220,928 research outputs found
Understanding Mobile Search Task Relevance and User Behaviour in Context
Improvements in mobile technologies have led to a dramatic change in how and
when people access and use information, and is having a profound impact on how
users address their daily information needs. Smart phones are rapidly becoming
our main method of accessing information and are frequently used to perform
`on-the-go' search tasks. As research into information retrieval continues to
evolve, evaluating search behaviour in context is relatively new. Previous
research has studied the effects of context through either self-reported diary
studies or quantitative log analysis; however, neither approach is able to
accurately capture context of use at the time of searching. In this study, we
aim to gain a better understanding of task relevance and search behaviour via a
task-based user study (n=31) employing a bespoke Android app. The app allowed
us to accurately capture the user's context when completing tasks at different
times of the day over the period of a week. Through analysis of the collected
data, we gain a better understanding of how using smart phones on the go
impacts search behaviour, search performance and task relevance and whether or
not the actual context is an important factor.Comment: To appear in CHIIR 2019 in Glasgow, U
Learning to Play Othello with N-Tuple Systems
This paper investigates the use of n-tuple systems as position value functions for the game of Othello. The architecture is described, and then evaluated for use with temporal difference learning. Performance is compared with previously de-veloped weighted piece counters and multi-layer perceptrons. The n-tuple system is able to defeat the best performing of these after just five hundred games of self-play learning. The conclusion is that n-tuple networks learn faster and better than the other more conventional approaches
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