially, our problem is a type of pursuit-evasion using the link metric rather than the Euclidean metric, and our result provides an interesting class of infinite cop-win graphs.Comment: 23 page

    Flip Distance Between Triangulations of a Simple Polygon is NP-Complete

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    Let T be a triangulation of a simple polygon. A flip in T is the operation of removing one diagonal of T and adding a different one such that the resulting graph is again a triangulation. The flip distance between two triangulations is the smallest number of flips required to transform one triangulation into the other. For the special case of convex polygons, the problem of determining the shortest flip distance between two triangulations is equivalent to determining the rotation distance between two binary trees, a central problem which is still open after over 25 years of intensive study. We show that computing the flip distance between two triangulations of a simple polygon is NP-complete. This complements a recent result that shows APX-hardness of determining the flip distance between two triangulations of a planar point set.Comment: Accepted versio

    Network depth: identifying median and contours in complex networks

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    Centrality descriptors are widely used to rank nodes according to specific concept(s) of importance. Despite the large number of centrality measures available nowadays, it is still poorly understood how to identify the node which can be considered as the `centre' of a complex network. In fact, this problem corresponds to finding the median of a complex network. The median is a non-parametric and robust estimator of the location parameter of a probability distribution. In this work, we present the most natural generalisation of the concept of median to the realm of complex networks, discussing its advantages for defining the centre of the system and percentiles around that centre. To this aim, we introduce a new statistical data depth and we apply it to networks embedded in a geometric space induced by different metrics. The application of our framework to empirical networks allows us to identify median nodes which are socially or biologically relevant
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