1,867 research outputs found

    Learning a Structured Neural Network Policy for a Hopping Task

    Full text link
    In this work we present a method for learning a reactive policy for a simple dynamic locomotion task involving hard impact and switching contacts where we assume the contact location and contact timing to be unknown. To learn such a policy, we use optimal control to optimize a local controller for a fixed environment and contacts. We learn the contact-rich dynamics for our underactuated systems along these trajectories in a sample efficient manner. We use the optimized policies to learn the reactive policy in form of a neural network. Using a new neural network architecture, we are able to preserve more information from the local policy and make its output interpretable in the sense that its output in terms of desired trajectories, feedforward commands and gains can be interpreted. Extensive simulations demonstrate the robustness of the approach to changing environments, outperforming a model-free gradient policy based methods on the same tasks in simulation. Finally, we show that the learned policy can be robustly transferred on a real robot.Comment: IEEE Robotics and Automation Letters 201

    Learning Image-Conditioned Dynamics Models for Control of Under-actuated Legged Millirobots

    Full text link
    Millirobots are a promising robotic platform for many applications due to their small size and low manufacturing costs. Legged millirobots, in particular, can provide increased mobility in complex environments and improved scaling of obstacles. However, controlling these small, highly dynamic, and underactuated legged systems is difficult. Hand-engineered controllers can sometimes control these legged millirobots, but they have difficulties with dynamic maneuvers and complex terrains. We present an approach for controlling a real-world legged millirobot that is based on learned neural network models. Using less than 17 minutes of data, our method can learn a predictive model of the robot's dynamics that can enable effective gaits to be synthesized on the fly for following user-specified waypoints on a given terrain. Furthermore, by leveraging expressive, high-capacity neural network models, our approach allows for these predictions to be directly conditioned on camera images, endowing the robot with the ability to predict how different terrains might affect its dynamics. This enables sample-efficient and effective learning for locomotion of a dynamic legged millirobot on various terrains, including gravel, turf, carpet, and styrofoam. Experiment videos can be found at https://sites.google.com/view/imageconddy

    On Neuromechanical Approaches for the Study of Biological Grasp and Manipulation

    Full text link
    Biological and robotic grasp and manipulation are undeniably similar at the level of mechanical task performance. However, their underlying fundamental biological vs. engineering mechanisms are, by definition, dramatically different and can even be antithetical. Even our approach to each is diametrically opposite: inductive science for the study of biological systems vs. engineering synthesis for the design and construction of robotic systems. The past 20 years have seen several conceptual advances in both fields and the quest to unify them. Chief among them is the reluctant recognition that their underlying fundamental mechanisms may actually share limited common ground, while exhibiting many fundamental differences. This recognition is particularly liberating because it allows us to resolve and move beyond multiple paradoxes and contradictions that arose from the initial reasonable assumption of a large common ground. Here, we begin by introducing the perspective of neuromechanics, which emphasizes that real-world behavior emerges from the intimate interactions among the physical structure of the system, the mechanical requirements of a task, the feasible neural control actions to produce it, and the ability of the neuromuscular system to adapt through interactions with the environment. This allows us to articulate a succinct overview of a few salient conceptual paradoxes and contradictions regarding under-determined vs. over-determined mechanics, under- vs. over-actuated control, prescribed vs. emergent function, learning vs. implementation vs. adaptation, prescriptive vs. descriptive synergies, and optimal vs. habitual performance. We conclude by presenting open questions and suggesting directions for future research. We hope this frank assessment of the state-of-the-art will encourage and guide these communities to continue to interact and make progress in these important areas

    Data-Efficient Reinforcement Learning with Probabilistic Model Predictive Control

    Full text link
    Trial-and-error based reinforcement learning (RL) has seen rapid advancements in recent times, especially with the advent of deep neural networks. However, the majority of autonomous RL algorithms require a large number of interactions with the environment. A large number of interactions may be impractical in many real-world applications, such as robotics, and many practical systems have to obey limitations in the form of state space or control constraints. To reduce the number of system interactions while simultaneously handling constraints, we propose a model-based RL framework based on probabilistic Model Predictive Control (MPC). In particular, we propose to learn a probabilistic transition model using Gaussian Processes (GPs) to incorporate model uncertainty into long-term predictions, thereby, reducing the impact of model errors. We then use MPC to find a control sequence that minimises the expected long-term cost. We provide theoretical guarantees for first-order optimality in the GP-based transition models with deterministic approximate inference for long-term planning. We demonstrate that our approach does not only achieve state-of-the-art data efficiency, but also is a principled way for RL in constrained environments.Comment: Accepted at AISTATS 2018

    Constructing Parsimonious Analytic Models for Dynamic Systems via Symbolic Regression

    Full text link
    Developing mathematical models of dynamic systems is central to many disciplines of engineering and science. Models facilitate simulations, analysis of the system's behavior, decision making and design of automatic control algorithms. Even inherently model-free control techniques such as reinforcement learning (RL) have been shown to benefit from the use of models, typically learned online. Any model construction method must address the tradeoff between the accuracy of the model and its complexity, which is difficult to strike. In this paper, we propose to employ symbolic regression (SR) to construct parsimonious process models described by analytic equations. We have equipped our method with two different state-of-the-art SR algorithms which automatically search for equations that fit the measured data: Single Node Genetic Programming (SNGP) and Multi-Gene Genetic Programming (MGGP). In addition to the standard problem formulation in the state-space domain, we show how the method can also be applied to input-output models of the NARX (nonlinear autoregressive with exogenous input) type. We present the approach on three simulated examples with up to 14-dimensional state space: an inverted pendulum, a mobile robot, and a bipedal walking robot. A comparison with deep neural networks and local linear regression shows that SR in most cases outperforms these commonly used alternative methods. We demonstrate on a real pendulum system that the analytic model found enables a RL controller to successfully perform the swing-up task, based on a model constructed from only 100 data samples
    corecore