4 research outputs found

    Texture as pixel feature for video object segmentation

    Get PDF
    As texture represents one of the key perceptual attributes of any object, integrating textural information into existing video object segmentation frameworks affords the potential to achieve semantically improved performance. While object segmentation is fundamentally pixel-based classification, texture is normally defined for the entire image, which raises the question of how best to directly specify and characterise texture as a pixel feature. Introduced is a generic strategy for representing textural information so it can be seamlessly incorporated as a pixel feature into any video object segmentation paradigm. Both numerical and perceptual results upon various test sequences reveal considerable improvement in the object segmentation performance when textural information is embedded

    Algorithm/Architecture Co-Exploration of Visual Computing: Overview and Future Perspectives

    Get PDF
    Concurrently exploring both algorithmic and architectural optimizations is a new design paradigm. This survey paper addresses the latest research and future perspectives on the simultaneous development of video coding, processing, and computing algorithms with emerging platforms that have multiple cores and reconfigurable architecture. As the algorithms in forthcoming visual systems become increasingly complex, many applications must have different profiles with different levels of performance. Hence, with expectations that the visual experience in the future will become continuously better, it is critical that advanced platforms provide higher performance, better flexibility, and lower power consumption. To achieve these goals, algorithm and architecture co-design is significant for characterizing the algorithmic complexity used to optimize targeted architecture. This paper shows that seamless weaving of the development of previously autonomous visual computing algorithms and multicore or reconfigurable architectures will unavoidably become the leading trend in the future of video technology

    Segmentation of Moving Objects in Video Sequences with a Dynamic Background

    Get PDF
    Segmentation of objects from a video sequence is one of the basic operations commonly employed in vision-based systems. The quality of the segmented object has a profound effect on the performance of such systems. Segmentation of an object becomes a challenging problem in situations in which the background scenes of a video sequence are not static or contain the cast shadow of the object. This thesis is concerned with developing cost-effective methods for object segmentation from video sequences having dynamic background and cast shadows. A novel technique for the segmentation of foreground from video sequences with a dynamic background is developed. The segmentation problem is treated as a problem of classifying the foreground and background pixels of the frames of a sequence using the pixel color components as multiple features of the images. The individual features representing the pixel gray levels, hue and saturation levels are first extracted and then linearly recombined with suitable weights to form a scalar-valued feature image. Multiple features incorporated into this scalar-valued feature image allows to devise a simple classification scheme in the framework of a support vector machine classifier. Unlike some other data classification approaches for foreground segmentation, in which a priori knowledge of the shape and size of the moving foreground is essential, in the proposed method, training samples are obtained in an automated manner. The proposed technique is shown not to be limited by the number, patterns or dimensions of the objects. The foreground of a video frame is the region of the frame that contains the object as well as its cast shadow. A process of object segmentation generally results in segmenting the entire foreground. Thus, shadow removal from the segmented foreground is essential for object segmentation. A novel computationally efficient shadow removal technique based on multiple features is proposed. Multiple object masks, each based on a single feature, are constructed and merged together to form a single object mask. The main idea of the proposed technique is that an object pixel is less likely to be indistinguishable from the shadow pixels simultaneously with respect to all the features used. Extensive simulations are performed by applying the proposed and some existing techniques to challenging video sequences for object segmentation and shadow removal. The subjective and objective results demonstrate the effectiveness and superiority of the schemes developed in this thesis

    Spatiotemporal video segmentation based on graphical models

    No full text
    10.1109/TIP.2005.849330IEEE Transactions on Image Processing147937-947IIPR
    corecore