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Navigation in hypermedia learning systems: Experts vs. novices
With the advancement of Web technology, hypermedia learning systems are becoming more widespread in educational settings. Hypermedia learning systems present course content with non-sequential formats, so students are required to develop learning paths by themselves. Yet, empirical evidence indicates that not all students can benefit from hypermedia learning. Research into individual differences suggests that prior knowledge has significant effects on student learning in hypermedia systems, with experts and novices showing different preferences to the use of hypermedia learning systems and requiring different levels of navigation support. It is therefore essential to develop a mechanism to help designers understand the needs of experts and novices. To address this issue, this paper presents a framework to illustrate the needs of students with different levels of prior knowledge by analyzing the findings of previous research. The overall aim of this framework is to integrate students’ prior knowledge into the design of hypermedia learning systems. Finally, implications for the design of hypermedia learning systems are discussed
Hypermedia learning and prior knowledge: Domain expertise vs. system expertise
Prior knowledge is often argued to be an important determinant in hypermedia learning,
and may be thought of as including two important elements: domain expertise and
system expertise. However, there has been a lack of research considering these issues
together. In an attempt to address this shortcoming, this paper presents a study that
examines how domain expertise and system expertise influence students’ learning
performance in, and perceptions of, a hypermedia system. The results indicate that
participants with lower domain knowledge show a greater improvement in their learning
performance than those with higher domain knowledge. Furthermore, those who enjoy
using the Web more are likely to have positive perceptions of non-linear interaction.
Discussions on how to accommodate the different needs of students with varying levels
of prior knowledge are provided based on the results
Agents for Distributed Multimedia Information Management
This paper discusses the role of agents in a distributed multimedia information system (DMIS) engineered according to the principles of open hypermedia. It is based on the new generation of Microcosm, an open hypermedia system developed by the Multimedia Research Group at the University of Southampton. Microcosm provides a framework for supporting the three major roles of agents within open information systems: resource discovery, information integrity and navigation assistance. We present Microcosm and its agents, and discuss our current research in applying agent technology in this framework
Image retrieval by hypertext links
This paper presents a model for retrieval of images from a large World Wide Web based collection. Rather than considering complex visual recognition algorithms, the model presented is based on combining evidence of the text content and hypertext structure of the Web. The paper shows that certain types of query are amply served by this form of representation. It also presents a novel means of gathering relevance judgements
Development of multiple media documents
Development of documents in multiple media involves activities in three different
fields, the technical, the discoursive and the procedural. The major development problems of
artifact complexity, cognitive processes, design basis and working context are located where these
fields overlap. Pending the emergence of a unified approach to design, any method must allow for
development at the three levels of discourse structure, media disposition and composition, and
presentation. Related work concerned with generalised discourse structures, structured
documents, production methods for existing multiple media artifacts, and hypertext design offer
some partial forms of assistance at different levels. Desirable characteristics of a multimedia
design method will include three phases of production, a variety of possible actions with media
elements, an underlying discoursive structure, and explicit comparates for review
Transforming a linear module into an adaptive one : tackling the challenge
Every learner is fundamentally different. However, few courses are delivered in a way that is tailored to the specific needs of each student. Delivery systems for adaptive educational hypermedia have been extensively researched and found promising. Still, authoring of adaptive courses remains a challenge. In prior research, we have built an adaptive hypermedia authoring system, MOT3.0. The main focus was on enhancing the type of functionality that allows the non-technical author, to efficiently and effectively use such a tool. Here we show how teachers can start from existing course material and transform it into an adaptive course, catering for various learners. We also show how this apparent simplicity still allows for building of flexible and complex adaptation, and describe an evaluation with course authors
Reviews
Brian Clegg, Mining The Internet — Information Gathering and Research on the Net, Kogan Page: London, 1999. ISBN: 0–7494–3025–7. Paperback, 147 pages, £9.99
Perspectives for Electronic Books in the World Wide Web Age
While the World Wide Web (WWW or Web) is steadily expanding, electronic books (e-books) remain a niche market. In this article, it is first postulated that specialized contents and device independence can make Web-based e-books compete with paper prints; and that adaptive features that can be implemented by client-side computing are relevant for e-books, while more complex forms of adaptation requiring server-side computations are not. Then, enhancements of the WWW standards (specifically of XML, XHTML, of the style-sheet languages CSS and XSL, and of the linking language XLink) are proposed for a better support of client-side adaptation and device independent content modeling. Finally, advanced browsing functionalities desirable for e-books as well as their implementation in the WWW context are described
Continuous use of authoring for adaptive educational hypermedia : a long-term case study
Adaptive educational hypermedia allows lessons to be personalized according to the needs of the learner. However, to achieve this, content must be split into stand-alone fragments that can be processed by a course personalization engine. Authoring content for this process is still a difficult activity, and it is essential for the popularization of adaptive educational hypermedia that authoring is simplified, so that the various stakeholders in the educational process, students, teachers, administrators, etc. can easily work with such systems. Thus, real-world testing with these stakeholders is essential. In this paper we describe recent extensions and improvements we have implemented in the My Online Teacher MOT3.0 adaptation authoring tool set, based on an initial set of short-term evaluations, and then focus on describing a long-term usage and assessment of the system
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