47,734 research outputs found

    Condorcet-Consistent and Approximately Strategyproof Tournament Rules

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    We consider the manipulability of tournament rules for round-robin tournaments of nn competitors. Specifically, nn competitors are competing for a prize, and a tournament rule rr maps the result of all (n2)\binom{n}{2} pairwise matches (called a tournament, TT) to a distribution over winners. Rule rr is Condorcet-consistent if whenever ii wins all n1n-1 of her matches, rr selects ii with probability 11. We consider strategic manipulation of tournaments where player jj might throw their match to player ii in order to increase the likelihood that one of them wins the tournament. Regardless of the reason why jj chooses to do this, the potential for manipulation exists as long as Pr[r(T)=i]\Pr[r(T) = i] increases by more than Pr[r(T)=j]\Pr[r(T) = j] decreases. Unfortunately, it is known that every Condorcet-consistent rule is manipulable (Altman and Kleinberg). In this work, we address the question of how manipulable Condorcet-consistent rules must necessarily be - by trying to minimize the difference between the increase in Pr[r(T)=i]\Pr[r(T) = i] and decrease in Pr[r(T)=j]\Pr[r(T) = j] for any potential manipulating pair. We show that every Condorcet-consistent rule is in fact 1/31/3-manipulable, and that selecting a winner according to a random single elimination bracket is not α\alpha-manipulable for any α>1/3\alpha > 1/3. We also show that many previously studied tournament formats are all 1/21/2-manipulable, and the popular class of Copeland rules (any rule that selects a player with the most wins) are all in fact 11-manipulable, the worst possible. Finally, we consider extensions to match-fixing among sets of more than two players.Comment: 20 page

    Learning to Place New Objects

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    The ability to place objects in the environment is an important skill for a personal robot. An object should not only be placed stably, but should also be placed in its preferred location/orientation. For instance, a plate is preferred to be inserted vertically into the slot of a dish-rack as compared to be placed horizontally in it. Unstructured environments such as homes have a large variety of object types as well as of placing areas. Therefore our algorithms should be able to handle placing new object types and new placing areas. These reasons make placing a challenging manipulation task. In this work, we propose a supervised learning algorithm for finding good placements given the point-clouds of the object and the placing area. It learns to combine the features that capture support, stability and preferred placements using a shared sparsity structure in the parameters. Even when neither the object nor the placing area is seen previously in the training set, our algorithm predicts good placements. In extensive experiments, our method enables the robot to stably place several new objects in several new placing areas with 98% success-rate; and it placed the objects in their preferred placements in 92% of the cases
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