11,958 research outputs found

    Seni Bicara Lewat Typeface Dekoratif dan Komposisi

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    On this essay, the main topic is related to one of the branch in visual communication design, typography. In the early days, typography derives from hand writing, but nowadays, it has been developed digitally by means of computer. The presence of computers facilitate in making digital typefaces, especially decorative ones. This contributes to its quantities and vast distribution. Literature studies conducted to further understand the definitions and characteristics of digital typefaces. A decorative typeface owns a certain visual characteristic which in the end limits its USAge. Certain characters in decorative typefaces often associated with particular moods or impressions, which can be used to deliver a message. Next is the ideation and visualization by students and teaching staffs in typography class using both analog and digital media to produce typographic compositions using decorative typefaces. The final step is to analyze the compositions to capture its intended message

    Shared reading of children's interactive picture books

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    We report on a study of children and parents shared reading of interactive printed books. We investigated the differences between books with interactive features and books with expressive typography in order to evaluate which features within a book encouraged interaction between the reading participants and the book. 11 parent and child groups took part in the study that involved three observed reading sessions. From our observations we offer suggestions for the development of books and eBooks to encourage shared reading practices

    Reading Graphic Design in Cultural Context

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    Bloomsbury Publishing Plc 2019.Reading Graphic Design: •Is a much needed examination of graphic design in the expanded field •Forms an introduction to writing critically about graphic design through twelve chapters providing exemplary analyses of the semantic richness of the selected case studies •Goes beyond aesthetic judgments to explore how graphic design and illustration function as fields of industry and commerce in the West •Will inform, challenge and entertain undergraduate students of graphic design internationall

    Design education in the age of media convergence

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    Dynamic literature mapping : typography in screen-based media

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    This paper chronicles the development of a visual map representing a literature search on key theorists and thinkers in two principal topics: Typography and New Media. Its aim is to visualise and facilitate conceptual connections between key ideas and philosophies across disciplines. This literature map was drawn up by reviewing available influential literature within these topics. Related categories were later added and a further series of literature searches were conducted to build references in each topic. This on-going cyclical process serves to construct a comprehensive contextual map of knowledge. The benefit of the map is twofold. Primarily, aiding the researcher to navigate and understand complex layers of information. Secondly, allowing the researcher to present and share representations of knowledge. The clarity of the representation is crucial in eliciting the participation of fellow design researchers and practitioners to the development and growth of the literature map

    Describing typeforms: a designer's response

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    The paper sets out an overview of a pragmatic research investigation initiated within a doctoral enquiry, and which continues to inform design practice and pedagogy. Located within the fields of typography and information design, and very much concerned with design history, enquiry emphasized exploration of alternative design research methodologies in the production of a design outcome loaded with pedagogical ambition. The issue being addressed within the investigation was the limited scope of existing typeface classificatory systems to adequately describe the diversity of forms represented within current type design practice and thus, recent acquisitions to an established teaching collection in London. Addressing this issue unexpectedly came to utilize the researcher’s own design practice as a methodology for managing emergent enquiry, and for organizing and generating new knowledge through the employment of visual information management methods. A primary outcome of the enquiry was a new framework for the description of typeforms. This new framework will be described in terms of its operation, divergence from existing models and potential for application

    Using a categorisation structure to understand interaction in children’s books

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    Children’s books can vary greatly in the type of and depth of interaction that is required from the reader. The types of interaction demanded by different types of books can be explored using contrasting paradigms. Previously Timpany & Vanderschantz (2012) proposed a categorisation of interactive children’s books that used two continuums that took into consideration Physical Enhancement and Content Sequencing. This paper looks at those categorisations made by Timpany & Vanderschantz (2012) and considers how the multitude of formats addresses either the physical or intellectual aspects of children’s reading and how this then may be used to engage the reader. To do this, a database of 132 books was audited to assess the interactivity of these books against those categorisation systems. The range of books surveyed is discussed in terms of what methods are used to create the interaction within each of the interactivity levels and across types of books. Findings from this audit demonstrate interesting interactions between age, physical enhancement versus content sequencing, and the relationship of these to mechanisms for interactivity such as paper engineering, illustration and story structure. The majority of the books in the sample have no interactive qualities on one of the two-categorisation scales. Physically enhanced books were marginally more highly represented on the scale at higher levels of interactivity. Counter intuitively, the physically interactive pop up books were seen to fall predominantly in lower categories (1 or 2) for physical enhancement, while books requiring image search, an intellectual activity, were also predominantly in the lower categories (1 or 2) for content sequencing

    A small scale study into the effect that text & background colour has on processing and self-correction rates for childrens’ on-screen reading

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    Pedagogical practices in formal educational settings together with the nature of communication technologies in the media and elsewhere mean that children will encounter on-screen typography and screen-based learning opportunities in both formal school settings and during their daily recreational pursuits. Internationally, there is a lack of research informing what good reading practice might look like when teachers use reading material in a screen-based environment. More specifically, there is a lack of research around best practices for the design of this material for children. Greater understanding of how the colour of text and the colour of background influences the “readability” of these reading materials is required. This research sets out to determine the readability of text and background colours in on-screen books for young readers through discussion of the literature to date, as well as discussion of a small scale study which includes a rate-of-error experiment as well as qualitative feedback to provide greater knowledge of the most positive reading environments for children
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