373 research outputs found

    Anatomical information science

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    The Foundational Model of Anatomy (FMA) is a map of the human body. Like maps of other sorts – including the map-like representations we find in familiar anatomical atlases – it is a representation of a certain portion of spatial reality as it exists at a certain (idealized) instant of time. But unlike other maps, the FMA comes in the form of a sophisticated ontology of its objectdomain, comprising some 1.5 million statements of anatomical relations among some 70,000 anatomical kinds. It is further distinguished from other maps in that it represents not some specific portion of spatial reality (say: Leeds in 1996), but rather the generalized or idealized spatial reality associated with a generalized or idealized human being at some generalized or idealized instant of time. It will be our concern in what follows to outline the approach to ontology that is represented by the FMA and to argue that it can serve as the basis for a new type of anatomical information science. We also draw some implications for our understanding of spatial reasoning and spatial ontologies in general

    GIS data exchange problems, solutions

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    The present situation in Hungary in the field of GIS data exchange is introduced in this paper. Most of the data exchanges concentrate on map data (graphical data) without attributes. The new Hungarian standard DAT1 (MSz 7772-1) has changed the situation. It involves map, topology and attribute data as well and is the official data exchange format for Land Offices. The new standard probably effects most of the GIS community as the existing digital maps should be converted to DAT1 data exchange format. A solution is given in this paper. Finally the demand of a more general data exchange format is discussed

    Historical Places In Malacca (Enhancement Of Maps Manipulation Capability Through The Website) Using MySQL

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    The motivation to be involved with the field of study regarding GIS, has been emerging in a fast pace in these few years.Much research had been done and performed, giving tremendous and beneficial results towards this field. But most ofthe GIS applications were developed usingthe vendors ownproprietary database, in which, this could promote many problems. Geographic Information Systems alsoknown as GIS, are all about gathering data andthen building layers upon layers of this dataand then displaying them on a computer screen. The aim and the objective of the study done through this paper wouldbe in usingMySQLfor developing a GIS application, thus showingMySQL's ability for supporting GIS-based data, or in the otherword, the spatial data. While the main objective in doing the study and developing the particular system is mainly using MySQL in managing the spatial data, the otherintegral objectives which comes along with this project are, providing better features and quality spatial data features from the system for the users and also enhancing the capability of manipulating the maps, which are provided through the system. TheMethodology beingused in developing this project is according to the RAD Methodology, which involved the stages such as Requirement Planning, User Design, Construction, and Implementation. These stages would be further discussed through Chapter 3 of Methodology and Projectwork. And as for the Conclusion, which could be derived from the entire project, from the research being done, it could be seenthat, MySQL is able to support in the development of any GIS - based application through thenew released of its database which also included the spatial data management ability

    Interactive topographic web mapping using scalable vector graphics

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    Large scale topographic maps portray detailed information about the landscape. They are used for a wide variety o f purposes. USGS large scale topographic maps at 1:24,000 have been traditionally distributed in paper form. With the advent of the Internet, these maps can now be distributed electronically. Instead of common raster format presentation, the solution presented here is based on a vector approach. The vector format provides many advantages compared to the use of a raster-based presentation. This research shows that Scalable Vector Graphics (SVG) is a promising technology for delivering high quality interactive topographic maps via the Internet, both in terms o f graphic quality and interactivity. A possible structure for the SVG map document is proposed. Interactive features such as toggling thematic layers on and off, UTM coordinate readout for x, y, and z (elevation) were developed as well. Adding this type of interactivity can help to better extract information from a topographic map. A focus group analysis with the online SVG topographic map shows a high-level of user acceptance

    Geodatabase use in fire sciences research| The development lifecycle

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    Assessing Semantic Similarities among Geospatial Feature Class Definitions

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    The assessment of semantic similarity among objects is a basic requirement for semantic interoperability. This paper presents an innovative approach to semantic similarity assessment by combining the advantages of two different strategies: featurematching process and semantic distance calculation. The model involves a knowledge base of spatial concepts that consists of semantic relations (is-a and part-whole) and distinguishing features (functions, parts, and attributes). By taking into consideration cognitive properties of similarity assessments, this model expects to represent a cognitively plausible and computationally achievable method for measuring the degree of interoperability

    X3D Earth Terrain-Tile Production Chain for Georeferenced Simulation

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    Web3D '09: Proceedings of the 14th International Conference on 3D Web Technology, June 2009, Pages 159–166.The article of record as published may be found at https://doi.org/10.1145/1559764.1559789Broad needs for digital models of real environments such as 3D terrain or cyber cities are increasing. Many applications related to modeling and simulation require virtual environments constructed from real-world geospatial information in order to guarantee relevance and accuracy in the simulation. The most fundamental data for building virtual environments, terrain elevation and orthogonal imagery, is typically acquired using optical sensors mounted on satellites or airplanes. Providing interoperable and reusable digital models in 3D is important for promoting practical applications of high-resolution airborne imagery. This paper presents research results regarding virtual-environment representations of geospatial information, especially for 3D shape and appearance of virtual terrain. It describes a framework for constructing real-time 3D models of large terrain based on highresolution satellite imagery. This approach is also suitable for underwater bathymetry. The Extensible 3D Graphics (X3D) Geospatial Component standard is applied to produce X3D Earth models with global scope. Efficient rendering, network retrieval and data caching/removal must all be optimized simultaneously, across servers, networks and clients, in order to accomplish these goals properly. Details of this standard-based approach for providing an infrastructure for real-time 3D simulation merging high-resolution geometry and imagery are also presented. This work facilitates open interchange and interoperability across diverse simulation systems and is independently usable by governments, industry, scientists and the general public

    Ontology-Driven Geographic Information Systems

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    Information integration is the combination of different types of information in a framework so that it can be queried, retrieved, and manipulated. Integration of geographic data has gained in importance because of the new possibilities arising from the interconnected world and the increasing availability of geographic information. Many times the need for information is so pressing that it does not matter if some details are lost, as long as integration is achieved. To integrate information across computerized information systems it is necessary first to have explicit formalizations of the mental concepts that people have about the real world. Furthermore, these concepts need to be grouped by communities in order to capture the basic agreements that exist within different communities. The explicit formalization of the mental models within a community is an ontology. This thesis introduces a framework for the integration of geographic information. We use ontologies as the foundation of this framework. By integrating ontologies that are linked to sources of geographic information we allow for the integration of geographic information based primarily on its meaning. Since the integration may occurs across different levels, we also create the basic mechanisms for enabling integration across different levels of detail. The use of an ontology, translated into an active, information-system component, leads Ontology-Driven Geographic Information Systems. The results of this thesis show that a model that incorporates hierarchies and roles has the potential to integrate more information than models that do not incorporate these concepts. We developed a methodology to evaluate the influence of the use of roles and of hierarchical structures for representing ontologies on the potential for information integration. The use of a hierarchical structure increases the potential for information integration. The use of roles also improves the potential for information integration, although to a much lesser extent than did the use of hierarchies. The combined effect of roles and hierarchies had a more positive effect in the potential for information integration than the use of roles alone or hierarchies alone. These three combinations (hierarchies, roles, roles and hierarchies) gave better results than the results using neither roles nor hierarchies
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