1,306 research outputs found
Generative Face Completion
In this paper, we propose an effective face completion algorithm using a deep
generative model. Different from well-studied background completion, the face
completion task is more challenging as it often requires to generate
semantically new pixels for the missing key components (e.g., eyes and mouths)
that contain large appearance variations. Unlike existing nonparametric
algorithms that search for patches to synthesize, our algorithm directly
generates contents for missing regions based on a neural network. The model is
trained with a combination of a reconstruction loss, two adversarial losses and
a semantic parsing loss, which ensures pixel faithfulness and local-global
contents consistency. With extensive experimental results, we demonstrate
qualitatively and quantitatively that our model is able to deal with a large
area of missing pixels in arbitrary shapes and generate realistic face
completion results.Comment: Accepted by CVPR 201
Hyperparameter-free losses for model-based monocular reconstruction
This work proposes novel hyperparameter-free losses for single view 3D reconstruction with morphable models (3DMM). We dispense with the hyperparameters used in other works by exploiting geometry, so that the shape of the object and the camera pose are jointly optimized in a sole term expression. This simplification reduces the optimization time and its complexity. Moreover, we propose a novel implicit regularization technique based on random virtual projections that does not require additional 2D or 3D annotations. Our experiments suggest that minimizing a shape reprojection error together with the proposed implicit regularization is especially suitable for applications that require precise alignment between geometry and image spaces, such as augmented reality. We evaluate our losses on a large scale dataset with 3D ground truth and publish our implementations to facilitate reproducibility and public benchmarking in this field.Peer ReviewedPostprint (author's final draft
Geometry-Aware Face Completion and Editing
Face completion is a challenging generation task because it requires
generating visually pleasing new pixels that are semantically consistent with
the unmasked face region. This paper proposes a geometry-aware Face Completion
and Editing NETwork (FCENet) by systematically studying facial geometry from
the unmasked region. Firstly, a facial geometry estimator is learned to
estimate facial landmark heatmaps and parsing maps from the unmasked face
image. Then, an encoder-decoder structure generator serves to complete a face
image and disentangle its mask areas conditioned on both the masked face image
and the estimated facial geometry images. Besides, since low-rank property
exists in manually labeled masks, a low-rank regularization term is imposed on
the disentangled masks, enforcing our completion network to manage occlusion
area with various shape and size. Furthermore, our network can generate diverse
results from the same masked input by modifying estimated facial geometry,
which provides a flexible mean to edit the completed face appearance. Extensive
experimental results qualitatively and quantitatively demonstrate that our
network is able to generate visually pleasing face completion results and edit
face attributes as well
Recombinator Networks: Learning Coarse-to-Fine Feature Aggregation
Deep neural networks with alternating convolutional, max-pooling and
decimation layers are widely used in state of the art architectures for
computer vision. Max-pooling purposefully discards precise spatial information
in order to create features that are more robust, and typically organized as
lower resolution spatial feature maps. On some tasks, such as whole-image
classification, max-pooling derived features are well suited; however, for
tasks requiring precise localization, such as pixel level prediction and
segmentation, max-pooling destroys exactly the information required to perform
well. Precise localization may be preserved by shallow convnets without pooling
but at the expense of robustness. Can we have our max-pooled multi-layered cake
and eat it too? Several papers have proposed summation and concatenation based
methods for combining upsampled coarse, abstract features with finer features
to produce robust pixel level predictions. Here we introduce another model ---
dubbed Recombinator Networks --- where coarse features inform finer features
early in their formation such that finer features can make use of several
layers of computation in deciding how to use coarse features. The model is
trained once, end-to-end and performs better than summation-based
architectures, reducing the error from the previous state of the art on two
facial keypoint datasets, AFW and AFLW, by 30\% and beating the current
state-of-the-art on 300W without using extra data. We improve performance even
further by adding a denoising prediction model based on a novel convnet
formulation.Comment: accepted in CVPR 201
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