3 research outputs found

    Spatio-Temporal-SNR Scalable Wavelet Coding with Motion-Compensated DCT Base-Layer Architectures

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    It has been demonstrated recently that 3-D wavelet coding with motion-compensated temporal filtering (MCTF) provides a wide range of spatio-temporal-SNR scalability with state-of-the-art coding performance. However, the coding system is very different from the already standardized motion-compensated DCT (MC-DCT) video coders such as MPEG-2, MPEG-4, or H.26L. Nonetheless, the market acceptance of the new scalable technology will come much easier if backward compatibility to such previous standards would exist. In this paper, we present a new coder architecture where the base layer can be a standard MC-DCT coder, while the enhancement layer is an in-band MCTF codec operating in the overcomplete wavelet domain. First, we propose a simple extension of the scalable 3-D wavelet codec with a standard MC-DCT base layer. As a second step, to improve the performance of the proposed scalable coder over a wide range of bit-rates, we describe several small extensions to the standardized MC-DCT codec structure that can be applied for the base layer coding

    MASCOT : metadata for advanced scalable video coding tools : final report

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    The goal of the MASCOT project was to develop new video coding schemes and tools that provide both an increased coding efficiency as well as extended scalability features compared to technology that was available at the beginning of the project. Towards that goal the following tools would be used: - metadata-based coding tools; - new spatiotemporal decompositions; - new prediction schemes. Although the initial goal was to develop one single codec architecture that was able to combine all new coding tools that were foreseen when the project was formulated, it became clear that this would limit the selection of the new tools. Therefore the consortium decided to develop two codec frameworks within the project, a standard hybrid DCT-based codec and a 3D wavelet-based codec, which together are able to accommodate all tools developed during the course of the project
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