98 research outputs found

    Digital Color Imaging

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    This paper surveys current technology and research in the area of digital color imaging. In order to establish the background and lay down terminology, fundamental concepts of color perception and measurement are first presented us-ing vector-space notation and terminology. Present-day color recording and reproduction systems are reviewed along with the common mathematical models used for representing these devices. Algorithms for processing color images for display and communication are surveyed, and a forecast of research trends is attempted. An extensive bibliography is provided

    Minimization of Halftone Noise in FLAT Regions for Improved Print Quality

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    The work in this thesis proposes a novel algorithm for enhancing the quality of flat regions in printed color image documents. The algorithm is designed to identify the flat regions based on certain criteria and filter these regions to minimize the noise prior and post Halftoning so as to make the hard copy look visibly pleasing. Noise prior to halftone process is removed using a spatial Gaussian filter together with a Hamming window, concluded from results after implementing various filtering techniques. A clustered dithering is applied in each channel of the image as Halftoning process. Furthermore, to minimize the post halftone noise, the halftone structure of the image is manipulated according to the neighboring sub-cells in their respective channels. This is done to reduce the brightness variation (a cause for noise) between the neighboring subcells. Experimental results show that the proposed algorithm efficiently minimizes noise in flat regions of mirumal gradient change in color images

    Visual-Based error diffusion for printers

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    An approach for halftoning is presented that incorporates a printer model and also explicitly uses the human visual model. Conventional methods, such as clustered-dot screening or dispersed-dot screening, do not solve the gray-level distortion of printers and just implicitly use the eye as a lowpass filter. Error diffusion accounts for errors when processing subsequent pixels to minimize the overall mean-square errors. Recently developed model-based halftoning technique eliminates the effect of printer luminance distortion, but this method does not consider the filtering action of the eye, that is, some artifacts of standard error diffusion still exist when the printing resolution and view distance change. Another visual error diffusion method incorporates the human visual filter into error diffusion and results in improved noise characteristics and better resolution for structured image regions, but gray levels are still distorted. Experiments prove that human viewers judge the quality of a halftoning image based mainly on the region which exhibits the worst local error, and low-frequency distortions introduced by the halftoning process are responsible for more visually annoying artifacts in the halftone image than high-frequency distortion. Consequently, we adjust the correction factors of the feedback filter by local characteristics and adjust the dot patterns for some gray levels to minimize the visual blurred local error. Based on the human visual model, we obtain the visual-based error diffusion algorithm, and further we will also incorporate the printer model to correct the printing distortion. The artifacts connected with standard error diffusion are expected to be eliminated or decreased and therefore better print quality should be achieved. In addition to qualitative analysis, we also introduce a subjective evaluation of algorithms. The tests show that the algorithms developed here have improved the performance of error diffusion for printers

    Black-box printer models and their applications

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    In the electrophotographic printing process, the deposition of toner within the area of a given printer addressable pixel is strongly influenced by the values of its neighboring pixels. The interaction between neighboring pixels, which is commonly referred to as dot-gain, is complicated. The printer models which are developed according to a pre-designed test page can either be embedded in the halftoning algorithm, or used to predict the printed halftone image at the input to an algorithm being used to assess print quality. In our research, we examine the potential influence of a larger neighborhood (45?45) of the digital halftone image on the measured value of a printed pixel at the center of that neighborhood by introducing a feasible strategy for the contribution. We developed a series of six models with different accuracy and computational complexity to account for local neighborhood effects and the influence of a 45?45 neighborhood of pixels on the central printer-addressable pixel tone development. All these models are referred to as Black Box Model (BBM) since they are based solely on measuring what is on the printed page, and do not incorporate any information about the marking process itself. We developed two different types of printer models Standard Definition (SD) BBM and High Definition (HD) BBM with capture device Epson Expression 10000XL (Epson America, Inc., Long Beach, CA, USA) flatbed scanner operated at 2400 dpi under different analysis resolutions. The experiment results show that the larger neighborhood models yield a significant improvement in the accuracy of the prediction of the pixel values of the printed halftone image. The sample function generation black box model (SFG-BBM) is an extension of SD-BBM that adds the printing variation to the mean prediction to improve the prediction by more accurately matching the characteristics of the actual printed image. We also followed a structure similar to that used to develop our series of BBMs to develop a two-stage toner usage predictor for electrophotographic printers. We first obtained on a pixel-by-pixel basis, the predicted absorptance of printed and scanned page with the digital input using BBM. We then form a weighted sum of these predicted pixel values to predict overall toner usage on the printed page. Our two-stage predictor significantly outperforms existing method that is based on a simple pixel counting strategy, in terms of both accuracy and robustness of the prediction

    Estimating toner usage with laser electrophotographic printers, and object map generation from raster input image

