6,455 research outputs found
Overcoming Language Dichotomies: Toward Effective Program Comprehension for Mobile App Development
Mobile devices and platforms have become an established target for modern
software developers due to performant hardware and a large and growing user
base numbering in the billions. Despite their popularity, the software
development process for mobile apps comes with a set of unique, domain-specific
challenges rooted in program comprehension. Many of these challenges stem from
developer difficulties in reasoning about different representations of a
program, a phenomenon we define as a "language dichotomy". In this paper, we
reflect upon the various language dichotomies that contribute to open problems
in program comprehension and development for mobile apps. Furthermore, to help
guide the research community towards effective solutions for these problems, we
provide a roadmap of directions for future work.Comment: Invited Keynote Paper for the 26th IEEE/ACM International Conference
on Program Comprehension (ICPC'18
Scrum2Kanban: Integrating Kanban and Scrum in a University Software Engineering Capstone Course
Using university capstone courses to teach agile software development
methodologies has become commonplace, as agile methods have gained support in
professional software development. This usually means students are introduced
to and work with the currently most popular agile methodology: Scrum. However,
as the agile methods employed in the industry change and are adapted to
different contexts, university courses must follow suit. A prime example of
this is the Kanban method, which has recently gathered attention in the
industry. In this paper, we describe a capstone course design, which adds the
hands-on learning of the lean principles advocated by Kanban into a capstone
project run with Scrum. This both ensures that students are aware of recent
process frameworks and ideas as well as gain a more thorough overview of how
agile methods can be employed in practice. We describe the details of the
course and analyze the participating students' perceptions as well as our
observations. We analyze the development artifacts, created by students during
the course in respect to the two different development methodologies. We
further present a summary of the lessons learned as well as recommendations for
future similar courses. The survey conducted at the end of the course revealed
an overwhelmingly positive attitude of students towards the integration of
Kanban into the course
Optimizing Computation of Recovery Plans for BPEL Applications
Web service applications are distributed processes that are composed of
dynamically bounded services. In our previous work [15], we have described a
framework for performing runtime monitoring of web service against behavioural
correctness properties (described using property patterns and converted into
finite state automata). These specify forbidden behavior (safety properties)
and desired behavior (bounded liveness properties). Finite execution traces of
web services described in BPEL are checked for conformance at runtime. When
violations are discovered, our framework automatically proposes and ranks
recovery plans which users can then select for execution. Such plans for safety
violations essentially involve "going back" - compensating the executed actions
until an alternative behaviour of the application is possible. For bounded
liveness violations, recovery plans include both "going back" and "re-planning"
- guiding the application towards a desired behaviour. Our experience, reported
in [16], identified a drawback in this approach: we compute too many plans due
to (a) overapproximating the number of program points where an alternative
behaviour is possible and (b) generating recovery plans for bounded liveness
properties which can potentially violate safety properties. In this paper, we
describe improvements to our framework that remedy these problems and describe
their effectiveness on a case study.Comment: In Proceedings TAV-WEB 2010, arXiv:1009.330
Tortoise: Interactive System Configuration Repair
System configuration languages provide powerful abstractions that simplify
managing large-scale, networked systems. Thousands of organizations now use
configuration languages, such as Puppet. However, specifications written in
configuration languages can have bugs and the shell remains the simplest way to
debug a misconfigured system. Unfortunately, it is unsafe to use the shell to
fix problems when a system configuration language is in use: a fix applied from
the shell may cause the system to drift from the state specified by the
configuration language. Thus, despite their advantages, configuration languages
force system administrators to give up the simplicity and familiarity of the
shell.
This paper presents a synthesis-based technique that allows administrators to
use configuration languages and the shell in harmony. Administrators can fix
errors using the shell and the technique automatically repairs the higher-level
specification written in the configuration language. The approach (1) produces
repairs that are consistent with the fix made using the shell; (2) produces
repairs that are maintainable by minimizing edits made to the original
specification; (3) ranks and presents multiple repairs when relevant; and (4)
supports all shells the administrator may wish to use. We implement our
technique for Puppet, a widely used system configuration language, and evaluate
it on a suite of benchmarks under 42 repair scenarios. The top-ranked repair is
selected by humans 76% of the time and the human-equivalent repair is ranked
1.31 on average.Comment: Published version in proceedings of IEEE/ACM International Conference
on Automated Software Engineering (ASE) 201
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