11,824 research outputs found

    Strong chromatic index of k-degenerate graphs

    Full text link
    A {\em strong edge coloring} of a graph GG is a proper edge coloring in which every color class is an induced matching. The {\em strong chromatic index} \chiup_{s}'(G) of a graph GG is the minimum number of colors in a strong edge coloring of GG. In this note, we improve a result by D{\k e}bski \etal [Strong chromatic index of sparse graphs, arXiv:1301.1992v1] and show that the strong chromatic index of a kk-degenerate graph GG is at most (4k−2)⋅Δ(G)−2k2+1(4k-2) \cdot \Delta(G) - 2k^{2} + 1. As a direct consequence, the strong chromatic index of a 22-degenerate graph GG is at most 6Δ(G)−76\Delta(G) - 7, which improves the upper bound 10Δ(G)−1010\Delta(G) - 10 by Chang and Narayanan [Strong chromatic index of 2-degenerate graphs, J. Graph Theory 73 (2013) (2) 119--126]. For a special subclass of 22-degenerate graphs, we obtain a better upper bound, namely if GG is a graph such that all of its 3+3^{+}-vertices induce a forest, then \chiup_{s}'(G) \leq 4 \Delta(G) -3; as a corollary, every minimally 22-connected graph GG has strong chromatic index at most 4Δ(G)−34 \Delta(G) - 3. Moreover, all the results in this note are best possible in some sense.Comment: 3 pages in Discrete Mathematics, 201

    Normal 6-edge-colorings of some bridgeless cubic graphs

    Full text link
    In an edge-coloring of a cubic graph, an edge is poor or rich, if the set of colors assigned to the edge and the four edges adjacent it, has exactly five or exactly three distinct colors, respectively. An edge is normal in an edge-coloring if it is rich or poor in this coloring. A normal kk-edge-coloring of a cubic graph is an edge-coloring with kk colors such that each edge of the graph is normal. We denote by χN′(G)\chi'_{N}(G) the smallest kk, for which GG admits a normal kk-edge-coloring. Normal edge-colorings were introduced by Jaeger in order to study his well-known Petersen Coloring Conjecture. It is known that proving χN′(G)≤5\chi'_{N}(G)\leq 5 for every bridgeless cubic graph is equivalent to proving Petersen Coloring Conjecture. Moreover, Jaeger was able to show that it implies classical conjectures like Cycle Double Cover Conjecture and Berge-Fulkerson Conjecture. Recently, two of the authors were able to show that any simple cubic graph admits a normal 77-edge-coloring, and this result is best possible. In the present paper, we show that any claw-free bridgeless cubic graph, permutation snark, tree-like snark admits a normal 66-edge-coloring. Finally, we show that any bridgeless cubic graph GG admits a 66-edge-coloring such that at least 79⋅∣E∣\frac{7}{9}\cdot |E| edges of GG are normal.Comment: 17 pages, 11 figures. arXiv admin note: text overlap with arXiv:1804.0944

    Heuristic algorithms for the min-max edge 2-coloring problem

    Full text link
    In multi-channel Wireless Mesh Networks (WMN), each node is able to use multiple non-overlapping frequency channels. Raniwala et al. (MC2R 2004, INFOCOM 2005) propose and study several such architectures in which a computer can have multiple network interface cards. These architectures are modeled as a graph problem named \emph{maximum edge qq-coloring} and studied in several papers by Feng et. al (TAMC 2007), Adamaszek and Popa (ISAAC 2010, JDA 2016). Later on Larjomaa and Popa (IWOCA 2014, JGAA 2015) define and study an alternative variant, named the \emph{min-max edge qq-coloring}. The above mentioned graph problems, namely the maximum edge qq-coloring and the min-max edge qq-coloring are studied mainly from the theoretical perspective. In this paper, we study the min-max edge 2-coloring problem from a practical perspective. More precisely, we introduce, implement and test four heuristic approximation algorithms for the min-max edge 22-coloring problem. These algorithms are based on a \emph{Breadth First Search} (BFS)-based heuristic and on \emph{local search} methods like basic \emph{hill climbing}, \emph{simulated annealing} and \emph{tabu search} techniques, respectively. Although several algorithms for particular graph classes were proposed by Larjomaa and Popa (e.g., trees, planar graphs, cliques, bi-cliques, hypergraphs), we design the first algorithms for general graphs. We study and compare the running data for all algorithms on Unit Disk Graphs, as well as some graphs from the DIMACS vertex coloring benchmark dataset.Comment: This is a post-peer-review, pre-copyedit version of an article published in International Computing and Combinatorics Conference (COCOON'18). The final authenticated version is available online at: http://www.doi.org/10.1007/978-3-319-94776-1_5

    Spatial Mixing of Coloring Random Graphs

    Full text link
    We study the strong spatial mixing (decay of correlation) property of proper qq-colorings of random graph G(n,d/n)G(n, d/n) with a fixed dd. The strong spatial mixing of coloring and related models have been extensively studied on graphs with bounded maximum degree. However, for typical classes of graphs with bounded average degree, such as G(n,d/n)G(n, d/n), an easy counterexample shows that colorings do not exhibit strong spatial mixing with high probability. Nevertheless, we show that for q≥αd+βq\ge\alpha d+\beta with α>2\alpha>2 and sufficiently large β=O(1)\beta=O(1), with high probability proper qq-colorings of random graph G(n,d/n)G(n, d/n) exhibit strong spatial mixing with respect to an arbitrarily fixed vertex. This is the first strong spatial mixing result for colorings of graphs with unbounded maximum degree. Our analysis of strong spatial mixing establishes a block-wise correlation decay instead of the standard point-wise decay, which may be of interest by itself, especially for graphs with unbounded degree
    • …
    corecore