427,846 research outputs found

    Two-dimensional numerical simulations of nonlinear acoustic streaming in standing waves

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    Numerical simulations of compressible Navier–Stokes equations in closed two-dimensional channels are performed. A plane standing wave is excited inside the channel and the associated acoustic streaming is investigated for high intensity waves, in the nonlinear streaming regime. Significant distortion of streaming cells is observed, with the centers of streaming cells pushed toward the end-walls. The mean temperature evolution associated with the streaming motion is also investigated

    VIDEO STREAMING WITH GIGABIT PASSIVE OPTICAL NETWORK TECHNOLOGY

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    Perkembangan teknologi berpengaruh kepada kebutuhan user untuk mengakses data lebih cepat, perlahan sistem dengan menggunakan Fiber Optic mulai menggeser posisi kabel tembaga dalam transmisi data karena lebih cepat. Tren user saat ini adalah membutuhkan transmisi data yang lebih cepat dan lebih besar, seperti Video Streaming. Penelitian ini bertujuan untuk membuat system Video Streaming dengan infrastruktur GPON (Gigabit Passive Optical Network). Dalam penelitian dilakukan konfigurasi Video Streaming dengan GPON kemudian juga dilakukan dengan system Ethernet. Keduanya dibandingkan dengan parameter kecepatan dan frame rate untuk Video Streaming. Hasil yang dapat diperoleh dari penelitian dengan menggunakan system GPON adalah kestabilan untuk melakukan Streaming Video dibandingkan Ethernet

    Streaming Property Testing of Visibly Pushdown Languages

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    In the context of language recognition, we demonstrate the superiority of streaming property testers against streaming algorithms and property testers, when they are not combined. Initiated by Feigenbaum et al., a streaming property tester is a streaming algorithm recognizing a language under the property testing approximation: it must distinguish inputs of the language from those that are ε\varepsilon-far from it, while using the smallest possible memory (rather than limiting its number of input queries). Our main result is a streaming ε\varepsilon-property tester for visibly pushdown languages (VPL) with one-sided error using memory space poly((logn)/ε)\mathrm{poly}((\log n) / \varepsilon). This constructions relies on a (non-streaming) property tester for weighted regular languages based on a previous tester by Alon et al. We provide a simple application of this tester for streaming testing special cases of instances of VPL that are already hard for both streaming algorithms and property testers. Our main algorithm is a combination of an original simulation of visibly pushdown automata using a stack with small height but possible items of linear size. In a second step, those items are replaced by small sketches. Those sketches relies on a notion of suffix-sampling we introduce. This sampling is the key idea connecting our streaming tester algorithm to property testers.Comment: 23 pages. Major modifications in the presentatio

    Crowdsourced Live Streaming over the Cloud

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    Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It calls a joint optimization along the path from crowdsourcers, through streaming servers, to the end-users to minimize the overall latency. The dynamics of the video sources, together with the globalized request demands and the high computation demand from each sourcer, make crowdsourced live streaming challenging even with powerful support from modern cloud computing. In this paper, we present a generic framework that facilitates a cost-effective cloud service for crowdsourced live streaming. Through adaptively leasing, the cloud servers can be provisioned in a fine granularity to accommodate geo-distributed video crowdsourcers. We present an optimal solution to deal with service migration among cloud instances of diverse lease prices. It also addresses the location impact to the streaming quality. To understand the performance of the proposed strategies in the realworld, we have built a prototype system running over the planetlab and the Amazon/Microsoft Cloud. Our extensive experiments demonstrate that the effectiveness of our solution in terms of deployment cost and streaming quality

    Streaming Verification of Graph Properties

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    Streaming interactive proofs (SIPs) are a framework for outsourced computation. A computationally limited streaming client (the verifier) hands over a large data set to an untrusted server (the prover) in the cloud and the two parties run a protocol to confirm the correctness of result with high probability. SIPs are particularly interesting for problems that are hard to solve (or even approximate) well in a streaming setting. The most notable of these problems is finding maximum matchings, which has received intense interest in recent years but has strong lower bounds even for constant factor approximations. In this paper, we present efficient streaming interactive proofs that can verify maximum matchings exactly. Our results cover all flavors of matchings (bipartite/non-bipartite and weighted). In addition, we also present streaming verifiers for approximate metric TSP. In particular, these are the first efficient results for weighted matchings and for metric TSP in any streaming verification model.Comment: 26 pages, 2 figure, 1 tabl

    Flow Level QoE of Video Streaming in Wireless Networks

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    The Quality of Experience (QoE) of streaming service is often degraded by frequent playback interruptions. To mitigate the interruptions, the media player prefetches streaming contents before starting playback, at a cost of delay. We study the QoE of streaming from the perspective of flow dynamics. First, a framework is developed for QoE when streaming users join the network randomly and leave after downloading completion. We compute the distribution of prefetching delay using partial differential equations (PDEs), and the probability generating function of playout buffer starvations using ordinary differential equations (ODEs) for CBR streaming. Second, we extend our framework to characterize the throughput variation caused by opportunistic scheduling at the base station, and the playback variation of VBR streaming. Our study reveals that the flow dynamics is the fundamental reason of playback starvation. The QoE of streaming service is dominated by the first moments such as the average throughput of opportunistic scheduling and the mean playback rate. While the variances of throughput and playback rate have very limited impact on starvation behavior.Comment: 14 page

    Characterization of Acoustic Streaming in Gradients of Density and Compressibility

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    Suppression of boundary-driven Rayleigh streaming has recently been demonstrated for fluids of spatial inhomogeneity in density and compressibility owing to the competition between the boundary-layer-induced streaming stress and the inhomogeneity-induced acoustic body force. Here we characterize acoustic streaming by general defocusing particle tracking inside a half-wavelength acoustic resonator filled with two miscible aqueous solutions of different density and speed of sound controlled by the mass fraction of solute molecules. We follow the temporal evolution of the system as the solute molecules become homogenized by diffusion and advection. Acoustic streaming rolls is suppressed in the bulk of the microchannel for 70-200 seconds dependent on the choice of inhomogeneous solutions. From confocal measurements of the concentration field of fluorescently labelled Ficoll solute molecules, we conclude that the temporal evolution of the acoustic streaming depends on the diffusivity and the initial distribution of these molecules. Suppression and deformation of the streaming rolls are observed for inhomogeneities in the solute mass fraction down to 0.1 %.Comment: RevTex, pdfLaTex, 10 pages, 10 pdf figure

    Acoustic streaming and its suppression in inhomogeneous fluids

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    We present a theoretical and experimental study of boundary-driven acoustic streaming in an inhomogeneous fluid with variations in density and compressibility. In a homogeneous fluid this streaming results from dissipation in the boundary layers (Rayleigh streaming). We show that in an inhomogeneous fluid, an additional non-dissipative force density acts on the fluid to stabilize particular inhomogeneity configurations, which markedly alters and even suppresses the streaming flows. Our theoretical and numerical analysis of the phenomenon is supported by ultrasound experiments performed with inhomogeneous aqueous iodixanol solutions in a glass-silicon microchip.Comment: 6 pages, 3 pdf figures, RevTex 4-
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