34,265 research outputs found

    Special Issue on the 9th International Symposium on Parallel and Distributed Computing

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    Lock-free Concurrent Data Structures

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    Concurrent data structures are the data sharing side of parallel programming. Data structures give the means to the program to store data, but also provide operations to the program to access and manipulate these data. These operations are implemented through algorithms that have to be efficient. In the sequential setting, data structures are crucially important for the performance of the respective computation. In the parallel programming setting, their importance becomes more crucial because of the increased use of data and resource sharing for utilizing parallelism. The first and main goal of this chapter is to provide a sufficient background and intuition to help the interested reader to navigate in the complex research area of lock-free data structures. The second goal is to offer the programmer familiarity to the subject that will allow her to use truly concurrent methods.Comment: To appear in "Programming Multi-core and Many-core Computing Systems", eds. S. Pllana and F. Xhafa, Wiley Series on Parallel and Distributed Computin

    Machine Learning Based Auto-tuning for Enhanced OpenCL Performance Portability

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    Heterogeneous computing, which combines devices with different architectures, is rising in popularity, and promises increased performance combined with reduced energy consumption. OpenCL has been proposed as a standard for programing such systems, and offers functional portability. It does, however, suffer from poor performance portability, code tuned for one device must be re-tuned to achieve good performance on another device. In this paper, we use machine learning-based auto-tuning to address this problem. Benchmarks are run on a random subset of the entire tuning parameter configuration space, and the results are used to build an artificial neural network based model. The model can then be used to find interesting parts of the parameter space for further search. We evaluate our method with different benchmarks, on several devices, including an Intel i7 3770 CPU, an Nvidia K40 GPU and an AMD Radeon HD 7970 GPU. Our model achieves a mean relative error as low as 6.1%, and is able to find configurations as little as 1.3% worse than the global minimum.Comment: This is a pre-print version an article to be published in the Proceedings of the 2015 IEEE International Parallel and Distributed Processing Symposium Workshops (IPDPSW). For personal use onl

    Enforcing reputation constraints on business process workflows

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    The problem of trust in determining the flow of execution of business processes has been in the centre of research interst in the last decade as business processes become a de facto model of Internet-based commerce, particularly with the increasing popularity in Cloud computing. One of the main mea-sures of trust is reputation, where the quality of services as provided to their clients can be used as the main factor in calculating service and service provider reputation values. The work presented here contributes to the solving of this problem by defining a model for the calculation of service reputa-tion levels in a BPEL-based business workflow. These levels of reputation are then used to control the execution of the workflow based on service-level agreement constraints provided by the users of the workflow. The main contribution of the paper is to first present a formal meaning for BPEL processes, which is constrained by reputation requirements from the users, and then we demonstrate that these requirements can be enforced using a reference architecture with a case scenario from the domain of distributed map processing. Finally, the paper discusses the possible threats that can be launched on such an architecture

    Route Planning in Transportation Networks

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    We survey recent advances in algorithms for route planning in transportation networks. For road networks, we show that one can compute driving directions in milliseconds or less even at continental scale. A variety of techniques provide different trade-offs between preprocessing effort, space requirements, and query time. Some algorithms can answer queries in a fraction of a microsecond, while others can deal efficiently with real-time traffic. Journey planning on public transportation systems, although conceptually similar, is a significantly harder problem due to its inherent time-dependent and multicriteria nature. Although exact algorithms are fast enough for interactive queries on metropolitan transit systems, dealing with continent-sized instances requires simplifications or heavy preprocessing. The multimodal route planning problem, which seeks journeys combining schedule-based transportation (buses, trains) with unrestricted modes (walking, driving), is even harder, relying on approximate solutions even for metropolitan inputs.Comment: This is an updated version of the technical report MSR-TR-2014-4, previously published by Microsoft Research. This work was mostly done while the authors Daniel Delling, Andrew Goldberg, and Renato F. Werneck were at Microsoft Research Silicon Valle
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