6 research outputs found

    Self-adapting structuring and representation of space

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    The objective of this report is to propose a syntactic formalism for space representation. Beside the well known advantages of hierarchical data structure, the underlying approach has the additional strength of self-adapting to a spatial structure at hand. The formalism is called puzzletree because its generation results in a number of blocks which in a certain order -- like a puzzle - reconstruct the original space. The strength of the approach does not lie only in providing a compact representation of space (e.g. high compression), but also in attaining an ideal basis for further knowledge-based modeling and recognition of objects. The approach may be applied to any higher-dimensioned space (e.g. images, volumes). The report concentrates on the principles of puzzletrees by explaining the underlying heuristic for their generation with respect to 2D spaces, i.e. images, but also schemes their application to volume data. Furthermore, the paper outlines the use of puzzletrees to facilitate higher-level operations like image segmentation or object recognition. Finally, results are shown and a comparison to conventional region quadtrees is done

    Self-adapting structuring and representation of space

    Get PDF
    The objective of this report is to propose a syntactic formalism for space representation. Beside the well known advantages of hierarchical data structure, the underlying approach has the additional strength of self-adapting to a spatial structure at hand. The formalism is called puzzletree because its generation results in a number of blocks which in a certain order -- like a puzzle - reconstruct the original space. The strength of the approach does not lie only in providing a compact representation of space (e.g. high compression), but also in attaining an ideal basis for further knowledge-based modeling and recognition of objects. The approach may be applied to any higher-dimensioned space (e.g. images, volumes). The report concentrates on the principles of puzzletrees by explaining the underlying heuristic for their generation with respect to 2D spaces, i.e. images, but also schemes their application to volume data. Furthermore, the paper outlines the use of puzzletrees to facilitate higher-level operations like image segmentation or object recognition. Finally, results are shown and a comparison to conventional region quadtrees is done

    DFKI publications : the first four years ; 1990 - 1993

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    Wissenschaftlich-technischer Jahresbericht 1991

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    Wissenschaftlich-technischer Jahresbericht 1991

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    DFKI publications : the first four years ; 1990 - 1993

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