805 research outputs found

    Deterministic, Strategyproof, and Fair Cake Cutting

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    We study the classic cake cutting problem from a mechanism design perspective, in particular focusing on deterministic mechanisms that are strategyproof and fair. We begin by looking at mechanisms that are non-wasteful and primarily show that for even the restricted class of piecewise constant valuations there exists no direct-revelation mechanism that is strategyproof and even approximately proportional. Subsequently, we remove the non-wasteful constraint and show another impossibility result stating that there is no strategyproof and approximately proportional direct-revelation mechanism that outputs contiguous allocations, again, for even the restricted class of piecewise constant valuations. In addition to the above results, we also present some negative results when considering an approximate notion of strategyproofness, show a connection between direct-revelation mechanisms and mechanisms in the Robertson-Webb model when agents have piecewise constant valuations, and finally also present a (minor) modification to the well-known Even-Paz algorithm that has better incentive-compatible properties for the cases when there are two or three agents.Comment: A shorter version of this paper will appear at IJCAI 201

    Random assignment with multi-unit demands

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    We consider the multi-unit random assignment problem in which agents express preferences over objects and objects are allocated to agents randomly based on the preferences. The most well-established preference relation to compare random allocations of objects is stochastic dominance (SD) which also leads to corresponding notions of envy-freeness, efficiency, and weak strategyproofness. We show that there exists no rule that is anonymous, neutral, efficient and weak strategyproof. For single-unit random assignment, we show that there exists no rule that is anonymous, neutral, efficient and weak group-strategyproof. We then study a generalization of the PS (probabilistic serial) rule called multi-unit-eating PS and prove that multi-unit-eating PS satisfies envy-freeness, weak strategyproofness, and unanimity.Comment: 17 page

    Partial Strategyproofness: Relaxing Strategyproofness for the Random Assignment Problem

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    We present partial strategyproofness, a new, relaxed notion of strategyproofness for studying the incentive properties of non-strategyproof assignment mechanisms. Informally, a mechanism is partially strategyproof if it makes truthful reporting a dominant strategy for those agents whose preference intensities differ sufficiently between any two objects. We demonstrate that partial strategyproofness is axiomatically motivated and yields a parametric measure for "how strategyproof" an assignment mechanism is. We apply this new concept to derive novel insights about the incentive properties of the probabilistic serial mechanism and different variants of the Boston mechanism.Comment: Working Pape

    The Impossibility of Extending Random Dictatorship to Weak Preferences

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    Random dictatorship has been characterized as the only social decision scheme that satisfies efficiency and strategyproofness when individual preferences are strict. We show that no extension of random dictatorship to weak preferences satisfies these properties, even when significantly weakening the required degree of strategyproofness

    Selfish Knapsack

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    We consider a selfish variant of the knapsack problem. In our version, the items are owned by agents, and each agent can misrepresent the set of items she owns---either by avoiding reporting some of them (understating), or by reporting additional ones that do not exist (overstating). Each agent's objective is to maximize, within the items chosen for inclusion in the knapsack, the total valuation of her own chosen items. The knapsack problem, in this context, seeks to minimize the worst-case approximation ratio for social welfare at equilibrium. We show that a randomized greedy mechanism has attractive strategic properties: in general, it has a correlated price of anarchy of 22 (subject to a mild assumption). For overstating-only agents, it becomes strategyproof; we also provide a matching lower bound of 22 on the (worst-case) approximation ratio attainable by randomized strategyproof mechanisms, and show that no deterministic strategyproof mechanism can provide any constant approximation ratio. We also deal with more specialized environments. For the case of 22 understating-only agents, we provide a randomized strategyproof 5+427β‰ˆ1.522\frac{5+4\sqrt{2}}{7} \approx 1.522-approximate mechanism, and a lower bound of 55βˆ’92β‰ˆ1.09\frac{5\sqrt{5}-9}{2} \approx 1.09. When all agents but one are honest, we provide a deterministic strategyproof 1+52β‰ˆ1.618\frac{1+\sqrt{5}}{2} \approx 1.618-approximate mechanism with a matching lower bound. Finally, we consider a model where agents can misreport their items' properties rather than existence. Specifically, each agent owns a single item, whose value-to-size ratio is publicly known, but whose actual value and size are not. We show that an adaptation of the greedy mechanism is strategyproof and 22-approximate, and provide a matching lower bound; we also show that no deterministic strategyproof mechanism can provide a constant approximation ratio
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