13,530 research outputs found
AirSync: Enabling Distributed Multiuser MIMO with Full Spatial Multiplexing
The enormous success of advanced wireless devices is pushing the demand for
higher wireless data rates. Denser spectrum reuse through the deployment of
more access points per square mile has the potential to successfully meet the
increasing demand for more bandwidth. In theory, the best approach to density
increase is via distributed multiuser MIMO, where several access points are
connected to a central server and operate as a large distributed multi-antenna
access point, ensuring that all transmitted signal power serves the purpose of
data transmission, rather than creating "interference." In practice, while
enterprise networks offer a natural setup in which distributed MIMO might be
possible, there are serious implementation difficulties, the primary one being
the need to eliminate phase and timing offsets between the jointly coordinated
access points.
In this paper we propose AirSync, a novel scheme which provides not only time
but also phase synchronization, thus enabling distributed MIMO with full
spatial multiplexing gains. AirSync locks the phase of all access points using
a common reference broadcasted over the air in conjunction with a Kalman filter
which closely tracks the phase drift. We have implemented AirSync as a digital
circuit in the FPGA of the WARP radio platform. Our experimental testbed,
comprised of two access points and two clients, shows that AirSync is able to
achieve phase synchronization within a few degrees, and allows the system to
nearly achieve the theoretical optimal multiplexing gain. We also discuss MAC
and higher layer aspects of a practical deployment. To the best of our
knowledge, AirSync offers the first ever realization of the full multiuser MIMO
gain, namely the ability to increase the number of wireless clients linearly
with the number of jointly coordinated access points, without reducing the per
client rate.Comment: Submitted to Transactions on Networkin
Space Station communications and tracking systems modeling and RF link simulation
In this final report, the effort spent on Space Station Communications and Tracking System Modeling and RF Link Simulation is described in detail. The effort is mainly divided into three parts: frequency division multiple access (FDMA) system simulation modeling and software implementation; a study on design and evaluation of a functional computerized RF link simulation/analysis system for Space Station; and a study on design and evaluation of simulation system architecture. This report documents the results of these studies. In addition, a separate User's Manual on Space Communications Simulation System (SCSS) (Version 1) documents the software developed for the Space Station FDMA communications system simulation. The final report, SCSS user's manual, and the software located in the NASA JSC system analysis division's VAX 750 computer together serve as the deliverables from LinCom for this project effort
Peak to average power ratio based spatial spectrum sensing for cognitive radio systems
The recent convergence of wireless standards for incorporation of spatial dimension in wireless systems has made spatial spectrum sensing based on Peak to Average Power Ratio (PAPR) of the received signal, a promising approach. This added dimension is principally exploited for stream multiplexing, user multiplexing and spatial diversity. Considering such a wireless environment for primary users, we propose an algorithm for spectrum sensing by secondary users which are also equipped with multiple antennas. The proposed spatial spectrum sensing algorithm is based on the PAPR of the spatially received signals. Simulation results show the improved performance once the information regarding spatial diversity of the primary users is incorporated in the proposed algorithm. Moreover, through simulations a better performance is achieved by using different diversity schemes and different parameters like sensing time and scanning interval
Blahut-Arimoto Algorithm and Code Design for Action-Dependent Source Coding Problems
The source coding problem with action-dependent side information at the
decoder has recently been introduced to model data acquisition in
resource-constrained systems. In this paper, an efficient algorithm for
numerical computation of the rate-distortion-cost function for this problem is
proposed, and a convergence proof is provided. Moreover, a two-stage code
design based on multiplexing is put forth, whereby the first stage encodes the
actions and the second stage is composed of an array of classical Wyner-Ziv
codes, one for each action. Specific coding/decoding strategies are designed
based on LDGM codes and message passing. Through numerical examples, the
proposed code design is shown to achieve performance close to the lower bound
dictated by the rate-distortion-cost function.Comment: Extended version of a paper submitted to ISI
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