554,073 research outputs found
Fast optimization algorithms and the cosmological constant
Denef and Douglas have observed that in certain landscape models the problem
of finding small values of the cosmological constant is a large instance of an
NP-hard problem. The number of elementary operations (quantum gates) needed to
solve this problem by brute force search exceeds the estimated computational
capacity of the observable universe. Here we describe a way out of this
puzzling circumstance: despite being NP-hard, the problem of finding a small
cosmological constant can be attacked by more sophisticated algorithms whose
performance vastly exceeds brute force search. In fact, in some parameter
regimes the average-case complexity is polynomial. We demonstrate this by
explicitly finding a cosmological constant of order in a randomly
generated -dimensional ADK landscape.Comment: 19 pages, 5 figure
Prescribing Gauss curvature of surfaces in 3-dimensional spacetimes, Application to the Minkowski problem in the Minkowski space
We study the existence of surfaces with constant or prescribed Gauss
curvature in certain Lorentzian spacetimes. We prove in particular that every
(non-elementary) 3-dimensional maximal globally hyperbolic spatially compact
spacetime with constant non-negative curvature is foliated by compact spacelike
surfaces with constant Gauss curvature. In the constant negative curvature
case, such a foliation exists outside the convex core. The existence of these
foliations, together with a theorem of C. Gerhardt, yield several corollaries.
For example, they allow to solve the Minkowski problem in the 3-dimensional
Minkowski space for datas that are invariant under the action of a co-compact
Fuchsian group
Simultaneous sparse approximation via greedy pursuit
A simple sparse approximation problem requests an approximation of a given input signal as a linear combination of T elementary signals drawn from a large, linearly dependent collection. An important generalization is simultaneous sparse approximation. Now one must approximate several input signals at once using different linear combinations of the same T elementary signals. This formulation appears, for example, when analyzing multiple observations of a sparse signal that have been contaminated with noise. A new approach to this problem is presented here: a greedy pursuit algorithm called simultaneous orthogonal matching pursuit. The paper proves that the algorithm calculates simultaneous approximations whose error is within a constant factor of the optimal simultaneous approximation error. This result requires that the collection of elementary signals be weakly correlated, a property that is also known as incoherence. Numerical experiments demonstrate that the algorithm often succeeds, even when the inputs do not meet the hypotheses of the proof
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