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    Accurate estimation of toner usage is an area of on-going importance for laser, electrophotographic (EP) printers. In Part 1, we propose a new two-stage approach in which we first predict on a pixel-by-pixel basis, the absorptance from printed and scanned pages. We then form a weighted sum of these pixel values to predict overall toner usage on the printed page. The weights are chosen by least-squares regression to toner usage measured with a set of printed test pages. Our two-stage predictor significantly outperforms existing methods that are based on a simple pixel counting strategy in terms of both accuracy and robustness of the predictions.^ In Part 2, we describe a raster-input-based object map generation algorithm (OMGA) for laser, electrophotographic (EP) printers. The object map is utilized in the object-oriented halftoning approach, where different halftone screens and color maps are applied to different types of objects on the page in order to improve the overall printing quality. The OMGA generates object map from the raster input directly. It solves problems such as the object map obtained from the page description language (PDL) is incorrect, and an initial object map is unavailable from the processing pipeline. A new imaging pipeline for the laser EP printer incorporating both the OMGA and the object-oriented halftoning approach is proposed. The OMGA is a segmentation-based classification approach. It first detects objects according to the edge information, and then classifies the objects by analyzing the feature values extracted from the contour and the interior of each object. The OMGA is designed to be hardware-friendly, and can be implemented within two passes through the input document

    Clustered-dot periodic halftone screen design and ICC profile color table compression

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    This dissertation studies image quality problems associated with rendering images in devices like printing or displaying. It mainly includes two parts: clustered-dot periodic halftone screen design, and color table compression. Screening is a widely used halftoning method. As a consequence of the lower resolution of digital presses and printers, the number of printer-addressable dots or holes in each microcell may be too few to provide the requisite number of tone lev- els between paper white and full colorant coverage. To address this limitation, the microcells can be grouped into supercells. The challenge is then to determine the desired supercell shape and the order in which dots are added to the microcell. Using DBS to determine this order results in a very homogeneous halftone pattern. To simplify the design and implementation of supercell halftone screens, it is common to repeat the supercell to yield a periodically repeating rectangular block called the basic screen block (BSB). While applying DBS to design a dot-cluster growth order- ing for the entire BSB is simpler to implement than is the application of DBS to the single non-rectangular supercell, it is computationally very inefficient. To achieve a more efficient way to apply DBS to determine the microcell sequence, we describe a procedure for design of high-quality regular screens using the non-rectangular super- cell. A novel concept the Elementary Periodicity Set is proposed to characterize how a supercell is developed. After a supercell is set, we use DBS to determine the micro-cell sequence within the supercell. We derive the DBS equations for this situation, and show that it is more efficient to implement. Then, we mainly focus on the regular and irregular screen design. With digital printing systems, the achievable screen angles and frequencies are limited by the finite addressability of the marking engine. In order for such screens to generate dot clusters in which each cluster is identical, the elements of the periodicity matrix must be integer-valued, when expressed in units of printer-addressable pixels. Good approximation of the screen sets result in better printing quality. So to achieve a better approximation to the screen sets used for commercial offset printing, irregular screens can be used. With an irregular screen, the elements of the periodicity matrix are rational numbers. In this section, first we propose a procedure to generate regular screens starting from midtone level. And then we describe a procedure for design of high-quality irregular screens based on the regular screen design method. We then propose an algorithm to determine how to add dots from midtone to shadow and how to remove dots from midtone to highlight. We present experimental results illustrating the quality of the halftones resulting from our design procedure by comparing images halftoned with irregular screens using our approach and a template-based approach. We also present the evaluation of the smoothness and improvement of the proposed methods. In the next part, we study another quality problem: ICC profile color table compression. ICC profiles are widely used to provide transformations between different color spaces in different devices. The color look-up tables (CLUTs) in the profiles will increase the file sizes when embedded in color documents. In this chapter, we discuss compression methods that decrease the storage cost of the CLUTs. For DCT compression method, a compressed color table includes quantized DCT coefficients for the color table, the additional nodes with large color difference, and the coefficients bit assignment table. For wavelet-based compression method, a compressed color table includes output of the wavelet encoding method, and the additional nodes with large color difference. These methods support lossy table compression to minimize the network traffic and delay, and also achieves relatively small maximum color difference

    P-HIP: A Multiresolution halftoning algorithm for progressive display

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    This thesis describes and implements an algorithmic framework for memory efficient, \u27on-the-fly\u27 halftoning in a progressive transmission environment. Instead of a conventional approach which repeatedly reconstructs the continuous tone image from memory and subsequently halftones it for display, the proposed method achieves significant memory efficiency by storing only the halftoned image and updating it in response to additional information received through progressive transmission. Thus the method requires only a single frame-buffer of bits for storage of the displayed binary image and no additional storage is required for the contone data. The additional image data received through progressive transmission is accommodated through in-place updates of the buffer. The method is thus particularly advantageous for high resolution bi-level displays where it can result in significant savings in memory. The proposed framework is implemented using a suitable multi-resolution, multi-level modification of error diffusion that is motivated by the presence of a single binary frame-buffer. Aggregates of individual display bits constitute the multiple output levels at a given resolution. This creates a natural progression of increasing resolution with decreasing bit-depth. Output images are shown to be comparable in terms of quality to those obtained from the conventional Floyd Steinberg error diffusion algorithm
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