3 research outputs found
La Teoría de Juegos en la Administración Estratégica Empresarial
Este artículo proporciona una revisión de literatura de la historia de la teoría de juegos y sus pronósticos, así como también modelos mentales y emociones estratégicas aplicadas en las instituciones económicas y la sociedad en general. El hilo común en este trabajo es referirse a las teorías en la administración estratégica empresarial basada en la teoría de juegos para de esta manera tener una comprensión profunda de la aplicabilidad de estas teorías en los mercados competitivos
On the Interplay between Social Welfare and Tractability of Equilibria
Computational tractability and social welfare (aka. efficiency) of equilibria
are two fundamental but in general orthogonal considerations in algorithmic
game theory. Nevertheless, we show that when (approximate) full efficiency can
be guaranteed via a smoothness argument \`a la Roughgarden, Nash equilibria are
approachable under a family of no-regret learning algorithms, thereby enabling
fast and decentralized computation. We leverage this connection to obtain new
convergence results in large games -- wherein the number of players
-- under the well-documented property of full efficiency via smoothness in the
limit. Surprisingly, our framework unifies equilibrium computation in disparate
classes of problems including games with vanishing strategic sensitivity and
two-player zero-sum games, illuminating en route an immediate but overlooked
equivalence between smoothness and a well-studied condition in the optimization
literature known as the Minty property. Finally, we establish that a family of
no-regret dynamics attains a welfare bound that improves over the smoothness
framework while at the same time guaranteeing convergence to the set of coarse
correlated equilibria. We show this by employing the clairvoyant mirror descent
algortihm recently introduced by Piliouras et al.Comment: To appear at NeurIPS 202
Econometric Inference on Large Bayesian Games with Heterogeneous Beliefs
Econometric models on games often assume observation of many replications of
a single representative game. Such a framework is not adequate when one
observes multiple heterogeneous many-player games, as in many models of social
interactions. This paper considers a static large Bayesian game, and develops
inference methods which does not require a common prior assumption, and allows
for the players to form beliefs differently from other players. By drawing on
the main intuition of Kalai (2004), this paper introduces the notion of a
hindsight regret which measures each player's ex post value of other players'
type information, and obtains its belief-free bound. From this bound, this
paper derives testable implications and develops an asymptotic inference
procedure for the structural parameters