14 research outputs found

    Testing HDR image rendering algorithms

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    Eight high-dynamic-range image rendering algorithms were tested using ten high-dynamic-range pictorial images. A large-scale paired comparison psychophysical experiment was developed containing two sections, comparing the overall rendering performances and grayscale tone mapping performance respectively. An interval scale of preference was created to evaluate the rendering results. The results showed the consistency of tone-mapping performance with the overall rendering results, and illustrated that Durand and Dorsey’s bilateral fast filtering technique and Reinhard’s photographic tone reproduction have the best rendering performance overall. The goal of this experiment was to establish a sound testing and evaluation methodology based on psychophysical experiment results for future research on accuracy of rendering algorithms

    On the perceptual similarity of realistic looking tone mapped High Dynamic Range images

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    International audienceHigh Dynamic Range (HDR) images are usually displayed on conventional Low Dynamic Range (LDR) displays because of the limited availability of HDR displays. For the conversion of the large dynamic luminance range into the eight bit quantized values, parameterized Tone Mapping Operators (TMO) are applied. Human observers are able to optimize the parameters in order to get the highest Quality of Experience by judging the displayed LDR images on a realism scale. In the study presented in this paper, two TMOs with three parameters each were evaluated by observers in a subjective experiment. Although the chosen parameter settings vary largely, the chosen images appear to have the same QoE for the observers. In order to assess this similarity objectively, three commonly used image quality measurement algorithms were applied. Their agreement with the preference of the observers was analyzed and it was found that the Visual Difference Predictor (VDP) outperforms the Structural Similarity Index and the Root Mean Square Error. A threshold value for VDP is derived that indicates when two LDR images appear to have the same Quality of Experience

    Contemplation of tone mapping operators in high dynamic range imaging

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    The technique of tone mapping has found widespread popularity in the modern era owing to its applications in the digital world. There are a considerable number of tone mapping techniques that have been developed so far. One method may be better than the other in some cases which is determined by the requirement of the user. In this paper, some of the techniques for tone mapping/tone reproduction of high dynamic range images have been contemplated. The classification of tone mapping operators has also been given. However, it has been found that these techniques lack in providing quality of service visualization of high dynamic range images. This paper has tried to highlight the drawbacks in the existing traditional methods so that the tone-mapped techniques can be enhanced

    A Novel Approach to Access the Quality of Tone Mapped Images

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    ABSTRACT: This paper deals with the assessment of measuring the quality of tone mapped images by considering the Tone Mapping Operators (TMOs) that convert high dynamic range (HDR) to low dynamic range (LDR) images provide practically useful tools for the visualization of HDR images on standard LDR displays. Different TMOs create different tone mapped images, and a natural question is which one has the best quality. Without an appropriate quality measure, different TMOs cannot be compared, and further improvement is directionless. Subjective rating may be a reliable evaluation method, but it is expensive and time consuming, and more importantly, is difficult to be embedded into optimization frameworks. Here we propose an objective quality assessment algorithm for tone mapped images by combining two concepts one of them is a multi scale signal fidelity measure on the basis of a modified structural similarity index and the other followed by a naturalness measure on the basis of intensity statistics of natural images. Validations using independent subject-rated image databases show good correlations between subjective ranking score and the proposed tone-mapped image quality index (TMQI). The proposed measure not only provides an overall quality score of an image, but also creates multi-scale quality maps that reflect the structural fidelity variations across scale and space. KEYWORDS: Tone Mapping Operators, low dynamic range, high dynamic range image, image fusion, image quality assessment, naturalness, perceptual image processing, structural similarity, tone mapping operator

    Effective Dynamic Range Evaluation of Digital Still Images in Mobile Devices

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    Digital photography has immersed in everyday surroundings through mobile devices which became the most popular tool for taking pictures. However, the compactness of these devices is an obstacle for certain image quality parameters when it comes to usability. The purpose of this paper is to analyze the effective dynamic range of mobile device cameras. We obtained opto-electric conversion function (OECF) measurements according to ISO standard for total and effective dynamic range evaluation. Additionally, the evaluation of effective dynamic range using high dynamic range image construction was performed where algorithms for tone mapping were applied. Our findings indicate little difference in OECF values among different mobile device cameras, as well as for the total dynamic range values. However, when it comes to the effective dynamic range, cameras in these devices show less input-output conversion stability. Additionally, tone mapping indicates that the effective dynamic range is different between devices

    Measuring quality of omnidirectional high dynamic range content

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    Although HDR content processing, coding and quality assessment have been largely addressed in the last few years, little to no work has been concentrating on how to assess quality in HDR for 360 or omnidirectional content. This paper is an attempt to answer to various questions in this direction. As a minimum, a new data set for 360 HDR content is proposed and a new methodology is designed to assess subjective quality of HDR 360 content when it is displayed on SDR HMD after applying various tone mapping operators. The results are then analyzed and conclusions are drawn

    Appearance-based image splitting for HDR display systems

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    High dynamic range displays that incorporate two optically-coupled image planes have recently been developed. This dual image plane design requires that a given HDR input image be split into two complementary standard dynamic range components that drive the coupled systems, therefore there existing image splitting issue. In this research, two types of HDR display systems (hardcopy and softcopy HDR display) are constructed to facilitate the study of HDR image splitting algorithm for building HDR displays. A new HDR image splitting algorithm which incorporates iCAM06 image appearance model is proposed, seeking to create displayed HDR images that can provide better image quality. The new algorithm has potential to improve image details perception, colorfulness and better gamut utilization. Finally, the performance of the new iCAM06-based HDR image splitting algorithm is evaluated and compared with widely spread luminance square root algorithm through psychophysical studies

    Inverse tone mapping

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    The introduction of High Dynamic Range Imaging in computer graphics has produced a novelty in Imaging that can be compared to the introduction of colour photography or even more. Light can now be captured, stored, processed, and finally visualised without losing information. Moreover, new applications that can exploit physical values of the light have been introduced such as re-lighting of synthetic/real objects, or enhanced visualisation of scenes. However, these new processing and visualisation techniques cannot be applied to movies and pictures that have been produced by photography and cinematography in more than one hundred years. This thesis introduces a general framework for expanding legacy content into High Dynamic Range content. The expansion is achieved avoiding artefacts, producing images suitable for visualisation and re-lighting of synthetic/real objects. Moreover, it is presented a methodology based on psychophysical experiments and computational metrics to measure performances of expansion algorithms. Finally, a compression scheme, inspired by the framework, for High Dynamic Range Textures, is proposed and evaluated
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