11,340 research outputs found
Logic-Based Specification Languages for Intelligent Software Agents
The research field of Agent-Oriented Software Engineering (AOSE) aims to find
abstractions, languages, methodologies and toolkits for modeling, verifying,
validating and prototyping complex applications conceptualized as Multiagent
Systems (MASs). A very lively research sub-field studies how formal methods can
be used for AOSE. This paper presents a detailed survey of six logic-based
executable agent specification languages that have been chosen for their
potential to be integrated in our ARPEGGIO project, an open framework for
specifying and prototyping a MAS. The six languages are ConGoLog, Agent-0, the
IMPACT agent programming language, DyLog, Concurrent METATEM and Ehhf. For each
executable language, the logic foundations are described and an example of use
is shown. A comparison of the six languages and a survey of similar approaches
complete the paper, together with considerations of the advantages of using
logic-based languages in MAS modeling and prototyping.Comment: 67 pages, 1 table, 1 figure. Accepted for publication by the Journal
"Theory and Practice of Logic Programming", volume 4, Maurice Bruynooghe
Editor-in-Chie
A Survey of Languages for Specifying Dynamics: A Knowledge Engineering Perspective
A number of formal specification languages for knowledge-based systems has been developed. Characteristics for knowledge-based systems are a complex knowledge base and an inference engine which uses this knowledge to solve a given problem. Specification languages for knowledge-based systems have to cover both aspects. They have to provide the means to specify a complex and large amount of knowledge and they have to provide the means to specify the dynamic reasoning behavior of a knowledge-based system. We focus on the second aspect. For this purpose, we survey existing approaches for specifying dynamic behavior in related areas of research. In fact, we have taken approaches for the specification of information systems (Language for Conceptual Modeling and TROLL), approaches for the specification of database updates and logic programming (Transaction Logic and Dynamic Database Logic) and the generic specification framework of abstract state machine
Bounded Situation Calculus Action Theories
In this paper, we investigate bounded action theories in the situation
calculus. A bounded action theory is one which entails that, in every
situation, the number of object tuples in the extension of fluents is bounded
by a given constant, although such extensions are in general different across
the infinitely many situations. We argue that such theories are common in
applications, either because facts do not persist indefinitely or because the
agent eventually forgets some facts, as new ones are learnt. We discuss various
classes of bounded action theories. Then we show that verification of a
powerful first-order variant of the mu-calculus is decidable for such theories.
Notably, this variant supports a controlled form of quantification across
situations. We also show that through verification, we can actually check
whether an arbitrary action theory maintains boundedness.Comment: 51 page
Temporalising OWL 2 QL
We design a temporal description logic, TQL, that extends the standard ontology language OWL2QL, provides basic means for temporal conceptual modelling and ensures first-order rewritability of conjunctive queries for suitably defined data instances with validity time
Progression and Verification of Situation Calculus Agents with Bounded Beliefs
We investigate agents that have incomplete information and make decisions based on their beliefs expressed as situation calculus bounded action theories. Such theories have an infinite object domain, but the number of objects that belong to fluents at each time point is bounded by a given constant. Recently, it has been shown that verifying temporal properties over such theories is decidable. We take a first-person view and use the theory to capture what the agent believes about the domain of interest and the actions affecting it. In this paper, we study verification of temporal properties over online executions. These are executions resulting from agents performing only actions that are feasible according to their beliefs. To do so, we first examine progression, which captures belief state update resulting from actions in the situation calculus. We show that, for bounded action theories, progression, and hence belief states, can always be represented as a bounded first-order logic theory. Then, based on this result, we prove decidability of temporal verification over online executions for bounded action theories. © 2015 The Author(s
- …